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engines/ngi/utils.h
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199
engines/ngi/utils.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef NGI_UTILS_H
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#define NGI_UTILS_H
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#include "common/hash-ptr.h"
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#include "common/hash-str.h"
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#include "common/array.h"
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#include "common/file.h"
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namespace NGI {
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class CObject;
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class NGIArchive;
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typedef Common::HashMap<void *, int> ObjHash;
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typedef Common::HashMap<Common::String, int, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> ClassMap;
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class MfcArchive : public Common::SeekableReadStream, public Common::WriteStream {
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ClassMap _classMap;
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Common::Array<CObject *> _objectMap;
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Common::Array<int> _objectIdMap;
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ObjHash _objectHash;
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int _lastIndex;
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int _level;
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Common::SeekableReadStream *_stream;
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Common::WriteStream *_wstream;
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public:
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MfcArchive(Common::SeekableReadStream *file);
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MfcArchive(Common::WriteStream *file);
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Common::String readPascalString(bool twoByte = false);
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void writePascalString(const Common::String &str, bool twoByte = false);
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int readCount();
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CObject *parseClass(bool *isCopyReturned);
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/** ownership of returned object is passed to caller */
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template <typename T>
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T *readClass() {
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CObject *obj = readBaseClass();
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if (!obj)
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return nullptr;
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T *res = dynamic_cast<T *>(obj);
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assert(res);
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return res;
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}
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void writeObject(CObject *obj);
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void incLevel() { _level++; }
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void decLevel() { _level--; }
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int getLevel() { return _level; }
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bool eos() const override { return _stream->eos(); }
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uint32 read(void *dataPtr, uint32 dataSize) override { return _stream->read(dataPtr, dataSize); }
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int64 pos() const override { return _stream ? _stream->pos() : _wstream->pos(); }
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int64 size() const override { return _stream->size(); }
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bool seek(int64 offset, int whence = SEEK_SET) override { return _stream->seek(offset, whence); }
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uint32 write(const void *dataPtr, uint32 dataSize) override { return _wstream->write(dataPtr, dataSize); }
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private:
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void init();
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CObject *readBaseClass();
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};
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enum ObjType {
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kObjTypeDefault,
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kObjTypeExCommand,
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kObjTypeExCommand2,
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kObjTypeModalSaveGame,
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kObjTypeMovGraph,
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kObjTypeMovGraphLink,
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kObjTypeMovGraphNode,
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kObjTypeMctlCompound,
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kObjTypeObjstateCommand,
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kObjTypePictureObject,
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kObjTypeStaticANIObject,
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kObjTypeGameVar
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};
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class CObject {
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public:
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ObjType _objtype;
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uint _cnum;
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CObject() : _objtype(kObjTypeDefault), _cnum(0) {}
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virtual bool load(MfcArchive &in) { return true; }
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virtual void save(MfcArchive &out) { error("Not implemented for obj type: %d", _objtype); }
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virtual ~CObject() {}
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bool loadFile(const Common::Path &fname);
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};
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template <class T>
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class ObList : public Common::List<T *>, public CObject {
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public:
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bool load(MfcArchive &file) override {
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debugC(5, kDebugLoading, "ObList::load()");
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int count = file.readCount();
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debugC(9, kDebugLoading, "ObList::count: %d:", count);
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for (int i = 0; i < count; i++) {
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debugC(9, kDebugLoading, "ObList::[%d]", i);
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T *t = file.readClass<T>();
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this->push_back(t);
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}
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return true;
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}
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};
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class MemoryObject : CObject {
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friend class Picture;
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friend class Scene;
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protected:
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Common::Path _memfilename;
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int _mfield_8;
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int _mfield_C;
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int _mfield_10;
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char _mfield_14;
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byte *_data;
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int _dataSize;
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int _mflags;
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NGIArchive *_libHandle;
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public:
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MemoryObject();
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~MemoryObject() override;
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bool load(MfcArchive &file) override;
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void loadFile(const Common::Path &filename);
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void load() { loadFile(_memfilename); }
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byte *getData();
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byte *loadData();
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int getDataSize() const { return _dataSize; }
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bool testFlags();
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void freeData();
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};
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class MemoryObject2 : public MemoryObject {
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friend class Picture;
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protected:
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byte **_rows;
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public:
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MemoryObject2();
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~MemoryObject2() override;
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bool load(MfcArchive &file) override;
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void copyData(byte *src, int dataSize);
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};
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class ObArray : public Common::Array<CObject>, public CObject {
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public:
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bool load(MfcArchive &file) override;
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};
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class DWordArray : public Common::Array<int32>, public CObject {
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public:
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bool load(MfcArchive &file) override;
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};
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Common::Path genFileName(int superId, int sceneId, const char *ext);
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byte *transCyrillic(const Common::String &str);
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} // End of namespace NGI
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#endif /* NGI_UTILS_H */
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