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engines/pegasus/neighborhood/norad/alpha/subchase.h
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engines/pegasus/neighborhood/norad/alpha/subchase.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* Additional copyright for this file:
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* Copyright (C) 1995-2013 Presto Studios, Inc.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef PEGASUS_NEIGHBORHOOD_NORAD_ALPHA_SUBCHASE_H
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#define PEGASUS_NEIGHBORHOOD_NORAD_ALPHA_SUBCHASE_H
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#include "pegasus/chase.h"
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#include "pegasus/movie.h"
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namespace Pegasus {
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class NoradAlpha;
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class SubChase;
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enum HintTimerCode {
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kStartedHint,
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kEndedHint
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};
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struct HintTimerEvent {
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SubChase *subChase;
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HintTimerCode theEvent;
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void fire();
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};
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enum BlinkTimerCode {
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kEnteredBlinkState,
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kExitedBlinkState
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};
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struct BlinkTimerEvent {
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SubChase *subChase;
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BlinkTimerCode theEvent;
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void fire();
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};
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class SubChase : public ChaseInteraction {
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friend class NoradAlpha;
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friend struct HintTimerEvent;
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friend struct BlinkTimerEvent;
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public:
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SubChase(Neighborhood *);
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virtual ~SubChase() {}
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void setSoundFXLevel(const uint16);
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void handleInput(const Input &, const Hotspot *);
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protected:
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void openInteraction();
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void initInteraction();
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void closeInteraction();
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void receiveNotification(Notification *, const NotificationFlags);
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void startBranching();
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void setUpBranch();
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void branchLeft();
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void branchRight();
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void dontBranch();
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void startHintTimer(TimeValue, TimeScale, HintTimerCode);
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void hintTimerExpired(HintTimerEvent &);
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void startBlinkTimer(TimeValue, TimeScale, BlinkTimerCode);
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void blinkTimerExpired(BlinkTimerEvent &);
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Movie _subMovie;
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NotificationCallBack _subCallBack;
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Picture _hintPict;
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Picture _blinkPict;
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FuseFunction _hintFuse;
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FuseFunction _blinkFuse;
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HintTimerEvent _hintEvent;
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BlinkTimerEvent _blinkEvent;
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short _subState;
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bool _canSteerSub;
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};
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} // End of namespace Pegasus
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#endif
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