Initial commit
This commit is contained in:
75
engines/ngi/floaters.h
Normal file
75
engines/ngi/floaters.h
Normal file
@@ -0,0 +1,75 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef NGI_FLOATERS_H
|
||||
#define NGI_FLOATERS_H
|
||||
|
||||
#include "common/array.h"
|
||||
#include "common/ptr.h"
|
||||
|
||||
namespace NGI {
|
||||
|
||||
class StaticANIObject;
|
||||
class Scene;
|
||||
class ReactPolygonal;
|
||||
|
||||
struct FloaterArray1 {
|
||||
int val1;
|
||||
int val2;
|
||||
|
||||
FloaterArray1() { val1 = 0; val2 = 0; }
|
||||
};
|
||||
|
||||
struct FloaterArray2 {
|
||||
StaticANIObject *ani;
|
||||
int val2;
|
||||
int val3;
|
||||
int val4;
|
||||
int val5;
|
||||
int val6;
|
||||
int val7;
|
||||
int val8;
|
||||
double val9;
|
||||
double val11;
|
||||
int val13;
|
||||
int countdown;
|
||||
int val15;
|
||||
int fflags;
|
||||
|
||||
FloaterArray2() : ani(nullptr), val2(0), val3(0), val4(0), val5(0), val6(0), val7(0), val8(0),
|
||||
val9(0.0), val11(0.0), val13(0), countdown(0), val15(0), fflags(0) {}
|
||||
};
|
||||
|
||||
class Floaters {
|
||||
public:
|
||||
Common::ScopedPtr<ReactPolygonal> _hRgn;
|
||||
Common::Array<FloaterArray1> _array1;
|
||||
Common::Array<FloaterArray2> _array2;
|
||||
|
||||
void init(GameVar *var);
|
||||
void genFlies(Scene *sc, int x, int y, int priority, int flags);
|
||||
void update();
|
||||
void stopAll();
|
||||
};
|
||||
|
||||
} // End of namespace NGI
|
||||
|
||||
#endif /* NGI_FLOATERS_H */
|
||||
Reference in New Issue
Block a user