Initial commit
This commit is contained in:
137
engines/qdengine/minigames/adv/TextManager.h
Normal file
137
engines/qdengine/minigames/adv/TextManager.h
Normal file
@@ -0,0 +1,137 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef QDENGINE_MINIGAMES_ADV_TEXT_MANAGER_H
|
||||
#define QDENGINE_MINIGAMES_ADV_TEXT_MANAGER_H
|
||||
|
||||
#include "qdengine/minigames/adv/ObjectContainer.h"
|
||||
|
||||
namespace QDEngine {
|
||||
|
||||
enum TextAlign {
|
||||
ALIGN_LEFT,
|
||||
ALIGN_RIGHT,
|
||||
ALIGN_CENTER
|
||||
};
|
||||
|
||||
class TextManager {
|
||||
public:
|
||||
TextManager(MinigameManager *runtime);
|
||||
~TextManager();
|
||||
|
||||
int createStaticText(const mgVect3f& screen_pos, int fontID, TextAlign align);
|
||||
void updateStaticText(int textID, const char *txt);
|
||||
|
||||
void showText(const char *txt, const mgVect2f& pos, int fontID, int escapeID);
|
||||
void showNumber(int num, const mgVect2f& pos, int fontID, int escapeID);
|
||||
|
||||
void quant(float dt);
|
||||
void updateScore(int score);
|
||||
void updateTime(int seconds);
|
||||
|
||||
private:
|
||||
struct Font {
|
||||
mgVect2f size;
|
||||
ObjectContainer pool;
|
||||
};
|
||||
typedef Std::vector<Font> Fonts;
|
||||
|
||||
struct Escape {
|
||||
Escape();
|
||||
int depth;
|
||||
float aliveTime;
|
||||
mgVect2f vel_min;
|
||||
mgVect2f vel_max;
|
||||
mgVect2f accel_min;
|
||||
mgVect2f accel_max;
|
||||
char format[16];
|
||||
};
|
||||
typedef Std::vector<Escape> Escapes;
|
||||
|
||||
struct StaticTextPreset {
|
||||
StaticTextPreset();
|
||||
mgVect3f pos;
|
||||
int font;
|
||||
TextAlign align;
|
||||
char format[16];
|
||||
int textID;
|
||||
};
|
||||
bool getStaticPreset(StaticTextPreset& preset, const char *name) const;
|
||||
|
||||
struct StaticMessage {
|
||||
StaticMessage(MinigameManager *runtime, Font *font = 0, TextAlign _align = ALIGN_CENTER);
|
||||
void release();
|
||||
|
||||
bool empty() const {
|
||||
return _objects.empty();
|
||||
}
|
||||
|
||||
void setText(const char *str);
|
||||
|
||||
int _depth;
|
||||
mgVect2f _pos;
|
||||
TextAlign _align;
|
||||
|
||||
protected:
|
||||
void update();
|
||||
bool validSymbol(unsigned char ch) const {
|
||||
return ch > ' ' && ch != '_';
|
||||
}
|
||||
|
||||
private:
|
||||
Font *_font;
|
||||
|
||||
QDObjects _objects;
|
||||
|
||||
MinigameManager *_runtime;
|
||||
};
|
||||
typedef Std::vector<StaticMessage> StaticMessages;
|
||||
|
||||
struct Message : public StaticMessage {
|
||||
Message(MinigameManager *runtime, Font *font = 0);
|
||||
void release();
|
||||
|
||||
void quant(float dt);
|
||||
|
||||
float _time;
|
||||
mgVect2f _vel;
|
||||
mgVect2f _accel;
|
||||
};
|
||||
typedef Std::vector<Message> Messages;
|
||||
|
||||
Fonts _fonts;
|
||||
Escapes _escapes;
|
||||
StaticTextPreset _show_scores;
|
||||
StaticTextPreset _show_time;
|
||||
StaticMessages _staticMsgs;
|
||||
Messages _flowMsgs;
|
||||
|
||||
int _targetScore;
|
||||
int _currentScore;
|
||||
float _scoreUpdateTime;
|
||||
float _scoreUpdateTimer;
|
||||
|
||||
MinigameManager *_runtime;
|
||||
};
|
||||
|
||||
} // namespace QDEngine
|
||||
|
||||
#endif // QDENGINE_MINIGAMES_ADV_TEXT_MANAGER_H
|
||||
Reference in New Issue
Block a user