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engines/pegasus/neighborhood/mars/spacejunk.cpp
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211
engines/pegasus/neighborhood/mars/spacejunk.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* Additional copyright for this file:
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* Copyright (C) 1995-1997 Presto Studios, Inc.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "pegasus/pegasus.h"
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#include "pegasus/neighborhood/mars/mars.h"
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#include "pegasus/neighborhood/mars/spacejunk.h"
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namespace Pegasus {
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static const CoordType kMaxBounceSize = 90;
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static const CoordType kBounceTargetHRange = 640 - kMaxBounceSize - 2;
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static const CoordType kBounceTargetVRange = 480 - kMaxBounceSize - 2;
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static const float kJunkXTarget = 0;
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static const float kJunkYTarget = 0;
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static const float kJunkZTarget = kJunkMinDistance;
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SpaceJunk *g_spaceJunk = nullptr;
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SpaceJunk::SpaceJunk(const DisplayElementID id) : ScalingMovie(id) {
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_timer.setScale(kJunkTimeScale);
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_bouncing = false;
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g_spaceJunk = this;
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}
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SpaceJunk::~SpaceJunk() {
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g_spaceJunk = nullptr;
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}
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void SpaceJunk::launchJunk(int16 whichJunk, CoordType xOrigin, CoordType yOrigin) {
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_bouncing = false;
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TimeValue startTime = whichJunk * 16 * 40;
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TimeValue stopTime = startTime + 16 * 40;
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_launchPoint = Point3D(convertScreenHToSpaceX(xOrigin, kJunkMaxDistance),
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convertScreenVToSpaceY(yOrigin, kJunkMaxDistance), kJunkMaxDistance);
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startIdling();
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stop();
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setFlags(0);
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setSegment(startTime, stopTime);
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setFlags(kLoopTimeBase);
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setTime(startTime);
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start();
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show();
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_timer.stop();
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_timer.setSegment(0, kJunkTravelTime);
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_timer.setTime(0);
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// Force it to set up correctly from the get-go
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useIdleTime();
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_timer.start();
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}
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void SpaceJunk::setCenter(const CoordType centerX, const CoordType centerY) {
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_center.x = centerX;
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_center.y = centerY;
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Common::Rect r;
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getBounds(r);
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r.moveTo(CLIP<int>(centerX - (r.width() >> 1), 0, 640 - r.width()), CLIP<int>(centerY - (r.height() >> 1), 0, 480 - r.height()));
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setBounds(r);
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}
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void SpaceJunk::setScaleSize(const CoordType size) {
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Common::Rect r;
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r.left = _center.x - (size >> 1);
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r.top = _center.y - (size >> 1);
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r.right = r.left + size;
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r.bottom = r.top + size;
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setBounds(r);
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}
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void SpaceJunk::useIdleTime() {
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if (_bouncing) {
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TimeValue time = _timer.getTime();
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Common::Point pt;
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pt.x = linearInterp(0, _bounceTime, time, _bounceStart.x, _bounceStop.x);
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pt.y = linearInterp(0, _bounceTime, time, _bounceStart.y, _bounceStop.y);
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CoordType size = linearInterp(0, _bounceTime, time, _bounceSizeStart, _bounceSizeStop);
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setCenter(pt.x, pt.y);
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setScaleSize(size);
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if (time == _bounceTime) {
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stop();
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stopIdling();
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hide();
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((Mars *)g_neighborhood)->setUpNextDropTime();
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}
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} else {
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float t = (float)_timer.getTime() / kJunkTravelTime;
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linearInterp(_launchPoint, kJunkXTarget, kJunkYTarget, kJunkZTarget, t, _junkPosition);
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Common::Point pt2D;
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project3DTo2D(_junkPosition, pt2D);
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setCenter(pt2D.x, pt2D.y);
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setScaleSize((int)(convertSpaceYToScreenV(_junkPosition.y - kJunkSize / 2, _junkPosition.z) -
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convertSpaceYToScreenV(_junkPosition.y + kJunkSize / 2, _junkPosition.z)));
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if (t == 1.0) {
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rebound(kCollisionReboundTime);
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((Mars *)g_neighborhood)->hitByJunk();
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}
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}
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}
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bool SpaceJunk::pointInJunk(const Common::Point &pt) {
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Common::Rect r;
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getBounds(r);
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int dx = r.width() / 4;
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int dy = r.height() / 4;
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r.left += dx;
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r.right -= dx;
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r.top += dy;
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r.top -= dy;
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return r.contains(pt);
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}
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void SpaceJunk::rebound(const TimeValue reboundTime) {
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Common::Rect bounds;
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getBounds(bounds);
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_bounceStart.x = (bounds.left + bounds.right) >> 1;
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_bounceStart.y = (bounds.top + bounds.bottom) >> 1;
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switch (g_vm->getRandomNumber(3)) {
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case 0:
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_bounceStop.x = kMaxBounceSize / 2 + 1 + g_vm->getRandomNumber(kBounceTargetHRange - 1);
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_bounceStop.y = kMaxBounceSize / 2 + 1;
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break;
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case 1:
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_bounceStop.x = kMaxBounceSize / 2 + 1 + g_vm->getRandomNumber(kBounceTargetHRange - 1);
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_bounceStop.y = 480 - kMaxBounceSize / 2 + 1;
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break;
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case 2:
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_bounceStop.x = kMaxBounceSize / 2 + 1;
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_bounceStop.y = kMaxBounceSize / 2 + 1 + g_vm->getRandomNumber(kBounceTargetVRange - 1);
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break;
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case 3:
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_bounceStop.x = 640 - kMaxBounceSize / 2 + 1;
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_bounceStop.y = kMaxBounceSize / 2 + 1 + g_vm->getRandomNumber(kBounceTargetVRange - 1);
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break;
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default:
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break;
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}
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_bounceSizeStart = bounds.width();
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_bounceSizeStop = MIN(_bounceSizeStart, kMaxBounceSize);
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_timer.stop();
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_timer.setSegment(0, reboundTime);
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_bounceTime = reboundTime;
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_timer.setTime(0);
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_timer.start();
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_bouncing = true;
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}
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void SpaceJunk::hitByEnergyBeam(Common::Point) {
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rebound(kWeaponReboundTime);
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setGlowing(true);
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g_vm->delayShell(1, 3);
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setGlowing(false);
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}
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void SpaceJunk::hitByGravitonCannon(Common::Point impactPoint) {
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stop();
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stopIdling();
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hide();
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Common::Rect r;
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getBounds(r);
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r = Common::Rect::center(impactPoint.x, impactPoint.y, r.width(), r.height());
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((Mars *)g_neighborhood)->showBigExplosion(r, kShuttleJunkOrder);
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((Mars *)g_neighborhood)->setUpNextDropTime();
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}
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void SpaceJunk::getJunkPosition(Point3D &position) {
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position = _junkPosition;
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}
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bool SpaceJunk::isJunkFlying() {
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return isIdling();
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}
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} // End of namespace Pegasus
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