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2026-02-02 04:50:13 +01:00
commit 5b11698731
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MODULE := engines/playground3d
MODULE_OBJS := \
metaengine.o \
gfx.o \
gfx_opengl.o \
gfx_opengl_shaders.o \
playground3d.o
ifdef USE_TINYGL
MODULE_OBJS += \
gfx_tinygl.o
endif
MODULE_DIRS += \
engines/playground3d
# This module can be built as a plugin
ifeq ($(ENABLE_PLAYGROUND3D), DYNAMIC_PLUGIN)
PLUGIN := 1
endif
# Include common rules
include $(srcdir)/rules.mk
# Detection objects
DETECT_OBJS += $(MODULE)/detection.o