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engines/ngi/messages.h
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206
engines/ngi/messages.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef NGI_MESSAGEQUEUE_H
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#define NGI_MESSAGEQUEUE_H
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#include "ngi/utils.h"
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#include "ngi/inventory.h"
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#include "ngi/gfx.h"
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#include "ngi/sound.h"
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#include "ngi/scene.h"
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namespace NGI {
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enum QueueFlags {
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kInGlobalQueue = 2
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};
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class Message : public CObject {
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public:
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int _messageKind;
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int16 _parentId;
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int _x;
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int _y;
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int _z;
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int _sceneClickX;
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int _sceneClickY;
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int _invId;
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int _field_24;
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int _param;
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int _field_2C;
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int _field_30;
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int _field_34;
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public:
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Message();
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Message(int16 parentId, int messageKind, int x, int y, int a6, int a7, int sceneClickX, int sceneClickY, int a10);
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};
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class ExCommand : public Message {
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public:
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int _messageNum;
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int _field_3C;
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int _excFlags;
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int _parId;
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ExCommand();
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ExCommand(ExCommand *src);
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ExCommand(int16 parentId, int messageKind, int messageNum, int x, int y, int a7, int a8, int sceneClickX, int sceneClickY, int a11);
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~ExCommand() override {}
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bool load(MfcArchive &file) override;
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virtual ExCommand *createClone();
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bool handleMessage();
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void sendMessage();
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void postMessage();
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void handle();
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void firef34();
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void setf3c(int val);
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};
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class ExCommand2 : public ExCommand {
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public:
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PointList _points;
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ExCommand2(int messageKind, int parentId, const PointList &points);
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ExCommand2(ExCommand2 *src);
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ExCommand2 *createClone() override;
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};
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class ObjstateCommand : public ExCommand {
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public:
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Common::String _objCommandName;
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int _value;
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public:
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ObjstateCommand();
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ObjstateCommand(ObjstateCommand *src);
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bool load(MfcArchive &file) override;
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ObjstateCommand *createClone() override;
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};
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class MessageQueue : public CObject {
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public:
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int _id;
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int _flags;
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Common::String _queueName;
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int16 _dataId;
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CObject *_field_14;
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int _counter;
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int _field_38;
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int _isFinished;
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int _parId;
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int _flag1;
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private:
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Common::List<ExCommand *> _exCommands;
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public:
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MessageQueue();
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MessageQueue(int dataId);
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MessageQueue(MessageQueue *src, int parId, int field_38);
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~MessageQueue() override;
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bool load(MfcArchive &file) override;
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int getFlags() { return _flags; }
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void setFlags(int flags) { _flags = flags; }
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uint getCount() { return _exCommands.size(); }
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void addExCommand(ExCommand *ex);
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void addExCommandToEnd(ExCommand *ex);
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void insertExCommandAt(int pos, ExCommand *ex);
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ExCommand *getExCommandByIndex(uint idx);
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void deleteExCommandByIndex(uint idx, bool doFree);
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void mergeQueue(MessageQueue *mq);
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void setParamInt(int key1, int key2);
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/** `ani` will own `this` if `chain` returns true */
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bool chain(StaticANIObject *ani);
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void update();
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void sendNextCommand();
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void finish();
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void messageQueueCallback1(int par);
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bool checkGlobalExCommandList1();
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bool checkGlobalExCommandList2();
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int calcDuration(StaticANIObject *obj);
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void changeParam28ForObjectId(int objId, int oldParam28, int newParam28);
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int activateExCommandsByKind(int kind);
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};
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class GlobalMessageQueueList : public Common::Array<MessageQueue *> {
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public:
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MessageQueue *getMessageQueueById(int id);
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void deleteQueueById(int id);
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void removeQueueById(int id);
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void disableQueueById(int id);
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/** `msg` becomes owned by `this` */
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void addMessageQueue(MessageQueue *msg);
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void clear();
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int compact();
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};
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struct MessageHandler {
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int (*callback)(ExCommand *cmd);
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int16 id;
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int16 field_6;
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int index;
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MessageHandler *nextItem;
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};
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bool removeMessageHandler(int16 id, int pos);
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void updateMessageHandlerIndex(MessageHandler *msg, int offset);
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void addMessageHandler(int (*callback)(ExCommand *), int16 id);
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MessageHandler *getMessageHandlerById(int16 id);
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bool allocMessageHandler(MessageHandler *where, int16 id, int (*callback)(ExCommand *), int index);
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int getMessageHandlersCount();
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bool addMessageHandlerByIndex(int (*callback)(ExCommand *), int index, int16 id);
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bool insertMessageHandler(int (*callback)(ExCommand *), int index, int16 id);
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void clearMessageHandlers();
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void processMessages();
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void updateGlobalMessageQueue(int id, int objid);
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void clearMessages();
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void clearGlobalMessageQueueList();
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void clearGlobalMessageQueueList1();
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bool chainQueue(int queueId, int flags);
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bool chainObjQueue(StaticANIObject *obj, int queueId, int flags);
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void postExCommand(int parentId, int keyCode, int x, int y, int f20, int f16);
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} // End of namespace NGI
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#endif /* NGI_MESSAGEQUEUE_H */
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