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69
engines/pegasus/neighborhood/exit.cpp
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69
engines/pegasus/neighborhood/exit.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* Additional copyright for this file:
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* Copyright (C) 1995-1997 Presto Studios, Inc.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/debug.h"
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#include "common/stream.h"
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#include "common/textconsole.h"
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#include "pegasus/neighborhood/exit.h"
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namespace Pegasus {
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void ExitTable::loadFromStream(Common::SeekableReadStream *stream) {
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uint32 count = stream->readUint32BE();
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_entries.resize(count);
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for (uint32 i = 0; i < count; i++) {
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_entries[i].room = stream->readUint16BE();
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_entries[i].direction = stream->readByte();
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_entries[i].altCode = stream->readByte();
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_entries[i].movieStart = stream->readUint32BE();
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_entries[i].movieEnd = stream->readUint32BE();
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_entries[i].exitEnd = stream->readUint32BE();
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_entries[i].exitLoop = stream->readUint32BE();
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_entries[i].exitRoom = stream->readUint16BE();
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_entries[i].exitDirection = stream->readByte();
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stream->readByte(); // alignment
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_entries[i].originalEnd = _entries[i].exitEnd;
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debug(0, "Exit[%d]: %d %d %d %d %d %d %d %d %d", i, _entries[i].room, _entries[i].direction,
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_entries[i].altCode, _entries[i].movieStart, _entries[i].movieEnd, _entries[i].exitEnd,
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_entries[i].exitLoop, _entries[i].exitRoom, _entries[i].exitDirection);
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}
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}
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void ExitTable::clear() {
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_entries.clear();
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}
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ExitTable::Entry ExitTable::findEntry(RoomID room, DirectionConstant direction, AlternateID altCode) {
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for (uint32 i = 0; i < _entries.size(); i++)
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if (_entries[i].room == room && _entries[i].direction == direction && _entries[i].altCode == altCode)
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return _entries[i];
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return Entry();
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}
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} // End of namespace Pegasus
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