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engines/pegasus/neighborhood/norad/pressuretracker.cpp
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87
engines/pegasus/neighborhood/norad/pressuretracker.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* Additional copyright for this file:
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* Copyright (C) 1995-1997 Presto Studios, Inc.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "pegasus/hotspot.h"
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#include "pegasus/pegasus.h"
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#include "pegasus/neighborhood/norad/pressuredoor.h"
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#include "pegasus/neighborhood/norad/pressuretracker.h"
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namespace Pegasus {
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PressureTracker::PressureTracker(PressureDoor *pressureDoor) {
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_pressureDoor = pressureDoor;
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_trackSpot = nullptr;
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_trackTime = 0;
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_trackButton = nullptr;
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}
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void PressureTracker::setTrackParameters(const Hotspot *trackSpot, Sprite *trackButton) {
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_trackSpot = trackSpot;
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_trackButton = trackButton;
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_trackTime = 0;
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}
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void PressureTracker::activateHotspots() {
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Tracker::activateHotspots();
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if (_trackSpot)
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g_allHotspots.activateOneHotspot(_trackSpot->getObjectID());
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}
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// For click-hold dragging.
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bool PressureTracker::stopTrackingInput(const Input &input) {
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return !JMPPPInput::isPressingInput(input);
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}
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void PressureTracker::continueTracking(const Input &input) {
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Common::Point where;
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input.getInputLocation(where);
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if (g_allHotspots.findHotspot(where) == _trackSpot) {
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trackPressure();
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_trackButton->setCurrentFrameIndex(1);
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} else {
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_trackButton->setCurrentFrameIndex(0);
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}
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}
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void PressureTracker::startTracking(const Input &input) {
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Tracker::startTracking(input);
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trackPressure();
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}
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void PressureTracker::stopTracking(const Input &input) {
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_trackButton->setCurrentFrameIndex(0);
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_pressureDoor->stopChangingPressure();
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Tracker::stopTracking(input);
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}
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void PressureTracker::trackPressure() {
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if (g_system->getMillis() - _trackTime > kPressureDoorTrackInterval * 1000 / 60) {
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_pressureDoor->incrementPressure(_trackSpot->getObjectID());
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_trackTime = g_system->getMillis();
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}
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}
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} // End of namespace Pegasus
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