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54
engines/prince/variatxt.cpp
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54
engines/prince/variatxt.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "prince/variatxt.h"
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#include "common/debug.h"
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namespace Prince {
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VariaTxt::VariaTxt() : _dataSize(0), _data(nullptr) {
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}
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VariaTxt::~VariaTxt() {
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_dataSize = 0;
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if (_data != nullptr) {
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free(_data);
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_data = nullptr;
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}
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}
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bool VariaTxt::loadStream(Common::SeekableReadStream &stream) {
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_dataSize = stream.size();
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_data = (byte *)malloc(_dataSize);
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stream.read(_data, _dataSize);
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return true;
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}
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byte *VariaTxt::getString(uint32 stringId) {
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uint32 stringOffset = READ_LE_UINT32(_data + stringId * 4);
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if (stringOffset > _dataSize) {
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assert(false);
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}
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return _data + stringOffset;
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}
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} // End of namespace Prince
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