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engines/mutationofjb/commands/conditionalcommand.h
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61
engines/mutationofjb/commands/conditionalcommand.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef MUTATIONOFJB_CONDITIONALCOMMAND_H
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#define MUTATIONOFJB_CONDITIONALCOMMAND_H
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#include "mutationofjb/commands/command.h"
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#include "common/scummsys.h"
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#include "common/queue.h"
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namespace MutationOfJB {
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class ConditionalCommandParser : public CommandParser {
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public:
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ConditionalCommandParser(bool firstHash = false) : _firstHash(firstHash) {}
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void transition(ScriptParseContext &parseCtx, Command *oldCommand, Command *newCommand, CommandParser *newCommandParser) override;
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void finish(ScriptParseContext &parseCtx) override;
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protected:
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Common::Queue<char> _tags;
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private:
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bool _firstHash;
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};
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class ConditionalCommand : public Command {
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public:
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ConditionalCommand();
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Command *getTrueCommand() const;
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Command *getFalseCommand() const;
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void setTrueCommand(Command *command);
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void setFalseCommand(Command *command);
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Command *next() const override;
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protected:
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Command *_trueCommand;
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Command *_falseCommand;
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bool _cachedResult;
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};
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}
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#endif
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