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engines/prince/debugger.cpp
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175
engines/prince/debugger.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "prince/debugger.h"
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#include "prince/prince.h"
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#include "prince/flags.h"
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#include "prince/script.h"
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namespace Prince {
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Debugger::Debugger(PrinceEngine *vm, InterpreterFlags *flags) : GUI::Debugger(), _vm(vm), _locationNr(0), _flags(flags) {
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registerCmd("continue", WRAP_METHOD(Debugger, cmdExit));
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registerCmd("level", WRAP_METHOD(Debugger, Cmd_DebugLevel));
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registerCmd("setflag", WRAP_METHOD(Debugger, Cmd_SetFlag));
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registerCmd("getflag", WRAP_METHOD(Debugger, Cmd_GetFlag));
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registerCmd("clearflag", WRAP_METHOD(Debugger, Cmd_ClearFlag));
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registerCmd("viewflc", WRAP_METHOD(Debugger, Cmd_ViewFlc));
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registerCmd("initroom", WRAP_METHOD(Debugger, Cmd_InitRoom));
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registerCmd("changecursor", WRAP_METHOD(Debugger, Cmd_ChangeCursor));
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registerCmd("additem", WRAP_METHOD(Debugger, Cmd_AddItem));
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_cursorNr = 0;
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}
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static int strToInt(const char *s) {
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if (!*s)
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// No string at all
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return 0;
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else if (toupper(s[strlen(s) - 1]) != 'H')
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// Standard decimal string
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return atoi(s);
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// Hexadecimal string
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uint tmp = 0;
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int read = sscanf(s, "%xh", &tmp);
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if (read < 1)
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error("strToInt failed on string \"%s\"", s);
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return (int)tmp;
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}
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bool Debugger::Cmd_DebugLevel(int argc, const char **argv) {
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if (argc == 1) {
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debugPrintf("Debugging is currently set at level %d\n", gDebugLevel);
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} else { // set level
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gDebugLevel = atoi(argv[1]);
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if (0 <= gDebugLevel && gDebugLevel < 11) {
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debugPrintf("Debug level set to level %d\n", gDebugLevel);
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} else if (gDebugLevel < 0) {
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debugPrintf("Debugging is now disabled\n");
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} else
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debugPrintf("Not a valid debug level (0 - 10)\n");
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}
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return true;
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}
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/*
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* This command sets a flag
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*/
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bool Debugger::Cmd_SetFlag(int argc, const char **argv) {
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// Check for a flag to set
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if (argc != 3) {
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debugPrintf("Usage: %s <flag number> <value>\n", argv[0]);
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return true;
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}
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int flagNum = strToInt(argv[1]);
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uint16 value = strToInt(argv[2]);
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_flags->setFlagValue((Flags::Id)flagNum, value);
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return true;
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}
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/*
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* This command gets the value of a flag
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*/
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bool Debugger::Cmd_GetFlag(int argc, const char **argv) {
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// Check for a flag to display
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if (argc != 2) {
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debugPrintf("Usage: %s <flag number>\n", argv[0]);
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return true;
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}
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int flagNum = strToInt(argv[1]);
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debugPrintf("Value: %d\n", _flags->getFlagValue((Flags::Id)flagNum));
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return true;
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}
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/*
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* This command clears a flag
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*/
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bool Debugger::Cmd_ClearFlag(int argc, const char **argv) {
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// Check for a flag to clear
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if (argc != 2) {
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debugPrintf("Usage: %s <flag number>\n", argv[0]);
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return true;
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}
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int flagNum = strToInt(argv[1]);
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_flags->setFlagValue((Flags::Id)flagNum, 0);
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return true;
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}
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/*
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* This command starts new flc anim
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*/
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bool Debugger::Cmd_ViewFlc(int argc, const char **argv) {
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// Check for a flag to clear
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if (argc != 2) {
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debugPrintf("Usage: %s <anim number>\n", argv[0]);
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return true;
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}
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int flagNum = strToInt(argv[1]);
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_vm->loadAnim(flagNum, false);
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return true;
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}
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bool Debugger::Cmd_InitRoom(int argc, const char **argv) {
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// Check for a flag to clear
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if (argc != 2) {
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debugPrintf("Usage: %s <anim number>\n", argv[0]);
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return true;
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}
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_locationNr = strToInt(argv[1]);
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return true;
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}
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bool Debugger::Cmd_ChangeCursor(int argc, const char **argv) {
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// Check for a flag to clear
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if (argc != 2) {
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debugPrintf("Usage: %s <curId>\n", argv[0]);
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return true;
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}
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_cursorNr = strToInt(argv[1]);
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return true;
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}
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bool Debugger::Cmd_AddItem(int argc, const char **argv) {
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if (argc != 2) {
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debugPrintf("Usage: %s <itemId>\n", argv[0]);
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return true;
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}
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if (!strcmp(argv[1], "map")) {
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_vm->addInv(0, 29, true);
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_vm->_flags->setFlagValue(Flags::MapaUsable, 1);
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} else {
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int itemId = strToInt(argv[1]);
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_vm->addInv(0, itemId, true);
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}
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return true;
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}
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} // End of namespace Prince
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