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engines/mutationofjb/tasks/conversationtask.h
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71
engines/mutationofjb/tasks/conversationtask.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "mutationofjb/commands/talkcommand.h"
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#include "mutationofjb/conversationlinelist.h"
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#include "mutationofjb/gamedata.h"
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#include "mutationofjb/tasks/task.h"
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#include "mutationofjb/widgets/conversationwidget.h"
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namespace MutationOfJB {
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class SayTask;
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class ScriptExecutionContext;
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class ConversationTask : public Task, public ConversationWidgetCallback {
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public:
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ConversationTask(uint8 sceneId, const ConversationInfo &convInfo, TalkCommand::Mode mode) : _sceneId(sceneId), _convInfo(convInfo), _mode(mode), _currentGroupIndex(0), _currentItem(nullptr), _substate(IDLE), _haveChoices(false), _innerExecCtx(nullptr) {}
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~ConversationTask() override {}
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void start() override;
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void update() override;
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void onChoiceClicked(ConversationWidget *, int response, uint32 data) override;
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private:
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void showChoicesOrPick();
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const ConversationInfo::ItemGroup &getCurrentGroup() const;
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void finish();
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void startExtra();
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void gotoNextGroup();
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void createSayTasks(const ConversationLineList::Line *line);
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uint8 getSpeechColor(const ConversationLineList::Speech &speech);
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uint8 _sceneId;
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const ConversationInfo &_convInfo;
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TalkCommand::Mode _mode;
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uint _currentGroupIndex;
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const ConversationInfo::Item *_currentItem;
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TaskPtr _sayTask;
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enum Substate {
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IDLE,
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SAYING_QUESTION,
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SAYING_RESPONSE,
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SAYING_NO_QUESTIONS,
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RUNNING_EXTRA
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};
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Substate _substate;
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bool _haveChoices;
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ScriptExecutionContext *_innerExecCtx;
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};
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}
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