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engines/pegasus/surface.h
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139
engines/pegasus/surface.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* Additional copyright for this file:
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* Copyright (C) 1995-1997 Presto Studios, Inc.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef PEGASUS_SURFACE_H
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#define PEGASUS_SURFACE_H
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#include "common/rect.h"
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#include "common/str.h"
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#include "pegasus/elements.h"
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#include "pegasus/types.h"
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namespace Common {
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class MacResManager;
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}
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namespace Graphics {
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struct Surface;
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}
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namespace Video {
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class VideoDecoder;
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}
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namespace Pegasus {
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// Surface bounds are always normalized.
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class Surface {
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public:
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Surface();
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virtual ~Surface();
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virtual void allocateSurface(const Common::Rect &);
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virtual void deallocateSurface();
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virtual void shareSurface(Surface *surface);
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bool isSurfaceValid() const { return _surface != 0; }
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Graphics::Surface *getSurface() const { return _surface; }
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void getSurfaceBounds(Common::Rect &r) { r = _bounds; }
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// None of the copyToCurrentPort* functions do any sanity checks.
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// It's up to clients to make sure that the Surface is valid.
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void copyToCurrentPort() const;
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void copyToCurrentPortTransparent() const;
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void copyToCurrentPort(const Common::Rect &) const;
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void copyToCurrentPortTransparent(const Common::Rect &) const;
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void copyToCurrentPort(const Common::Rect &, const Common::Rect &) const;
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void copyToCurrentPortTransparent(const Common::Rect &, const Common::Rect &) const;
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void copyToCurrentPortMasked(const Common::Rect &, const Common::Rect &, const Surface *) const;
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void copyToCurrentPortTransparentGlow(const Common::Rect &, const Common::Rect &) const;
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void scaleTransparentCopy(const Common::Rect &, const Common::Rect &) const;
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void scaleTransparentCopyGlow(const Common::Rect &, const Common::Rect &) const;
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virtual void getImageFromPICTFile(const Common::Path &fileName);
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virtual void getImageFromPICTResource(Common::MacResManager *resFork, uint16 id);
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virtual void getImageFromMovieFrame(Video::VideoDecoder *, TimeValue);
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protected:
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bool _ownsSurface;
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Graphics::Surface *_surface;
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Common::Rect _bounds;
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private:
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bool getImageFromPICTStream(Common::SeekableReadStream *stream);
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uint32 getGlowColor(uint32 color) const;
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bool isTransparent(uint32 color) const;
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};
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class PixelImage : public Surface {
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public:
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PixelImage();
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~PixelImage() override {}
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void drawImage(const Common::Rect &, const Common::Rect &);
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protected:
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virtual void setTransparent(bool transparent) { _transparent = transparent; }
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bool _transparent;
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};
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class Frame : public PixelImage {
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public:
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Frame() {}
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~Frame() override {}
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virtual void initFromPICTFile(const Common::Path &fileName, bool transparent = false);
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virtual void initFromPICTResource(Common::MacResManager *resFork, uint16 id, bool transparent = false);
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virtual void initFromMovieFrame(Video::VideoDecoder *, TimeValue, bool transparent = false);
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};
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class SpriteFrame : public Frame {
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friend class Sprite;
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public:
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SpriteFrame() { _referenceCount = 0; }
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~SpriteFrame() override {}
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protected:
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uint32 _referenceCount;
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};
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class Picture : public DisplayElement, public Frame {
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public:
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Picture(const DisplayElementID id) : DisplayElement(id) {}
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~Picture() override {}
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void initFromPICTFile(const Common::Path &fileName, bool transparent = false) override;
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void initFromPICTResource(Common::MacResManager *resFork, uint16 id, bool transparent = false) override;
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void initFromMovieFrame(Video::VideoDecoder *, TimeValue, bool transparent = false) override;
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void draw(const Common::Rect &) override;
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};
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} // End of namespace Pegasus
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#endif
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