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128
engines/ngi/fullpipe/scene31.cpp
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128
engines/ngi/fullpipe/scene31.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "ngi/ngi.h"
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#include "ngi/objectnames.h"
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#include "ngi/constants.h"
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#include "ngi/gameloader.h"
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#include "ngi/motion.h"
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#include "ngi/scenes.h"
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#include "ngi/statics.h"
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#include "ngi/interaction.h"
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#include "ngi/behavior.h"
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namespace NGI {
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void scene31_initScene(Scene *sc) {
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g_vars->scene31_chantingCountdown = 0;
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g_vars->scene31_cactus = sc->getStaticANIObject1ById(ANI_CACTUS_31, -1);
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if (g_nmi->getObjectState(sO_Cactus) == g_nmi->getObjectEnumState(sO_Cactus, sO_HasGrown)) {
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Scene *oldsc = g_nmi->_currentScene;
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g_nmi->_currentScene = sc;
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g_vars->scene31_cactus->changeStatics2(ST_CTS31_GROWN2);
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g_vars->scene31_cactus->_priority = 22;
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g_nmi->_currentScene = oldsc;
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} else {
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g_vars->scene31_cactus->hide();
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}
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g_vars->scene31_plusMinus = sc->getStaticANIObject1ById(ANI_PLUSMINUS, -1);
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if (g_nmi->getObjectState(sO_Guard_3) == g_nmi->getObjectEnumState(sO_Guard_3, sO_Off))
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g_vars->scene31_plusMinus->_statics = g_vars->scene31_plusMinus->getStaticsById(ST_PMS_MINUS);
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else
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g_vars->scene31_plusMinus->_statics = g_vars->scene31_plusMinus->getStaticsById(ST_PMS_PLUS);
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}
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void sceneHandler31_testCactus(ExCommand *cmd) {
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if ((g_vars->scene31_cactus->_flags & 4) && g_vars->scene31_cactus->_statics->_staticsId == ST_CTS31_GROWN2) {
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MessageQueue *mq = g_nmi->_globalMessageQueueList->getMessageQueueById(cmd->_parId);
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if (mq) {
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mq->getExCommandByIndex(0)->_messageKind = 0;
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mq->getExCommandByIndex(0)->_excFlags |= 1;
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mq->getExCommandByIndex(1)->_messageKind = 0;
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mq->getExCommandByIndex(1)->_excFlags |= 1;
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}
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}
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}
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int sceneHandler31(ExCommand *cmd) {
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if (cmd->_messageKind != 17)
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return 0;
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switch (cmd->_messageNum) {
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case MSG_SC31_TESTCACTUS:
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sceneHandler31_testCactus(cmd);
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break;
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case MSG_SC15_STOPCHANTING:
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g_nmi->stopAllSoundInstances(SND_31_001);
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g_vars->scene31_chantingCountdown = 120;
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break;
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case MSG_SC31_PULL:
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if ( g_vars->scene31_plusMinus->_statics->_staticsId == ST_PMS_MINUS)
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g_vars->scene31_plusMinus->_statics = g_vars->scene31_plusMinus->getStaticsById(ST_PMS_PLUS);
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else
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g_vars->scene31_plusMinus->_statics = g_vars->scene31_plusMinus->getStaticsById(ST_PMS_MINUS);
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break;
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case 33:
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if (g_nmi->_aniMan2) {
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int x = g_nmi->_aniMan2->_ox;
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if (x < g_nmi->_sceneRect.left + 200)
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g_nmi->_currentScene->_x = x - 300 - g_nmi->_sceneRect.left;
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if (x > g_nmi->_sceneRect.right - 200)
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g_nmi->_currentScene->_x = x + 300 - g_nmi->_sceneRect.right;
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}
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if (g_vars->scene31_chantingCountdown > 0) {
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--g_vars->scene31_chantingCountdown;
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if (!g_vars->scene31_chantingCountdown)
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g_nmi->playSound(SND_31_001, 1);
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}
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g_nmi->_behaviorManager->updateBehaviors();
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break;
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default:
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break;
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}
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return 0;
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}
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} // End of namespace NGI
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