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156
engines/nancy/state/credits.cpp
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156
engines/nancy/state/credits.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "engines/nancy/nancy.h"
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#include "engines/nancy/resource.h"
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#include "engines/nancy/graphics.h"
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#include "engines/nancy/sound.h"
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#include "engines/nancy/input.h"
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#include "engines/nancy/cursor.h"
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#include "engines/nancy/util.h"
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#include "engines/nancy/state/credits.h"
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#include "common/events.h"
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#include "common/config-manager.h"
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namespace Common {
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DECLARE_SINGLETON(Nancy::State::Credits);
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}
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namespace Nancy {
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namespace State {
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void Credits::process() {
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switch (_state) {
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case kInit:
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init();
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// fall through
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case kRun:
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run();
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break;
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}
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}
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void Credits::onStateEnter(const NancyState::NancyState prevState) {
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// Handle returning from the GMM
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if (prevState == NancyState::kPause) {
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g_nancy->_sound->pauseSound(_creditsData->sound, false);
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}
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}
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bool Credits::onStateExit(const NancyState::NancyState nextState) {
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// Handle the GMM being called
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if (nextState == NancyState::kPause) {
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g_nancy->_sound->pauseSound(_creditsData->sound, true);
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return false;
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} else {
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return true;
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}
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}
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void Credits::init() {
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_creditsData = GetEngineData(CRED);
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assert(_creditsData);
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_background.init(_creditsData->imageName);
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_textSurface.moveTo(_creditsData->textScreenPosition);
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drawTextSurface(0);
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_textSurface._drawSurface.create(_fullTextSurface, _textSurface.getBounds());
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_textSurface.init();
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g_nancy->_sound->stopSound("MSND");
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g_nancy->_sound->loadSound(_creditsData->sound);
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g_nancy->_sound->playSound(_creditsData->sound);
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_background.registerGraphics();
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_textSurface.registerGraphics();
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g_nancy->setMouseEnabled(false);
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_state = kRun;
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}
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void Credits::run() {
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NancyInput input = g_nancy->_input->getInput();
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if (input.input & NancyInput::kLeftMouseButtonDown) {
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_state = kInit;
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g_nancy->_sound->stopSound(_creditsData->sound);
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g_nancy->setMouseEnabled(true);
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_fullTextSurface.free();
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if (!ConfMan.hasKey("original_menus") || ConfMan.getBool("original_menus")) {
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g_nancy->setState(NancyState::kMainMenu);
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return;
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}
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Common::Event ev;
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ev.type = Common::EVENT_RETURN_TO_LAUNCHER;
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g_system->getEventManager()->pushEvent(ev);
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return;
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}
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Time currentTime = g_nancy->getTotalPlayTime();
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if (currentTime >= _nextUpdateTime) {
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_nextUpdateTime = currentTime + _creditsData->updateTime;
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Common::Rect newSrc = _textSurface.getScreenPosition();
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newSrc.moveTo(_textSurface._drawSurface.getOffsetFromOwner());
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newSrc.translate(0, _creditsData->pixelsToScroll);
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if (newSrc.bottom > _fullTextSurface.h) {
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newSrc.moveTo(Common::Point());
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if (_creditsData->textNames.size() > 1) {
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drawTextSurface(_currentTextImage == _creditsData->textNames.size() - 1 ? 0 : _currentTextImage + 1);
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}
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}
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_textSurface._drawSurface.create(_fullTextSurface, newSrc);
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_textSurface.setVisible(true);
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}
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}
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void Credits::drawTextSurface(uint id) {
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Graphics::ManagedSurface image;
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uint surfaceHeight = _textSurface.getBounds().height();
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g_nancy->_resource->loadImage(_creditsData->textNames[id], image);
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_fullTextSurface.create(image.w, image.h + (surfaceHeight * 2), g_nancy->_graphics->getInputPixelFormat());
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_fullTextSurface.setTransparentColor(g_nancy->_graphics->getTransColor());
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_fullTextSurface.clear(_fullTextSurface.getTransparentColor());
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_fullTextSurface.blitFrom(image, Common::Point(0, surfaceHeight));
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if (image.hasPalette()) {
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uint8 palette[256 * 3];
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image.grabPalette(palette, 0, 256);
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_fullTextSurface.setPalette(palette, 0, 256);
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}
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_currentTextImage = id;
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}
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} // End of namespace State
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} // End of namespace Nancy
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