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143
engines/petka/big_dialogue.h
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143
engines/petka/big_dialogue.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef PETKA_BIG_DIALOGUE_H
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#define PETKA_BIG_DIALOGUE_H
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#include "common/array.h"
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#include "common/ustr.h"
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namespace Petka {
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class PetkaEngine;
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enum {
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kOpcodePlay = 1,
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kOpcodeMenu,
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kOpcodeEnd,
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kOpcodeUserMessage
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};
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enum {
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kOperationBreak = 1,
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kOperationMenu,
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kOperationGoTo,
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kOperationDisableMenuItem,
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kOperationEnableMenuItem,
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kOperationReturn,
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kOperationPlay,
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kOperationCircle,
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kOperationUserMessage
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};
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struct Operation {
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union {
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struct {
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byte bits;
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uint16 bitField;
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} menu;
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struct {
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uint16 opIndex;
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} goTo;
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struct {
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uint16 opIndex;
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byte bit;
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} disableMenuItem;
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struct {
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uint16 opIndex;
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byte bit;
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} enableMenuItem;
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struct {
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uint16 messageIndex;
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} play;
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struct {
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uint16 count;
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byte curr;
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} circle;
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struct {
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uint16 arg;
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} userMsg;
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};
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byte type;
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};
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struct Dialog {
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uint32 startOpIndex;
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// uint32 opsCount;
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// Operation *ops;
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};
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struct DialogHandler {
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uint32 opcode;
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uint32 startDialogIndex;
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Common::Array<Dialog> dialogs;
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};
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struct DialogGroup {
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uint32 objId;
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Common::Array<DialogHandler> handlers;
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};
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struct SpeechInfo {
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uint32 speakerId;
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char soundName[16];
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Common::U32String text;
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};
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class BigDialogue {
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public:
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BigDialogue(PetkaEngine &vm);
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uint opcode();
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uint choicesCount();
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void next(int choice = -1);
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const DialogHandler *findHandler(uint objId, uint opcode, bool *fallback) const;
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void setHandler(uint objId, uint opcode);
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const Common::U32String *getSpeechInfo(int *talkerId, const char **soundName, int choice);
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void getMenuChoices(Common::Array<Common::U32String> &choices);
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void load(Common::ReadStream *s);
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void save(Common::WriteStream *s);
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private:
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void loadSpeechesInfo();
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bool checkMenu(uint opIndex);
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bool findOperation(uint startOpIndex, uint opType, uint *resIndex);
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void circleMoveTo(byte index);
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private:
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PetkaEngine &_vm;
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Operation *_currOp;
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Common::Array<Operation> _ops;
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uint _startOpIndex;
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Common::Array<SpeechInfo> _speeches;
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Common::Array<DialogGroup> _objDialogs;
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};
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} // End of namespace Petka
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#endif
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