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engines/pink/pda_mgr.h
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97
engines/pink/pda_mgr.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef PINK_PDA_MGR_H
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#define PINK_PDA_MGR_H
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#include "common/stack.h"
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#include "pink/cursor_mgr.h"
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#include "pink/utils.h"
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namespace Pink {
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class PinkEngine;
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class LeadActor;
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class PDAPage;
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struct Command;
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class PDAMgr {
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public:
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PDAMgr(PinkEngine *game);
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~PDAMgr();
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void loadState(Archive &archive) { _savedPage = archive.readString(); }
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void saveState(Archive &archive);
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void execute(const Command &command);
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void goToPage(const Common::String pageName);
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void update() { _cursorMgr.update(); }
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void close();
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void onLeftButtonClick(Common::Point point);
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void onLeftButtonUp();
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void onMouseMove(Common::Point point);
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PinkEngine *getGame() const { return _game; }
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const Common::String &getSavedPageName() { return _savedPage; }
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void setLead(LeadActor *lead) { _lead = lead; }
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private:
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void loadGlobal();
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void initPerilButtons();
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void updateWheels(bool playSfx = false);
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void updateLocator();
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void calculateIndexes();
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static bool isNavigate(const Common::String &name);
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static bool isDomain(const Common::String &name);
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private:
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PinkEngine *_game;
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LeadActor *_lead;
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PDAPage *_page;
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PDAPage *_globalPage;
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CursorMgr _cursorMgr;
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Common::String _savedPage;
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Common::Stack<Common::String> _previousPages;
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byte _countryIndex;
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byte _domainIndex;
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byte _iteration;
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byte _handFrame;
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enum LeftHandAction {
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kLeft1,
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kLeft2,
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kLeft3,
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kLeft4
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} _leftHandAction;
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};
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} // End of namespace Pink
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#endif
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