Initial commit

This commit is contained in:
2026-02-02 04:50:13 +01:00
commit 5b11698731
22592 changed files with 7677434 additions and 0 deletions

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in vec2 Texcoord;
OUTPUT
uniform UBOOL textured;
uniform vec4 color;
uniform sampler2D tex;
void main() {
outColor = color;
if (UBOOL_TEST(textured))
outColor = outColor * texture(tex, Texcoord);
}

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in vec2 position;
in vec2 texcoord;
uniform vec2 texOffsetXY;
uniform vec2 texSizeWH;
uniform vec2 verOffsetXY;
uniform vec2 verSizeWH;
uniform UBOOL flipY;
out vec2 Texcoord;
void main() {
Texcoord = texOffsetXY + texcoord * texSizeWH;
// Coordinates are [0.0;1.0], transform to [-1.0; 1.0]
vec2 pos = verOffsetXY + position * verSizeWH;
pos.x = pos.x * 2.0 - 1.0;
pos.y = -1.0 * (pos.y * 2.0 - 1.0);
if (UBOOL_TEST(flipY)) {
pos.y *= -1.0;
}
gl_Position = vec4(pos, 0.0, 1.0);
}

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in vec2 Texcoord;
OUTPUT
uniform sampler2D tex;
void main() {
outColor = texture(tex, Texcoord);
}

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in vec3 position;
in vec2 texcoord;
uniform float texScale;
uniform mat4 mvpMatrix;
out vec2 Texcoord;
void main() {
Texcoord = texcoord * texScale;
gl_Position = mvpMatrix * vec4(position, 1.0);
}

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in vec2 Texcoord;
OUTPUT
uniform sampler2D tex;
void main() {
outColor = texture(tex, Texcoord);
}

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in vec2 position;
in vec2 texcoord;
out vec2 Texcoord;
void main() {
Texcoord = texcoord;
// Coordinates are [0.0;1.0], transform to [-1.0; 1.0]
vec2 pos = position;
pos.x = pos.x * 2.0 - 1.0;
pos.y = -1.0 * (pos.y * 2.0 - 1.0);
gl_Position = vec4(pos, 0.0, 1.0);
}