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engines/pegasus/neighborhood/door.h
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88
engines/pegasus/neighborhood/door.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* Additional copyright for this file:
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* Copyright (C) 1995-1997 Presto Studios, Inc.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef PEGASUS_NEIGHBORHOOD_DOOR_H
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#define PEGASUS_NEIGHBORHOOD_DOOR_H
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#include "common/array.h"
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#include "common/endian.h"
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#include "pegasus/constants.h"
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namespace Common {
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class SeekableReadStream;
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}
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namespace Pegasus {
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typedef byte DoorFlags;
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enum {
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kDoorPresentBit, // Bit set if there is a door here.
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kDoorLockedBit // Bit set if door is locked, clear if unlocked.
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};
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static const DoorFlags kNoDoorFlags = 0;
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static const DoorFlags kDoorPresentMask = 1 << kDoorPresentBit;
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static const DoorFlags kDoorLockedMask = 1 << kDoorLockedBit;
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class DoorTable {
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public:
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DoorTable() {}
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~DoorTable() {}
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static uint32 getResTag() { return MKTAG('D', 'o', 'o', 'r'); }
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void loadFromStream(Common::SeekableReadStream *stream);
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void clear();
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struct Entry {
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Entry() { clear(); }
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bool isEmpty() { return movieStart == 0xffffffff; }
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void clear() {
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room = kNoRoomID;
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direction = kNoDirection;
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altCode = kNoAlternateID;
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movieStart = 0xffffffff;
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movieEnd = 0xffffffff;
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flags = kNoDoorFlags;
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}
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RoomID room;
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DirectionConstant direction;
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AlternateID altCode;
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TimeValue movieStart;
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TimeValue movieEnd;
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DoorFlags flags;
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};
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Entry findEntry(RoomID room, DirectionConstant direction, AlternateID altCode);
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private:
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Common::Array<Entry> _entries;
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};
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} // End of namespace Pegasus
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#endif
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