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engines/myst3/metaengine.cpp
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187
engines/myst3/metaengine.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "engines/advancedDetector.h"
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#include "engines/myst3/database.h"
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#include "engines/myst3/gfx.h"
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#include "engines/myst3/state.h"
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#include "engines/myst3/detection.h"
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#include "common/config-manager.h"
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#include "common/savefile.h"
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#include "common/translation.h"
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#include "graphics/scaler.h"
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namespace Myst3{
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static const ADExtraGuiOptionsMap optionsList[] = {
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{
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GAMEOPTION_WIDESCREEN_MOD,
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{
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_s("Widescreen mod"),
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_s("Enable widescreen rendering in fullscreen mode."),
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"widescreen_mod",
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false,
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0,
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0
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}
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},
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AD_EXTRA_GUI_OPTIONS_TERMINATOR
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};
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class Myst3MetaEngine : public AdvancedMetaEngine<Myst3GameDescription> {
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public:
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const char *getName() const override {
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return "myst3";
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}
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const ADExtraGuiOptionsMap *getAdvancedExtraGuiOptions() const override {
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return optionsList;
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}
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bool hasFeature(MetaEngineFeature f) const override {
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return (f == kSupportsListSaves) ||
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(f == kSupportsDeleteSave) ||
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(f == kSupportsLoadingDuringStartup) ||
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(f == kSavesSupportMetaInfo) ||
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(f == kSavesSupportThumbnail) ||
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(f == kSavesSupportCreationDate) ||
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(f == kSavesSupportPlayTime);
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}
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SaveStateList listSaves(const char *target) const override {
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Common::Platform platform = Common::parsePlatform(ConfMan.get("platform", target));
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Common::StringArray filenames = Saves::list(g_system->getSavefileManager(), platform);
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SaveStateList saveList;
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for (uint32 i = 0; i < filenames.size(); i++)
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// Since slots are ignored when saving, we always return slot 0
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// as an unused slot to optimise the autosave process
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saveList.push_back(SaveStateDescriptor(this, i + 1, filenames[i]));
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return saveList;
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}
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SaveStateDescriptor getSaveDescription(const char *target, int slot) const {
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SaveStateList saves = listSaves(target);
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SaveStateDescriptor description;
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for (uint32 i = 0; i < saves.size(); i++) {
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if (saves[i].getSaveSlot() == slot) {
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description = saves[i];
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}
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}
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return description;
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}
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SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override {
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SaveStateDescriptor saveInfos = getSaveDescription(target, slot);
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if (saveInfos.getDescription().empty()) {
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// Unused slot
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return SaveStateDescriptor();
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}
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// Open save
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Common::InSaveFile *saveFile = g_system->getSavefileManager()->openForLoading(saveInfos.getDescription());
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if (!saveFile) {
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warning("Unable to open file %s for reading, slot %d", saveInfos.getDescription().encode().c_str(), slot);
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return SaveStateDescriptor();
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}
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// Read state data
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Common::Serializer s = Common::Serializer(saveFile, nullptr);
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GameState::StateData data;
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data.syncWithSaveGame(s);
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// Read and resize the thumbnail
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Graphics::Surface *saveThumb = GameState::readThumbnail(saveFile);
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Graphics::Surface *guiThumb = GameState::resizeThumbnail(saveThumb, kThumbnailWidth, kThumbnailHeight1);
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saveThumb->free();
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delete saveThumb;
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// Set metadata
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saveInfos.setThumbnail(guiThumb);
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saveInfos.setPlayTime(data.secondsPlayed * 1000);
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if (data.saveYear != 0) {
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saveInfos.setSaveDate(data.saveYear, data.saveMonth, data.saveDay);
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saveInfos.setSaveTime(data.saveHour, data.saveMinute);
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}
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if (data.saveDescription != "") {
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saveInfos.setDescription(data.saveDescription);
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}
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if (s.getVersion() >= 150) {
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saveInfos.setAutosave(data.isAutosave);
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}
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delete saveFile;
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return saveInfos;
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}
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bool removeSaveState(const char *target, int slot) const override {
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SaveStateDescriptor saveInfos = getSaveDescription(target, slot);
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return g_system->getSavefileManager()->removeSavefile(saveInfos.getDescription());
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}
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int getMaximumSaveSlot() const override {
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return 999;
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}
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Common::Error createInstance(OSystem *syst, Engine **engine, const Myst3GameDescription *desc) const override;
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// TODO: Add getSavegameFile()
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};
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Common::Error Myst3MetaEngine::createInstance(OSystem *syst, Engine **engine, const Myst3GameDescription *desc) const {
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*engine = new Myst3Engine(syst,desc);
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return Common::kNoError;
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}
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Common::Platform Myst3Engine::getPlatform() const {
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return _gameDescription->desc.platform;
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}
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Common::Language Myst3Engine::getGameLanguage() const {
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return _gameDescription->desc.language;
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}
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uint32 Myst3Engine::getGameLocalizationType() const {
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return _gameDescription->flags & kGameLocalizationTypeMask;
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}
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uint32 Myst3Engine::getGameLayoutType() const {
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return _gameDescription->flags & kGameLayoutTypeMask;
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}
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} // End of namespace Myst3
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#if PLUGIN_ENABLED_DYNAMIC(MYST3)
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REGISTER_PLUGIN_DYNAMIC(MYST3, PLUGIN_TYPE_ENGINE, Myst3::Myst3MetaEngine);
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#else
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REGISTER_PLUGIN_STATIC(MYST3, PLUGIN_TYPE_ENGINE, Myst3::Myst3MetaEngine);
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#endif
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