Initial commit
This commit is contained in:
189
engines/myst3/movie.h
Normal file
189
engines/myst3/movie.h
Normal file
@@ -0,0 +1,189 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef MOVIE_H_
|
||||
#define MOVIE_H_
|
||||
|
||||
#include "engines/myst3/gfx.h"
|
||||
#include "engines/myst3/node.h"
|
||||
|
||||
#include "math/vector3d.h"
|
||||
#include "video/bink_decoder.h"
|
||||
|
||||
namespace Myst3 {
|
||||
|
||||
class Myst3Engine;
|
||||
class Texture;
|
||||
class Subtitles;
|
||||
|
||||
class Movie : public Drawable {
|
||||
public:
|
||||
Movie(Myst3Engine *vm, uint16 id);
|
||||
virtual ~Movie();
|
||||
|
||||
void draw() override;
|
||||
void drawOverlay() override;
|
||||
|
||||
/** Increase or decrease the movie's pause level by one */
|
||||
void pause(bool pause);
|
||||
|
||||
uint16 getId() { return _id; }
|
||||
bool isVideoLoaded() {return _bink.isVideoLoaded(); }
|
||||
void setPosU(int32 v) { _posU = v; }
|
||||
void setPosV(int32 v) { _posV = v; }
|
||||
void setForce2d(bool b);
|
||||
void setForceOpaque(bool b) { _forceOpaque = b; }
|
||||
void setStartFrame(int32 v);
|
||||
void setEndFrame(int32 v);
|
||||
void setVolume(int32 v) { _volume = v; }
|
||||
|
||||
protected:
|
||||
Myst3Engine *_vm;
|
||||
|
||||
uint16 _id;
|
||||
Subtitles *_subtitles;
|
||||
|
||||
Math::Vector3d _pTopLeft;
|
||||
Math::Vector3d _pBottomLeft;
|
||||
Math::Vector3d _pBottomRight;
|
||||
Math::Vector3d _pTopRight;
|
||||
|
||||
bool _force2d;
|
||||
bool _forceOpaque;
|
||||
int32 _posU;
|
||||
int32 _posV;
|
||||
|
||||
Video::BinkDecoder _bink;
|
||||
Texture *_texture;
|
||||
|
||||
int32 _startFrame;
|
||||
int32 _endFrame;
|
||||
|
||||
int32 _volume;
|
||||
|
||||
bool _additiveBlending;
|
||||
int32 _transparency;
|
||||
|
||||
int32 adjustFrameForRate(int32 frame, bool dataToBink);
|
||||
void loadPosition(const ResourceDescription::VideoData &videoData);
|
||||
void drawNextFrameToTexture();
|
||||
|
||||
void draw2d();
|
||||
void draw3d();
|
||||
};
|
||||
|
||||
class ScriptedMovie : public Movie {
|
||||
public:
|
||||
ScriptedMovie(Myst3Engine *vm, uint16 id);
|
||||
virtual ~ScriptedMovie();
|
||||
|
||||
void draw() override;
|
||||
void drawOverlay() override;
|
||||
virtual void update();
|
||||
|
||||
void setEndFrameVar(uint16 v) { _endFrameVar = v; }
|
||||
void setNextFrameReadVar(uint16 v) { _nextFrameReadVar = v; }
|
||||
void setNextFrameWriteVar(uint16 v) { _nextFrameWriteVar = v; }
|
||||
void setPlayingVar(uint16 v) { _playingVar = v; }
|
||||
void setPosUVar(uint16 v) { _posUVar = v; }
|
||||
void setPosVVar(uint16 v) { _posVVar = v; }
|
||||
void setVolumeVar(uint16 v) { _volumeVar = v; }
|
||||
void setStartFrameVar(uint16 v) { _startFrameVar = v; }
|
||||
void setCondition(int16 condition) { _condition = condition; }
|
||||
void setConditionBit(int16 cb) { _conditionBit = cb; }
|
||||
void setDisableWhenComplete(bool upd) { _disableWhenComplete = upd; }
|
||||
void setLoop(bool loop) { _loop = loop; }
|
||||
void setScriptDriven(bool b) { _scriptDriven = b; }
|
||||
void setSoundHeading(uint16 v) { _soundHeading = v; }
|
||||
void setSoundAttenuation(uint16 v) { _soundAttenuation = v; }
|
||||
void setAdditiveBlending(bool b) { _additiveBlending = b; }
|
||||
void setTransparency(int32 v) { _transparency = v; }
|
||||
void setTransparencyVar(uint16 v) { _transparencyVar = v; }
|
||||
|
||||
protected:
|
||||
bool _enabled;
|
||||
bool _loop;
|
||||
bool _disableWhenComplete;
|
||||
bool _scriptDriven;
|
||||
bool _isLastFrame;
|
||||
|
||||
int16 _condition;
|
||||
uint16 _conditionBit;
|
||||
|
||||
uint16 _startFrameVar;
|
||||
uint16 _endFrameVar;
|
||||
uint16 _posUVar;
|
||||
uint16 _posVVar;
|
||||
uint16 _volumeVar;
|
||||
|
||||
uint32 _soundHeading;
|
||||
uint32 _soundAttenuation;
|
||||
|
||||
uint16 _nextFrameReadVar;
|
||||
uint16 _nextFrameWriteVar;
|
||||
|
||||
uint16 _playingVar;
|
||||
|
||||
uint16 _transparencyVar;
|
||||
|
||||
void updateVolume();
|
||||
};
|
||||
|
||||
class SimpleMovie : public Movie {
|
||||
public:
|
||||
SimpleMovie(Myst3Engine *vm, uint16 id);
|
||||
virtual ~SimpleMovie();
|
||||
|
||||
void update();
|
||||
bool endOfVideo();
|
||||
|
||||
void playStartupSound();
|
||||
void refreshAmbientSounds();
|
||||
|
||||
void setSynchronized(bool b) { _synchronized = b; }
|
||||
|
||||
void play();
|
||||
|
||||
private:
|
||||
bool _synchronized;
|
||||
uint _startEngineTick;
|
||||
};
|
||||
|
||||
// Used by the projectors on J'nanin, see puzzle #14
|
||||
class ProjectorMovie : public ScriptedMovie {
|
||||
public:
|
||||
ProjectorMovie(Myst3Engine *vm, uint16 id, Graphics::Surface *background);
|
||||
virtual ~ProjectorMovie();
|
||||
|
||||
void update();
|
||||
|
||||
private:
|
||||
Graphics::Surface *_background;
|
||||
Graphics::Surface *_frame;
|
||||
|
||||
static const uint kBlurIterations = 30;
|
||||
uint8 _blurTableX[kBlurIterations];
|
||||
uint8 _blurTableY[kBlurIterations];
|
||||
};
|
||||
|
||||
} // End of namespace Myst3
|
||||
|
||||
#endif // MOVIE_H_
|
||||
Reference in New Issue
Block a user