Initial commit
This commit is contained in:
135
engines/neverhood/modules/module1400.h
Normal file
135
engines/neverhood/modules/module1400.h
Normal file
@@ -0,0 +1,135 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef NEVERHOOD_MODULES_MODULE1400_H
|
||||
#define NEVERHOOD_MODULES_MODULE1400_H
|
||||
|
||||
#include "neverhood/neverhood.h"
|
||||
#include "neverhood/module.h"
|
||||
#include "neverhood/scene.h"
|
||||
|
||||
namespace Neverhood {
|
||||
|
||||
class Module1400 : public Module {
|
||||
public:
|
||||
Module1400(NeverhoodEngine *vm, Module *parentModule, int which);
|
||||
~Module1400() override;
|
||||
protected:
|
||||
int _sceneNum;
|
||||
void createScene(int sceneNum, int which);
|
||||
void updateScene();
|
||||
};
|
||||
|
||||
class AsCommonProjector;
|
||||
class AsScene1201Tape;
|
||||
class AsScene1405Tile;
|
||||
|
||||
class Scene1401 : public Scene {
|
||||
public:
|
||||
Scene1401(NeverhoodEngine *vm, Module *parentModule, int which);
|
||||
protected:
|
||||
bool _projectorBorderFlag;
|
||||
Sprite *_ssFloorButton;
|
||||
AsCommonProjector *_asProjector;
|
||||
Sprite *_asPipe;
|
||||
Sprite *_asMouse;
|
||||
Sprite *_asCheese;
|
||||
Sprite *_asBackDoor;
|
||||
Sprite *_sprite1;
|
||||
Sprite *_sprite2;
|
||||
Sprite *_sprite3;
|
||||
Sprite *_ssButton;
|
||||
void update();
|
||||
uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender);
|
||||
};
|
||||
|
||||
class Scene1402 : public Scene {
|
||||
public:
|
||||
Scene1402(NeverhoodEngine *vm, Module *parentModule, int which);
|
||||
protected:
|
||||
Sprite *_ssBridgePart1;
|
||||
Sprite *_ssBridgePart2;
|
||||
Sprite *_ssBridgePart3;
|
||||
Sprite *_asPuzzleBox;
|
||||
AsCommonProjector *_asProjector;
|
||||
bool _isShaking;
|
||||
void upShaking();
|
||||
uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender);
|
||||
void startShaking();
|
||||
void stopShaking();
|
||||
};
|
||||
|
||||
class Scene1407 : public Scene {
|
||||
public:
|
||||
Scene1407(NeverhoodEngine *vm, Module *parentModule);
|
||||
protected:
|
||||
Sprite *_asMouse;
|
||||
Sprite *_ssResetButton;
|
||||
int _puzzleSolvedCountdown;
|
||||
int _resetButtonCountdown;
|
||||
void update();
|
||||
uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender);
|
||||
};
|
||||
|
||||
class Scene1403 : public Scene {
|
||||
public:
|
||||
Scene1403(NeverhoodEngine *vm, Module *parentModule, int which);
|
||||
protected:
|
||||
Sprite *_sprite1;
|
||||
Sprite *_sprite2;
|
||||
Sprite *_sprite3;
|
||||
AsScene1201Tape *_asTape1;
|
||||
AsScene1201Tape *_asTape2;
|
||||
AsCommonProjector *_asProjector;
|
||||
bool _isProjecting;
|
||||
uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender);
|
||||
};
|
||||
|
||||
class Scene1404 : public Scene {
|
||||
public:
|
||||
Scene1404(NeverhoodEngine *vm, Module *parentModule, int which);
|
||||
~Scene1404() override;
|
||||
protected:
|
||||
Sprite *_sprite1;
|
||||
Sprite *_asTape;
|
||||
AsCommonProjector *_asProjector;
|
||||
Sprite *_asKey;
|
||||
uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender);
|
||||
};
|
||||
|
||||
class Scene1405 : public Scene {
|
||||
public:
|
||||
Scene1405(NeverhoodEngine *vm, Module *parentModule);
|
||||
int getCountdown() const { return _countdown; }
|
||||
protected:
|
||||
bool _selectFirstTile;
|
||||
int _firstTileIndex;
|
||||
int _secondTileIndex;
|
||||
int _tilesLeft;
|
||||
int _countdown;
|
||||
AsScene1405Tile *_tiles[48];
|
||||
void update();
|
||||
uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender);
|
||||
};
|
||||
|
||||
} // End of namespace Neverhood
|
||||
|
||||
#endif /* NEVERHOOD_MODULES_MODULE1400_H */
|
||||
Reference in New Issue
Block a user