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117
engines/petka/objects/object.h
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117
engines/petka/objects/object.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef PETKA_OBJECT_H
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#define PETKA_OBJECT_H
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#include "common/rect.h"
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#include "common/str.h"
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#include "petka/base.h"
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namespace Common {
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class INIFile;
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class SeekableReadStream;
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}
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namespace Petka {
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class QVisibleObject {
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public:
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QVisibleObject();
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virtual ~QVisibleObject() {};
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virtual void draw() {};
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virtual void update(int time) {};
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virtual void updateZ() {};
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virtual void show(bool v) {};
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virtual void setPos(Common::Point p, bool center) {};
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virtual bool isInPoint(Common::Point p) { return false; }
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virtual void onMouseMove(Common::Point p) {}
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virtual void onClick(Common::Point p) {}
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public:
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int32 _resourceId;
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int32 _z;
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};
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class Sound;
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class QMessageObject : public QVisibleObject {
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public:
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QMessageObject();
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void show(bool v) override;
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void setReaction(int16 id, QReaction *reaction);
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virtual void processMessage(const QMessage &msg);
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void processReaction(QReaction *reaction, const QMessage *msg = nullptr);
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virtual void play(int id, int type);
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void loadSound();
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void removeSound();
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void readScriptData(Common::SeekableReadStream &stream);
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virtual void readInisData(Common::INIFile &names, Common::INIFile &cast, Common::INIFile *bgs);
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public:
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int32 _x;
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int32 _y;
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int32 _walkX;
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int32 _walkY;
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int32 _time;
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byte _frame;
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bool _isShown;
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bool _animate;
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bool _updateZ;
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bool _holdMessages;
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bool _isActive;
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bool _startSound;
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bool _loopedSound;
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Sound *_sound;
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int8 _status;
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uint16 _id;
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Common::String _name;
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Common::String _nameOnScreen;
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int32 _dialogColor;
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Common::Array<QReaction> _reactions;
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QReaction *_reaction;
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int16 _reactionId;
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};
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class QObject : public QMessageObject {
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public:
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QObject();
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void draw() override;
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void update(int time) override;
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void updateZ() override;
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bool isInPoint(Common::Point p) override;
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void setPos(Common::Point p, bool center) override;
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void show(bool v) override;
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void onClick(Common::Point p) override;
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void onMouseMove(Common::Point p) override;
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};
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} // End of namespace Petka
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#endif
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