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engines/nancy/state/help.cpp
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123
engines/nancy/state/help.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "engines/nancy/nancy.h"
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#include "engines/nancy/sound.h"
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#include "engines/nancy/input.h"
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#include "engines/nancy/cursor.h"
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#include "engines/nancy/util.h"
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#include "engines/nancy/state/help.h"
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#include "engines/nancy/ui/button.h"
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namespace Common {
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DECLARE_SINGLETON(Nancy::State::Help);
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}
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namespace Nancy {
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namespace State {
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void Help::process() {
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switch (_state) {
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case kInit:
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init();
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// fall through
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case kBegin:
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begin();
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// fall through
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case kRun:
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run();
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break;
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case kWait:
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wait();
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break;
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}
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}
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void Help::onStateEnter(const NancyState::NancyState prevState) {
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if (prevState == NancyState::kPause) {
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g_nancy->_sound->pauseSound("MSND", false);
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}
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}
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bool Help::onStateExit(const NancyState::NancyState nextState) {
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// Handle the GMM being called
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if (nextState == NancyState::kPause) {
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g_nancy->_sound->pauseSound("MSND", true);
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return false;
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} else {
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return true;
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}
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}
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void Help::init() {
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auto *helpData = GetEngineData(HELP);
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assert(helpData);
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_image.init(helpData->imageName);
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_button.reset(new UI::Button(5, _image._drawSurface, helpData->buttonSrc, helpData->buttonDest, helpData->buttonHoverSrc));
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_button->init();
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_state = kBegin;
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}
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void Help::begin() {
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if (!g_nancy->_sound->isSoundPlaying("MSND")) {
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g_nancy->_sound->playSound("MSND");
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}
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_image.registerGraphics();
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_button->registerGraphics();
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_image.setVisible(true);
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g_nancy->_cursor->setCursorType(CursorManager::kNormalArrow);
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_state = kRun;
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}
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void Help::run() {
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NancyInput input = g_nancy->_input->getInput();
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_button->handleInput(input);
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if (_button->_isClicked) {
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auto *bootSummary = GetEngineData(BSUM);
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assert(bootSummary);
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_button->_isClicked = false;
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g_nancy->_sound->playSound("BUOK");
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_buttonPressActivationTime = g_system->getMillis() + bootSummary->buttonPressTimeDelay;
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_state = kWait;
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}
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g_nancy->_cursor->setCursorType(CursorManager::kNormalArrow);
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}
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void Help::wait() {
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if (g_system->getMillis() > _buttonPressActivationTime) {
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g_nancy->setToPreviousState();
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}
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}
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} // End of namespace State
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} // End of namespace Nancy
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