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engines/nancy/action/actionmanager.h
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90
engines/nancy/action/actionmanager.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef NANCY_ACTION_ACTIONMANAGER_H
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#define NANCY_ACTION_ACTIONMANAGER_H
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#include "common/array.h"
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namespace Common {
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class Serializer;
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class SeekableReadStream;
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}
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namespace Nancy {
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class NancyEngine;
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class NancyConsole;
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struct NancyInput;
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namespace State {
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class Scene;
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}
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namespace Action {
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class ActionRecord;
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struct DependencyRecord;
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// The class that handles ActionRecords and their execution
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class ActionManager {
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friend class Nancy::State::Scene;
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friend class Nancy::NancyConsole;
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public:
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static const byte kCursInvHolding = 0;
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static const byte kCursInvNotHolding = 1;
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static const byte kCursStandard = 254;
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ActionManager() {}
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virtual ~ActionManager();
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void handleInput(NancyInput &input);
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void processActionRecords();
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void processDependency(DependencyRecord &dep, ActionRecord &record, bool doNotCheckCursor);
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void addNewActionRecord(Common::SeekableReadStream &inputData);
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Common::Array<ActionRecord *> &getActionRecords() { return _records; }
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ActionRecord *getActionRecord(uint id) { if (id < _records.size()) return _records[id]; else return nullptr;}
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void clearActionRecords();
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void onPause(bool pause);
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void synchronize(Common::Serializer &serializer);
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protected:
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static ActionRecord *createActionRecord(uint16 type, Common::SeekableReadStream *recordStream = nullptr);
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static ActionRecord *createAndLoadNewRecord(Common::SeekableReadStream &inputData);
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void synchronizeMovieWithSound();
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void debugDrawHotspots();
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Common::Array<ActionRecord *> _records;
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bool _recordsWereExecuted = false; // Used for kDefaultAR dependency
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Common::Array<ActionRecord *> _activatedRecordsThisFrame;
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};
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} // End of namespace Action
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} // End of namespace Nancy
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#endif // NANCY_ACTION_ACTIONMANAGER_H
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