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149
engines/qdengine/qdcore/qd_sound.cpp
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149
engines/qdengine/qdcore/qd_sound.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/debug.h"
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#include "qdengine/qdengine.h"
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#include "qdengine/qd_fwd.h"
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#include "qdengine/parser/xml_tag_buffer.h"
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#include "qdengine/parser/qdscr_parser.h"
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#include "qdengine/qdcore/qd_sound.h"
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#include "qdengine/system/sound/snd_dispatcher.h"
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namespace QDEngine {
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#ifdef __QD_DEBUG_ENABLE__
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//#define __QD_SOUND_LOG__
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#endif
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qdSound::qdSound() : _volume(255) {
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}
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qdSound::~qdSound() {
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}
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bool qdSound::free_resource() {
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toggle_resource_status(false);
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return true;
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}
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bool qdSound::load_resource() {
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if (_file_name.empty()) return false;
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toggle_resource_status(true);
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return _sound.wav_file_load(_file_name);
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}
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void qdSound::load_script(const xml::tag *p) {
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for (xml::tag::subtag_iterator it = p->subtags_begin(); it != p->subtags_end(); ++it) {
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switch (it->ID()) {
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case QDSCR_NAME:
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set_name(it->data());
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break;
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case QDSCR_FILE:
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set_file_name(Common::Path(it->data(), '\\'));
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break;
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case QDSCR_SOUND_VOLUME:
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xml::tag_buffer(*it) > _volume;
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break;
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}
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}
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}
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bool qdSound::save_script(Common::WriteStream &fh, int indent) const {
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for (int i = 0; i < indent; i++) {
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fh.writeString("\t");
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}
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fh.writeString("<sound name=");
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if (name()) {
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fh.writeString(Common::String::format("\"%s\"", qdscr_XML_string(name())));
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} else {
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fh.writeString("\" \"");
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}
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if (_volume != 255) {
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fh.writeString(Common::String::format(" volume=\"%d\"", _volume));
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}
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if (!_file_name.empty()) {
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fh.writeString(Common::String::format(" file=\"%s\"", qdscr_XML_string(_file_name.toString('\\'))));
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}
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fh.writeString("/>\r\n");
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return true;
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}
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bool qdSound::play(const qdSoundHandle *handle, bool loop) const {
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if (handle && handle->owner()) {
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debugCN(3, kDebugSound, "[%d] sound start %p owner: %s", g_system->getMillis(), (const void *)this, handle->owner()->toString().c_str());
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if (loop)
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debugCN(3, kDebugSound, " cycled");
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debugC(3, kDebugSound, "%s", "");
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}
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if (sndDispatcher *p = sndDispatcher::get_dispatcher()) {
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sndSound sound(&_sound, handle);
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return p->play_sound(&sound, loop, _volume);
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}
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return false;
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}
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bool qdSound::stop(const qdSoundHandle *handle) const {
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debugC(3, kDebugSound, "[%d] sound stop %p owner: %s", g_system->getMillis(), (const void *)this, handle ? handle->owner()->toString().c_str() : "<null>");
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if (sndDispatcher *p = sndDispatcher::get_dispatcher()) {
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if (!handle) {
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sndSound sound(&_sound);
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return p->stop_sound(&sound);
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} else {
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return p->stop_sound(handle);
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}
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}
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return false;
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}
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bool qdSound::is_stopped(const qdSoundHandle *handle) const {
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if (sndDispatcher *p = sndDispatcher::get_dispatcher()) {
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if (handle) {
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return (p->sound_status(handle) == sndSound::SOUND_STOPPED);
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} else {
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sndSound sound(&_sound);
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return (p->sound_status(&sound) == sndSound::SOUND_STOPPED);
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}
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}
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return true;
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}
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bool qdSound::set_frequency(const qdSoundHandle *handle, float frequency_coeff) const {
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if (sndDispatcher *p = sndDispatcher::get_dispatcher())
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return p->set_sound_frequency(handle, frequency_coeff);
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return false;
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}
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} // namespace QDEngine
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