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274
engines/neverhood/modules/module2200_sprites.h
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274
engines/neverhood/modules/module2200_sprites.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef NEVERHOOD_MODULES_MODULE2200_SPRITES_H
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#define NEVERHOOD_MODULES_MODULE2200_SPRITES_H
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#include "neverhood/neverhood.h"
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#include "neverhood/module.h"
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#include "neverhood/scene.h"
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#include "neverhood/graphics.h"
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namespace Neverhood {
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static const NPoint kSsScene2201PuzzleCubePoints[] = {
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{305, 305}, {321, 305}, {336, 305}, {305, 319},
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{321, 319}, {336, 319}, {305, 332}, {321, 332},
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{336, 333}
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};
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static const uint32 kSsScene2201PuzzleCubeFileHashes[] = {
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0x88134A44, 0xAA124340, 0xB8124602, 0xA902464C,
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0x890A4244, 0xA8124642, 0xB812C204, 0x381A4A4C
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};
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class AsScene2201CeilingFan : public AnimatedSprite {
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public:
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AsScene2201CeilingFan(NeverhoodEngine *vm);
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};
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class AsScene2201Door : public AnimatedSprite {
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public:
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AsScene2201Door(NeverhoodEngine *vm, Klaymen *klaymen, Sprite *ssDoorLight, bool isOpen);
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protected:
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Klaymen *_klaymen;
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Sprite *_ssDoorLight;
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bool _isOpen;
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int _countdown;
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void update();
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uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender);
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void stOpenDoor();
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void stCloseDoor();
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};
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class SsScene2201PuzzleCube : public StaticSprite {
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public:
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SsScene2201PuzzleCube(NeverhoodEngine *vm, uint32 positionIndex, uint32 cubeIndex);
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};
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class SsScene2202PuzzleCube : public StaticSprite {
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public:
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SsScene2202PuzzleCube(NeverhoodEngine *vm, Scene *parentScene, int16 cubePosition, int16 cubeSymbol);
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protected:
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Scene *_parentScene;
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int16 _cubeSymbol;
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int16 _cubePosition;
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int16 _newX, _newY;
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int16 _xDelta, _yDelta;
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int16 _xIncr;
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int16 _yIncr;
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int16 _errValue;
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int16 _counter;
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int16 _xFlagPos;
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bool _counterDirection;
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bool _isMoving;
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void update();
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uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender);
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void suMoveCubeX();
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void suMoveCubeY();
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void moveCube(int16 newCubePosition);
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void stopMoving();
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};
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class AsCommonKey : public AnimatedSprite {
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public:
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AsCommonKey(NeverhoodEngine *vm, Scene *parentScene, int keyIndex, int surfacePriority, int16 x, int16 y);
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protected:
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Scene *_parentScene;
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int _keyIndex;
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uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender);
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};
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class AsScene2203Door : public AnimatedSprite {
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public:
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AsScene2203Door(NeverhoodEngine *vm, Scene *parentScene, uint doorIndex);
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protected:
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Scene *_parentScene;
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Sprite *_otherDoor;
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uint _doorIndex;
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uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender);
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void openDoor();
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void closeDoor();
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};
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class SsScene2205DoorFrame : public StaticSprite {
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public:
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SsScene2205DoorFrame(NeverhoodEngine *vm);
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protected:
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uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender);
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};
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class AsScene2206DoorSpikes : public StaticSprite {
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public:
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AsScene2206DoorSpikes(NeverhoodEngine *vm, uint32 fileHash);
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protected:
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int _deltaIndex;
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void update();
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uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender);
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void suOpen();
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void suClose();
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};
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class AsScene2206Platform : public StaticSprite {
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public:
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AsScene2206Platform(NeverhoodEngine *vm, uint32 fileHash);
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protected:
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int16 _yDelta;
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void update();
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uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender);
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void suMoveDown();
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};
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class SsScene2206TestTube : public StaticSprite {
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public:
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SsScene2206TestTube(NeverhoodEngine *vm, Scene *parentScene, int surfacePriority, uint32 fileHash);
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protected:
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Scene *_parentScene;
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uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender);
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};
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class AsScene2207Elevator : public AnimatedSprite {
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public:
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AsScene2207Elevator(NeverhoodEngine *vm, Scene *parentScene);
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~AsScene2207Elevator() override;
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protected:
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Scene *_parentScene;
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NPointArray *_pointArray;
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int16 _pointIndex;
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int16 _destPointIndex, _destPointIndexDelta;
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bool _isMoving;
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void update();
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uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender);
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void suSetPosition();
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void moveToY(int16 y);
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};
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class AsScene2207Lever : public AnimatedSprite {
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public:
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AsScene2207Lever(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int doDeltaX);
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protected:
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Scene *_parentScene;
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uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender);
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void stLeverDown();
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void stLeverDownEvent();
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void stLeverUp();
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void stLeverUpEvent();
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};
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class AsScene2207WallRobotAnimation : public AnimatedSprite {
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public:
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AsScene2207WallRobotAnimation(NeverhoodEngine *vm, Scene *parentScene);
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~AsScene2207WallRobotAnimation() override;
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protected:
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bool _idle;
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uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender);
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void stStartAnimation();
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void stStopAnimation();
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void cbStopAnimation();
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};
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class AsScene2207WallCannonAnimation : public AnimatedSprite {
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public:
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AsScene2207WallCannonAnimation(NeverhoodEngine *vm);
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protected:
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bool _idle;
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uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender);
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void stStartAnimation();
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void stStopAnimation();
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void cbStopAnimation();
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};
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class SsScene2207Symbol : public StaticSprite {
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public:
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SsScene2207Symbol(NeverhoodEngine *vm, uint32 fileHash, int index);
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};
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class KmScene2201 : public Klaymen {
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public:
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KmScene2201(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, NRect *clipRects, int clipRectsCount);
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protected:
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uint32 xHandleMessage(int messageNum, const MessageParam ¶m) override;
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};
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class KmScene2203 : public Klaymen {
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public:
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KmScene2203(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y);
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protected:
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void stClayDoorOpen();
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uint32 hmClayDoorOpen(int messageNum, const MessageParam ¶m, Entity *sender);
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uint32 xHandleMessage(int messageNum, const MessageParam ¶m) override;
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};
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class KmScene2205 : public Klaymen {
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public:
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KmScene2205(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y);
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protected:
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void xUpdate() override;
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uint32 xHandleMessage(int messageNum, const MessageParam ¶m) override;
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};
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class KmScene2206 : public Klaymen {
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public:
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KmScene2206(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y);
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~KmScene2206() override;
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protected:
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void stRidePlatformDown();
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void suRidePlatformDown();
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void xUpdate() override;
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uint32 xHandleMessage(int messageNum, const MessageParam ¶m) override;
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};
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class KmScene2207 : public Klaymen {
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public:
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KmScene2207(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y);
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protected:
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uint32 xHandleMessage(int messageNum, const MessageParam ¶m) override;
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};
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class KmScene2242 : public Klaymen {
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public:
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KmScene2242(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y);
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protected:
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void xUpdate() override;
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uint32 xHandleMessage(int messageNum, const MessageParam ¶m) override;
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};
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class KmHallOfRecords : public Klaymen {
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public:
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KmHallOfRecords(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y);
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protected:
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void xUpdate() override;
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uint32 xHandleMessage(int messageNum, const MessageParam ¶m) override;
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};
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class KmScene2247 : public Klaymen {
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public:
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KmScene2247(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y);
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protected:
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void xUpdate() override;
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uint32 xHandleMessage(int messageNum, const MessageParam ¶m) override;
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};
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} // End of namespace Neverhood
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#endif /* NEVERHOOD_MODULES_MODULE2200_SPRITES_H */
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