Initial commit
This commit is contained in:
466
engines/neverhood/modules/module1900_sprites.cpp
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466
engines/neverhood/modules/module1900_sprites.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "neverhood/modules/module1900.h"
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#include "neverhood/modules/module1900_sprites.h"
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namespace Neverhood {
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static const NPoint kAsScene1907SymbolGroundPositions[] = {
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{160, 310}, { 90, 340}, {210, 335},
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{210, 380}, {310, 340}, {290, 400},
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{400, 375}, {370, 435}, {475, 415}
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};
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static const NPoint kAsScene1907SymbolPluggedInPositions[] = {
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{275, 125}, {244, 125}, {238, 131},
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{221, 135}, {199, 136}, {168, 149},
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{145, 152}, {123, 154}, {103, 157}
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};
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static const NPoint kAsScene1907SymbolGroundHitPositions[] = {
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{275, 299}, {244, 299}, {238, 305},
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{221, 309}, {199, 310}, {168, 323},
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{145, 326}, {123, 328}, {103, 331}
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};
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static const NPoint kAsScene1907SymbolPluggedInDownPositions[] = {
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{275, 136}, {244, 156}, {238, 183},
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{221, 207}, {199, 228}, {168, 262},
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{145, 285}, {123, 307}, {103, 331}
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};
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static const uint32 kAsScene1907SymbolFileHashes[] = {
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0x006A1034, 0x006A1010, 0x006A1814,
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0x006A1016, 0x006A0014, 0x002A1014,
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0x00EA1014, 0x206A1014, 0x046A1414
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};
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bool AsScene1907Symbol::_plugInFailed = false;
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int AsScene1907Symbol::_plugInTryCount = 0;
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AsScene1907Symbol::AsScene1907Symbol(NeverhoodEngine *vm, Scene1907 *parentScene, int elementIndex, int positionIndex)
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: AnimatedSprite(vm, 1000 - positionIndex), _parentScene(parentScene), _elementIndex(elementIndex), _isMoving(false) {
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_plugInFailed = false;
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_plugInTryCount = 0;
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if (getGlobalVar(V_STAIRS_PUZZLE_SOLVED)) {
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_isPluggedIn = true;
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_currPositionIndex = elementIndex;
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if (!getGlobalVar(V_STAIRS_DOWN)) {
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_x = kAsScene1907SymbolPluggedInPositions[_currPositionIndex].x;
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_y = kAsScene1907SymbolPluggedInPositions[_currPositionIndex].y;
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} else {
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_x = kAsScene1907SymbolPluggedInDownPositions[_currPositionIndex].x;
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_y = kAsScene1907SymbolPluggedInDownPositions[_currPositionIndex].y;
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}
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createSurface1(kAsScene1907SymbolFileHashes[_elementIndex], 1000 + _currPositionIndex);
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startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], -1, -1);
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_newStickFrameIndex = STICK_LAST_FRAME;
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} else {
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_isPluggedIn = false;
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_currPositionIndex = positionIndex;
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loadSound(0, 0x74231924);
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loadSound(1, 0x36691914);
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loadSound(2, 0x5421D806);
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_parentScene->setPositionFree(_currPositionIndex, false);
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_x = kAsScene1907SymbolGroundPositions[_currPositionIndex].x;
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_y = kAsScene1907SymbolGroundPositions[_currPositionIndex].y;
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createSurface1(kAsScene1907SymbolFileHashes[_elementIndex], 1000 + _currPositionIndex);
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startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], 0, -1);
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_newStickFrameIndex = 0;
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}
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_collisionBoundsOffset.set(0, 0, 80, 80);
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Sprite::updateBounds();
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SetUpdateHandler(&AnimatedSprite::update);
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SetMessageHandler(&AsScene1907Symbol::handleMessage);
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}
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void AsScene1907Symbol::update() {
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updateAnim();
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handleSpriteUpdate();
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updatePosition();
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if (_plugInFailed && _plugInTryCount == 0)
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_plugInFailed = false;
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}
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uint32 AsScene1907Symbol::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
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uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
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switch (messageNum) {
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case 0x1011:
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if (!_isPluggedIn && !_plugInFailed) {
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tryToPlugIn();
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messageResult = 1;
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} else
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messageResult = 0;
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break;
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default:
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break;
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}
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return messageResult;
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}
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uint32 AsScene1907Symbol::hmTryToPlugIn(int messageNum, const MessageParam ¶m, Entity *sender) {
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uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
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switch (messageNum) {
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case NM_ANIMATION_STOP:
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gotoNextState();
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break;
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default:
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break;
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}
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return messageResult;
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}
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void AsScene1907Symbol::suTryToPlugIn() {
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_currStep++;
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_x -= _deltaX;
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_y -= _deltaY;
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if (_currStep == 16) {
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_x -= _smallDeltaX;
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_y -= _smallDeltaY;
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SetSpriteUpdate(nullptr);
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}
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}
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void AsScene1907Symbol::suFallOff() {
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if (_fallOffDelay != 0) {
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_fallOffDelay--;
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} else {
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_y += _yAccel;
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_yAccel += 8;
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if (_y >= kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y) {
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_y = kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y;
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stFallOffHitGround();
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}
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}
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}
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void AsScene1907Symbol::suFallOffHitGround() {
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if (_x == _someX - _xBreak)
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_x -= _smallDeltaX;
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else
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_x -= _deltaX;
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if (_y == kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y) {
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_y -= _someY;
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}
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if (_currStep < 8) {
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_y -= _yAccel;
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_yAccel -= 4;
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if (_yAccel < 0)
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_yAccel = 0;
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} else if (_currStep < 15) {
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_y += _yAccel;
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_yAccel += 4;
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} else {
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_y = kAsScene1907SymbolGroundPositions[_newPositionIndex].y;
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cbFallOffHitGroundEvent();
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}
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_currStep++;
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}
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void AsScene1907Symbol::suMoveDown() {
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_y += _yIncr;
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if (_yIncr < 11)
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_yIncr++;
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if (_y >= kAsScene1907SymbolPluggedInDownPositions[_elementIndex].y) {
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_y = kAsScene1907SymbolPluggedInDownPositions[_elementIndex].y;
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_isMoving = false;
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SetSpriteUpdate(nullptr);
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}
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}
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void AsScene1907Symbol::suMoveUp() {
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_y -= _yIncr;
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if (getGlobalVar(V_WALL_BROKEN)) {
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if (_y - (9 + (_elementIndex > 5 ? 31 : 0)) < kAsScene1907SymbolPluggedInPositions[_elementIndex].y)
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_yIncr--;
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else
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_yIncr++;
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} else
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_yIncr = 2;
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if (_yIncr > 9)
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_yIncr = 9;
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else if (_yIncr < 1)
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_yIncr = 1;
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if (_y < kAsScene1907SymbolPluggedInPositions[_elementIndex].y) {
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_y = kAsScene1907SymbolPluggedInPositions[_elementIndex].y;
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_isMoving = false;
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SetSpriteUpdate(nullptr);
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}
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}
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void AsScene1907Symbol::tryToPlugIn() {
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_isPluggedIn = true;
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_plugInTryCount++;
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_newPositionIndex = _parentScene->getNextPosition();
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_parentScene->setPositionFree(_currPositionIndex, true);
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sendMessage(_parentScene, NM_PRIORITY_CHANGE, 1100 + _newPositionIndex);
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startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], 0, -1);
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SetUpdateHandler(&AsScene1907Symbol::update);
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SetMessageHandler(&AsScene1907Symbol::hmTryToPlugIn);
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SetSpriteUpdate(&AsScene1907Symbol::suTryToPlugIn);
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_currStep = 0;
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_deltaX = (_x - kAsScene1907SymbolPluggedInPositions[_newPositionIndex].x) / 16;
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_smallDeltaX = _x - _deltaX * 16 - kAsScene1907SymbolPluggedInPositions[_newPositionIndex].x;
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_deltaY = (_y - kAsScene1907SymbolPluggedInPositions[_newPositionIndex].y) / 16;
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_smallDeltaY = _y - _deltaY * 16 - kAsScene1907SymbolPluggedInPositions[_newPositionIndex].y;
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if (_elementIndex == _newPositionIndex) {
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NextState(&AsScene1907Symbol::stPlugIn);
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} else {
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_plugInFailed = true;
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NextState(&AsScene1907Symbol::stPlugInFail);
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}
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}
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void AsScene1907Symbol::fallOff(int newPositionIndex, int fallOffDelay) {
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_isPluggedIn = false;
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_newPositionIndex = newPositionIndex;
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_fallOffDelay = fallOffDelay;
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_parentScene->setPositionFree(_newPositionIndex, false);
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_x = kAsScene1907SymbolPluggedInPositions[_currPositionIndex].x;
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_y = kAsScene1907SymbolPluggedInPositions[_currPositionIndex].y;
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_someX = _x;
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_someY = _y;
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startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], -1, 0);
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_playBackwards = true;
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_newStickFrameIndex = STICK_LAST_FRAME;
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_currStep = 0;
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_yAccel = 1;
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SetUpdateHandler(&AsScene1907Symbol::update);
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SetMessageHandler(&AsScene1907Symbol::handleMessage);
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SetSpriteUpdate(&AsScene1907Symbol::suFallOff);
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}
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void AsScene1907Symbol::stFallOffHitGround() {
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playSound(1);
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sendMessage(_parentScene, NM_PRIORITY_CHANGE, 1000 + _newPositionIndex);
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Entity::_priority = 1000 - _newPositionIndex;
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_parentScene->removeCollisionSprite(this);
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_parentScene->addCollisionSprite(this);
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SetSpriteUpdate(&AsScene1907Symbol::suFallOffHitGround);
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NextState(&AsScene1907Symbol::cbFallOffHitGroundEvent);
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_newStickFrameIndex = 0;
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_currStep = 0;
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_yAccel = 30;
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_deltaX = (_x - kAsScene1907SymbolGroundPositions[_newPositionIndex].x) / 15;
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_xBreak = _deltaX * 15;
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_smallDeltaX = _x - kAsScene1907SymbolGroundPositions[_newPositionIndex].x - _xBreak;
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_someY = 0;
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if (kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y > kAsScene1907SymbolGroundPositions[_newPositionIndex].y)
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_someY = kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y - kAsScene1907SymbolGroundPositions[_newPositionIndex].y;
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}
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void AsScene1907Symbol::cbFallOffHitGroundEvent() {
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_currPositionIndex = _newPositionIndex;
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if (_plugInTryCount > 0)
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_plugInTryCount--;
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startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], 0, -1);
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_newStickFrameIndex = 0;
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SetUpdateHandler(&AnimatedSprite::update);
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SetMessageHandler(&AsScene1907Symbol::handleMessage);
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SetSpriteUpdate(nullptr);
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updateBounds();
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playSound(2);
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}
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void AsScene1907Symbol::stPlugIn() {
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playSound(0);
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_currPositionIndex = _newPositionIndex;
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stopAnimation();
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SetMessageHandler(&AsScene1907Symbol::handleMessage);
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SetSpriteUpdate(nullptr);
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if (_elementIndex == 8)
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sendMessage(_parentScene, 0x2001, 0);
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}
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void AsScene1907Symbol::stPlugInFail() {
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_currPositionIndex = _newPositionIndex;
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stopAnimation();
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_parentScene->plugInFailed();
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}
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void AsScene1907Symbol::moveUp() {
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startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], -1, -1);
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stopAnimation();
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SetMessageHandler(&AsScene1907Symbol::handleMessage);
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SetSpriteUpdate(&AsScene1907Symbol::suMoveUp);
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_yIncr = 1;
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_isMoving = true;
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}
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void AsScene1907Symbol::moveDown() {
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startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], -1, -1);
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stopAnimation();
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SetMessageHandler(&AsScene1907Symbol::handleMessage);
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SetSpriteUpdate(&AsScene1907Symbol::suMoveDown);
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_yIncr = 4;
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_isMoving = true;
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}
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SsScene1907UpDownButton::SsScene1907UpDownButton(NeverhoodEngine *vm, Scene1907 *parentScene, AsScene1907Symbol *asScene1907Symbol)
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: StaticSprite(vm, 1400), _parentScene(parentScene), _asScene1907Symbol(asScene1907Symbol),
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_countdown1(0) {
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loadSprite(0x64516424, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 1400);
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setVisible(false);
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loadSound(0, 0x44061000);
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SetUpdateHandler(&SsScene1907UpDownButton::update);
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SetMessageHandler(&SsScene1907UpDownButton::handleMessage);
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if (getGlobalVar(V_STAIRS_PUZZLE_SOLVED)) {
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if (getGlobalVar(V_STAIRS_DOWN))
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setToDownPosition();
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else
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setToUpPosition();
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}
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}
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void SsScene1907UpDownButton::update() {
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updatePosition();
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if (_countdown1 != 0 && (--_countdown1 == 0)) {
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setVisible(false);
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sendMessage(_parentScene, 0x2000, 0);
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}
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}
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uint32 SsScene1907UpDownButton::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
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uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
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switch (messageNum) {
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case 0x1011:
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if (_countdown1 == 0 && !_asScene1907Symbol->isMoving() && getGlobalVar(V_STAIRS_PUZZLE_SOLVED)) {
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setVisible(true);
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_countdown1 = 4;
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updatePosition();
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playSound(0);
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}
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messageResult = 1;
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break;
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default:
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break;
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}
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return messageResult;
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}
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void SsScene1907UpDownButton::setToUpPosition() {
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_y = _spriteResource.getPosition().y;
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updateBounds();
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updatePosition();
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}
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void SsScene1907UpDownButton::setToDownPosition() {
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_y = _spriteResource.getPosition().y + 174;
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updateBounds();
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updatePosition();
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}
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AsScene1907WaterHint::AsScene1907WaterHint(NeverhoodEngine *vm)
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: AnimatedSprite(vm, 1400) {
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createSurface1(0x110A1061, 1500);
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_x = 320;
|
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_y = 240;
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startAnimation(0x110A1061, 0, -1);
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_newStickFrameIndex = 0;
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setVisible(false);
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_needRefresh = true;
|
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AnimatedSprite::updatePosition();
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SetUpdateHandler(&AsScene1907WaterHint::update);
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SetMessageHandler(&Sprite::handleMessage);
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}
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||||
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||||
void AsScene1907WaterHint::update() {
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updateAnim();
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updatePosition();
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}
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||||
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||||
uint32 AsScene1907WaterHint::hmShowing(int messageNum, const MessageParam ¶m, Entity *sender) {
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uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
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switch (messageNum) {
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case NM_ANIMATION_STOP:
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gotoNextState();
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||||
break;
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||||
default:
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||||
break;
|
||||
}
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||||
return messageResult;
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||||
}
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||||
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||||
void AsScene1907WaterHint::show() {
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setVisible(true);
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startAnimation(0x110A1061, 0, -1);
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SetMessageHandler(&AsScene1907WaterHint::hmShowing);
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||||
NextState(&AsScene1907WaterHint::hide);
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||||
}
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||||
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||||
void AsScene1907WaterHint::hide() {
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stopAnimation();
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||||
setVisible(false);
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||||
SetMessageHandler(&Sprite::handleMessage);
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||||
}
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||||
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||||
KmScene1901::KmScene1901(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y)
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||||
: Klaymen(vm, parentScene, x, y) {
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||||
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||||
// Empty
|
||||
}
|
||||
|
||||
uint32 KmScene1901::xHandleMessage(int messageNum, const MessageParam ¶m) {
|
||||
switch (messageNum) {
|
||||
case 0x4001:
|
||||
case 0x4800:
|
||||
startWalkToX(param.asPoint().x, false);
|
||||
break;
|
||||
case NM_KLAYMEN_STAND_IDLE:
|
||||
GotoState(&Klaymen::stTryStandIdle);
|
||||
break;
|
||||
case 0x4817:
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||||
setDoDeltaX(param.asInteger());
|
||||
gotoNextStateExt();
|
||||
break;
|
||||
case NM_KLAYMEN_TURN_TO_USE:
|
||||
GotoState(&Klaymen::stTurnToUse);
|
||||
break;
|
||||
case NM_KLAYMEN_RETURN_FROM_USE:
|
||||
GotoState(&Klaymen::stReturnFromUse);
|
||||
break;
|
||||
case 0x482D:
|
||||
setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0);
|
||||
gotoNextStateExt();
|
||||
break;
|
||||
case 0x483F:
|
||||
startSpecialWalkRight(param.asInteger());
|
||||
break;
|
||||
case 0x4840:
|
||||
startSpecialWalkLeft(param.asInteger());
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
} // End of namespace Neverhood
|
||||
Reference in New Issue
Block a user