Initial commit
This commit is contained in:
118
engines/neverhood/modules/module2600_sprites.cpp
Normal file
118
engines/neverhood/modules/module2600_sprites.cpp
Normal file
@@ -0,0 +1,118 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "neverhood/modules/module2600_sprites.h"
|
||||
|
||||
namespace Neverhood {
|
||||
|
||||
SsScene2609Button::SsScene2609Button(NeverhoodEngine *vm, Scene *parentScene)
|
||||
: StaticSprite(vm, 1400), _parentScene(parentScene), _countdown(0) {
|
||||
|
||||
SetUpdateHandler(&SsScene2609Button::update);
|
||||
SetMessageHandler(&SsScene2609Button::handleMessage);
|
||||
|
||||
loadSprite(0x825A6923, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400);
|
||||
if (!getGlobalVar(V_WATER_RUNNING))
|
||||
setVisible(false);
|
||||
loadSound(0, 0x10267160);
|
||||
loadSound(1, 0x7027FD64);
|
||||
loadSound(2, 0x44043000);
|
||||
loadSound(3, 0x44045000);
|
||||
}
|
||||
|
||||
void SsScene2609Button::update() {
|
||||
updatePosition();
|
||||
if (_countdown != 0 && (--_countdown == 0)) {
|
||||
if (getGlobalVar(V_WATER_RUNNING)) {
|
||||
setGlobalVar(V_WATER_RUNNING, 0);
|
||||
sendMessage(_parentScene, 0x2001, 0);
|
||||
} else {
|
||||
setGlobalVar(V_WATER_RUNNING, 1);
|
||||
sendMessage(_parentScene, NM_POSITION_CHANGE, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
uint32 SsScene2609Button::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
|
||||
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
|
||||
switch (messageNum) {
|
||||
case 0x1011:
|
||||
if (_countdown == 0) {
|
||||
sendMessage(_parentScene, 0x2000, 0);
|
||||
if (getGlobalVar(V_WATER_RUNNING)) {
|
||||
setVisible(false);
|
||||
playSound(3);
|
||||
playSound(1);
|
||||
_countdown = 12;
|
||||
} else {
|
||||
setVisible(true);
|
||||
playSound(2);
|
||||
playSound(0);
|
||||
_countdown = 96;
|
||||
}
|
||||
}
|
||||
messageResult = 1;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return messageResult;
|
||||
}
|
||||
|
||||
AsScene2609Water::AsScene2609Water(NeverhoodEngine *vm)
|
||||
: AnimatedSprite(vm, 1000) {
|
||||
|
||||
_x = 240;
|
||||
_y = 420;
|
||||
setDoDeltaX(1);
|
||||
createSurface1(0x9C210C90, 1200);
|
||||
setClipRect(260, 260, 400, 368);
|
||||
_vm->_soundMan->addSound(0x08526C36, 0xDC2769B0);
|
||||
SetUpdateHandler(&AnimatedSprite::update);
|
||||
SetMessageHandler(&AsScene2609Water::handleMessage);
|
||||
if (getGlobalVar(V_WATER_RUNNING))
|
||||
sendMessage(this, NM_POSITION_CHANGE, 0);
|
||||
}
|
||||
|
||||
AsScene2609Water::~AsScene2609Water() {
|
||||
_vm->_soundMan->deleteSoundGroup(0x08526C36);
|
||||
}
|
||||
|
||||
uint32 AsScene2609Water::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
|
||||
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
|
||||
switch (messageNum) {
|
||||
case 0x2001:
|
||||
stopAnimation();
|
||||
setVisible(false);
|
||||
_vm->_soundMan->stopSound(0xDC2769B0);
|
||||
break;
|
||||
case NM_POSITION_CHANGE:
|
||||
startAnimation(0x9C210C90, 0, -1);
|
||||
setVisible(true);
|
||||
_vm->_soundMan->playSoundLooping(0xDC2769B0);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return messageResult;
|
||||
}
|
||||
|
||||
} // End of namespace Neverhood
|
||||
Reference in New Issue
Block a user