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engines/pegasus/neighborhood/norad/norad.h
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120
engines/pegasus/neighborhood/norad/norad.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* Additional copyright for this file:
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* Copyright (C) 1995-1997 Presto Studios, Inc.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef PEGASUS_NEIGHBORHOOD_NORAD_NORAD_H
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#define PEGASUS_NEIGHBORHOOD_NORAD_NORAD_H
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#include "pegasus/neighborhood/neighborhood.h"
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namespace Pegasus {
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// This is the code common to both Norad Alpha and Norad Delta
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class Norad : public Neighborhood {
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public:
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Norad(InputHandler *, PegasusEngine *owner, const Common::String &resName, const NeighborhoodID);
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~Norad() override {}
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void flushGameState() override;
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void start() override;
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virtual void getClawInfo(HotSpotID &outSpotID, HotSpotID &prepSpotID,
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HotSpotID &clawControlSpotID, HotSpotID &pinchClawSpotID,
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HotSpotID &moveClawDownSpotID, HotSpotID &moveClawRightSpotID,
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HotSpotID &moveClawLeftSpotID,HotSpotID &moveClawUpSpotID,
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HotSpotID &clawCCWSpotID, HotSpotID &clawCWSpotID, uint32 &, const uint32 *&) = 0;
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void checkAirMask() override;
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uint16 getDateResID() const override;
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GameInteraction *makeInteraction(const InteractionID) override;
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Common::Path getBriefingMovie() override;
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void pickedUpItem(Item *) override;
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virtual void playClawMonitorIntro() {}
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void doneWithPressureDoor();
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protected:
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CanOpenDoorReason canOpenDoor(DoorTable::Entry &) override;
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void cantOpenDoor(CanOpenDoorReason) override;
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int16 getStaticCompassAngle(const RoomID, const DirectionConstant) override;
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void startExitMovie(const ExitTable::Entry &) override;
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void startZoomMovie(const ZoomTable::Entry &) override;
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void upButton(const Input &) override;
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void activateHotspots() override;
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void arriveAt(const RoomID, const DirectionConstant) override;
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virtual void arriveAtNoradElevator();
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virtual void arriveAtUpperPressureDoorRoom();
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virtual void arriveAtLowerPressureDoorRoom();
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virtual void arriveAtSubPlatformRoom();
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virtual void arriveAtSubControlRoom();
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void setUpAirMask();
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void receiveNotification(Notification *, const NotificationFlags) override;
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virtual bool playingAgainstRobot() { return false; }
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Notification _noradNotification;
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bool _doneWithPressureDoor;
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RoomID _elevatorUpRoomID;
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RoomID _elevatorDownRoomID;
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HotSpotID _elevatorUpSpotID;
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HotSpotID _elevatorDownSpotID;
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TimeBase _airMaskTimer;
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NotificationCallBack _airMaskCallBack;
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RoomID _subRoomEntryRoom1;
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DirectionConstant _subRoomEntryDir1;
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RoomID _subRoomEntryRoom2;
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DirectionConstant _subRoomEntryDir2;
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RoomID _upperPressureDoorRoom;
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RoomID _lowerPressureDoorRoom;
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HotSpotID _upperPressureDoorUpSpotID;
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HotSpotID _upperPressureDoorDownSpotID;
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HotSpotID _upperPressureDoorAbortSpotID;
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HotSpotID _lowerPressureDoorUpSpotID;
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HotSpotID _lowerPressureDoorDownSpotID;
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HotSpotID _lowerPressureDoorAbortSpotID;
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TimeValue _pressureSoundIn;
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TimeValue _pressureSoundOut;
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TimeValue _equalizeSoundIn;
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TimeValue _equalizeSoundOut;
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TimeValue _accessDeniedIn;
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TimeValue _accessDeniedOut;
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RoomID _platformRoom;
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RoomID _subControlRoom;
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};
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} // End of namespace Pegasus
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#endif
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