Initial commit
This commit is contained in:
258
engines/parallaction/sound.h
Normal file
258
engines/parallaction/sound.h
Normal file
@@ -0,0 +1,258 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef PARALLACTION_MUSIC_H
|
||||
#define PARALLACTION_MUSIC_H
|
||||
|
||||
#include "common/util.h"
|
||||
#include "common/mutex.h"
|
||||
|
||||
#include "audio/mixer.h"
|
||||
#include "audio/audiostream.h"
|
||||
#include "audio/decoders/iff_sound.h"
|
||||
|
||||
#define PATH_LEN 200
|
||||
|
||||
class MidiParser;
|
||||
class MidiDriver;
|
||||
|
||||
namespace Parallaction {
|
||||
|
||||
class Parallaction_ns;
|
||||
class MidiPlayer;
|
||||
class Parallaction_br;
|
||||
class MidiPlayer_MSC;
|
||||
|
||||
MidiDriver *createAdLibDriver();
|
||||
|
||||
class SoundManImpl {
|
||||
public:
|
||||
virtual void execute(int command, const char *parm = 0) = 0;
|
||||
virtual ~SoundManImpl() { }
|
||||
};
|
||||
|
||||
class SoundMan {
|
||||
SoundManImpl *_impl;
|
||||
public:
|
||||
SoundMan(SoundManImpl *impl) : _impl(impl) { }
|
||||
virtual ~SoundMan() { delete _impl; }
|
||||
void execute(int command, int32 parm) {
|
||||
char n[12];
|
||||
Common::sprintf_s(n, "%i", parm);
|
||||
execute(command, n);
|
||||
}
|
||||
void execute(int command, const char *parm = 0) {
|
||||
if (_impl) {
|
||||
_impl->execute(command, parm);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
enum {
|
||||
// soundMan commands
|
||||
SC_PLAYMUSIC,
|
||||
SC_STOPMUSIC,
|
||||
SC_SETMUSICTYPE,
|
||||
SC_SETMUSICFILE,
|
||||
SC_PLAYSFX,
|
||||
SC_STOPSFX,
|
||||
SC_SETSFXCHANNEL,
|
||||
SC_SETSFXLOOPING,
|
||||
SC_SETSFXVOLUME,
|
||||
SC_SETSFXRATE,
|
||||
SC_PAUSE
|
||||
};
|
||||
|
||||
struct Channel {
|
||||
Audio::AudioStream *stream;
|
||||
Audio::SoundHandle handle;
|
||||
uint32 volume;
|
||||
};
|
||||
|
||||
|
||||
|
||||
class SoundMan_ns : public SoundManImpl {
|
||||
public:
|
||||
enum {
|
||||
MUSIC_ANY,
|
||||
MUSIC_CHARACTER,
|
||||
MUSIC_LOCATION
|
||||
};
|
||||
|
||||
protected:
|
||||
Parallaction_ns *_vm;
|
||||
Audio::Mixer *_mixer;
|
||||
char _musicFile[PATH_LEN];
|
||||
|
||||
bool _sfxLooping;
|
||||
int _sfxVolume;
|
||||
int _sfxRate;
|
||||
uint _sfxChannel;
|
||||
|
||||
int _musicType;
|
||||
|
||||
public:
|
||||
SoundMan_ns(Parallaction_ns *vm);
|
||||
~SoundMan_ns() override {}
|
||||
|
||||
virtual void playSfx(const char *filename, uint channel, bool looping, int volume = -1) { }
|
||||
virtual void stopSfx(uint channel) { }
|
||||
|
||||
void setMusicFile(const char *filename);
|
||||
virtual void playMusic() = 0;
|
||||
virtual void stopMusic() = 0;
|
||||
virtual void playCharacterMusic(const char *character) = 0;
|
||||
virtual void playLocationMusic(const char *location) = 0;
|
||||
virtual void pause(bool p) { }
|
||||
void execute(int command, const char *parm) override;
|
||||
|
||||
void setMusicVolume(int value);
|
||||
};
|
||||
|
||||
class DosSoundMan_ns : public SoundMan_ns {
|
||||
|
||||
MidiPlayer *_midiPlayer;
|
||||
bool _playing;
|
||||
|
||||
bool isLocationSilent(const char *locationName);
|
||||
bool locationHasOwnSoftMusic(const char *locationName);
|
||||
|
||||
|
||||
public:
|
||||
DosSoundMan_ns(Parallaction_ns *vm);
|
||||
~DosSoundMan_ns() override;
|
||||
void playMusic() override;
|
||||
void stopMusic() override;
|
||||
|
||||
void playCharacterMusic(const char *character) override;
|
||||
void playLocationMusic(const char *location) override;
|
||||
|
||||
void pause(bool p) override;
|
||||
};
|
||||
|
||||
#define NUM_SFX_CHANNELS 4
|
||||
|
||||
class AmigaSoundMan_ns : public SoundMan_ns {
|
||||
|
||||
Audio::AudioStream *_musicStream;
|
||||
Audio::SoundHandle _musicHandle;
|
||||
|
||||
uint32 beepSoundBufferSize;
|
||||
int8 *beepSoundBuffer;
|
||||
|
||||
Channel _channels[NUM_SFX_CHANNELS];
|
||||
|
||||
Audio::AudioStream *loadChannelData(const char *filename, Channel *ch, bool looping);
|
||||
|
||||
public:
|
||||
AmigaSoundMan_ns(Parallaction_ns *vm);
|
||||
~AmigaSoundMan_ns() override;
|
||||
void playMusic() override;
|
||||
void stopMusic() override;
|
||||
|
||||
void playSfx(const char *filename, uint channel, bool looping, int volume) override;
|
||||
void stopSfx(uint channel) override;
|
||||
|
||||
void playCharacterMusic(const char *character) override;
|
||||
void playLocationMusic(const char *location) override;
|
||||
};
|
||||
|
||||
class DummySoundMan : public SoundManImpl {
|
||||
public:
|
||||
void execute(int command, const char *parm) override { }
|
||||
};
|
||||
|
||||
class SoundMan_br : public SoundManImpl {
|
||||
protected:
|
||||
Parallaction_br *_vm;
|
||||
Audio::Mixer *_mixer;
|
||||
|
||||
Common::String _musicFile;
|
||||
|
||||
bool _sfxLooping;
|
||||
int _sfxVolume;
|
||||
int _sfxRate;
|
||||
uint _sfxChannel;
|
||||
|
||||
bool _musicEnabled;
|
||||
bool _sfxEnabled;
|
||||
|
||||
Channel _channels[NUM_SFX_CHANNELS];
|
||||
|
||||
virtual void playMusic() = 0;
|
||||
virtual void stopMusic() = 0;
|
||||
virtual void pause(bool p) = 0;
|
||||
|
||||
public:
|
||||
SoundMan_br(Parallaction_br *vm);
|
||||
~SoundMan_br() override;
|
||||
|
||||
virtual void playSfx(const char *filename, uint channel, bool looping, int volume = -1) { }
|
||||
void stopSfx(uint channel);
|
||||
void stopAllSfx();
|
||||
|
||||
void execute(int command, const char *parm) override;
|
||||
void setMusicFile(const char *parm);
|
||||
|
||||
void enableSfx(bool enable);
|
||||
void enableMusic(bool enable);
|
||||
bool isSfxEnabled() const;
|
||||
bool isMusicEnabled() const;
|
||||
};
|
||||
|
||||
class DosSoundMan_br : public SoundMan_br {
|
||||
|
||||
MidiPlayer_MSC *_midiPlayer;
|
||||
|
||||
Audio::AudioStream *loadChannelData(const char *filename, Channel *ch, bool looping);
|
||||
|
||||
public:
|
||||
DosSoundMan_br(Parallaction_br *vm);
|
||||
~DosSoundMan_br() override;
|
||||
|
||||
void playMusic() override;
|
||||
void stopMusic() override;
|
||||
void pause(bool p) override;
|
||||
|
||||
void playSfx(const char *filename, uint channel, bool looping, int volume) override;
|
||||
};
|
||||
|
||||
class AmigaSoundMan_br : public SoundMan_br {
|
||||
|
||||
Audio::AudioStream *_musicStream;
|
||||
Audio::SoundHandle _musicHandle;
|
||||
|
||||
Audio::AudioStream *loadChannelData(const char *filename, Channel *ch, bool looping);
|
||||
|
||||
public:
|
||||
AmigaSoundMan_br(Parallaction_br *vm);
|
||||
~AmigaSoundMan_br() override;
|
||||
|
||||
void playMusic() override;
|
||||
void stopMusic() override;
|
||||
void pause(bool p) override;
|
||||
|
||||
void playSfx(const char *filename, uint channel, bool looping, int volume) override;
|
||||
};
|
||||
|
||||
} // namespace Parallaction
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user