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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* Additional copyright for this file:
* Copyright (C) 1995-2013 Presto Studios, Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef PEGASUS_NEIGHBORHOOD_NORAD_ALPHA_SUBCHASE_H
#define PEGASUS_NEIGHBORHOOD_NORAD_ALPHA_SUBCHASE_H
#include "pegasus/chase.h"
#include "pegasus/movie.h"
namespace Pegasus {
class NoradAlpha;
class SubChase;
enum HintTimerCode {
kStartedHint,
kEndedHint
};
struct HintTimerEvent {
SubChase *subChase;
HintTimerCode theEvent;
void fire();
};
enum BlinkTimerCode {
kEnteredBlinkState,
kExitedBlinkState
};
struct BlinkTimerEvent {
SubChase *subChase;
BlinkTimerCode theEvent;
void fire();
};
class SubChase : public ChaseInteraction {
friend class NoradAlpha;
friend struct HintTimerEvent;
friend struct BlinkTimerEvent;
public:
SubChase(Neighborhood *);
virtual ~SubChase() {}
void setSoundFXLevel(const uint16);
void handleInput(const Input &, const Hotspot *);
protected:
void openInteraction();
void initInteraction();
void closeInteraction();
void receiveNotification(Notification *, const NotificationFlags);
void startBranching();
void setUpBranch();
void branchLeft();
void branchRight();
void dontBranch();
void startHintTimer(TimeValue, TimeScale, HintTimerCode);
void hintTimerExpired(HintTimerEvent &);
void startBlinkTimer(TimeValue, TimeScale, BlinkTimerCode);
void blinkTimerExpired(BlinkTimerEvent &);
Movie _subMovie;
NotificationCallBack _subCallBack;
Picture _hintPict;
Picture _blinkPict;
FuseFunction _hintFuse;
FuseFunction _blinkFuse;
HintTimerEvent _hintEvent;
BlinkTimerEvent _blinkEvent;
short _subState;
bool _canSteerSub;
};
} // End of namespace Pegasus
#endif