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122
engines/pegasus/chase.cpp
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122
engines/pegasus/chase.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* Additional copyright for this file:
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* Copyright (C) 1995-2013 Presto Studios, Inc.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "pegasus/chase.h"
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namespace Pegasus {
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// Notification constants.
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static const NotificationFlags kChaseNotificationFlags = kChaseEnteredBranchZone |
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kChaseExitedBranchZone |
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kChaseFinished;
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ChaseInteraction::ChaseInteraction(const InteractionID interactionID, Neighborhood *handler,
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const NotificationID notificationID, NotificationManager *manager) : GameInteraction(interactionID, handler),
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_chaseNotification(notificationID, manager), _steerPict(kNoDisplayElement), _directionNeeded(false),
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_turnDirection(kNoTurn) {
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// HACK HACK HACK HACK HACK
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// TRIPLE SUPER ULTRA HACK
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// This avoids a nasty optimization bug I have been unable to track down
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// after days and days of searching. Let's just ship the game already.
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setNextHandler(nullptr);
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_neighborhoodNotification = handler->getNeighborhoodNotification();
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}
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void ChaseInteraction::openInteraction() {
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_steerPict.initFromPICTFile("Images/Interface/steer.pict", true);
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_chaseNotification.notifyMe(this, kChaseNotificationFlags, kChaseNotificationFlags);
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_neighborhoodNotification->notifyMe(this, kDelayCompletedFlag | kSpotSoundCompletedFlag,
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kDelayCompletedFlag | kSpotSoundCompletedFlag);
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}
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void ChaseInteraction::closeInteraction() {
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_steerPict.hide();
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_steerPict.deallocateSurface();
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_chaseNotification.cancelNotification(this);
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_neighborhoodNotification->cancelNotification(this);
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}
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void ChaseInteraction::receiveNotification(Notification *notification, const NotificationFlags flags) {
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if (notification == &_chaseNotification)
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switch (flags) {
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case kChaseEnteredBranchZone:
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_directionNeeded = true;
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showControlsHint();
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setUpBranch();
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break;
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case kChaseExitedBranchZone:
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switch (_turnDirection) {
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case kTurnLeft:
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branchLeft();
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break;
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case kTurnRight:
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branchRight();
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break;
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case kNoTurn:
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dontBranch();
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break;
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default:
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break;
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}
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hideControlsHint();
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_turnDirection = kNoTurn;
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_directionNeeded = false;
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break;
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case kChaseFinished:
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_owner->requestDeleteCurrentInteraction();
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break;
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default:
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break;
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}
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}
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void ChaseInteraction::handleInput(const Input &input, const Hotspot *cursorSpot) {
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if (input.anyDirectionInput()) {
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if (_directionNeeded) {
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if (input.leftButtonAnyDown())
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_turnDirection = kTurnLeft;
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else if (input.rightButtonAnyDown())
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_turnDirection = kTurnRight;
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}
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} else {
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this->InputHandler::handleInput(input, cursorSpot);
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}
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}
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void ChaseInteraction::showControlsHint() {
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_steerPict.show();
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}
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void ChaseInteraction::hideControlsHint() {
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_steerPict.hide();
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}
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} // End of namespace Pegasus
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