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engines/mutationofjb/animationdecoder.cpp
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240
engines/mutationofjb/animationdecoder.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "mutationofjb/animationdecoder.h"
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#include "mutationofjb/encryptedfile.h"
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#include "mutationofjb/util.h"
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#include "common/debug.h"
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namespace MutationOfJB {
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AnimationDecoder::AnimationDecoder(const Common::Path &fileName) : _fileName(fileName), _fromFrame(-1), _toFrame(-1), _threshold(0xFF) {
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_surface.create(IMAGE_WIDTH, IMAGE_HEIGHT, Graphics::PixelFormat::createFormatCLUT8());
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_owningSurface = true;
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}
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AnimationDecoder::AnimationDecoder(const Common::Path &fileName, const Graphics::Surface &outSurface) : _fileName(fileName), _surface(outSurface), _owningSurface(false), _fromFrame(-1), _toFrame(-1), _threshold(0xFF) {}
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bool AnimationDecoder::decode(AnimationDecoderCallback *callback) {
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EncryptedFile file;
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file.open(_fileName);
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if (!file.isOpen()) {
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reportFileMissingError(_fileName.toString(Common::Path::kNativeSeparator).c_str());
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return false;
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}
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file.seek(0, SEEK_END);
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const int32 endPos = file.pos();
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// Skip header - we don't need it anyway.
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file.seek(0x80);
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int frameNo = 0;
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while (file.pos() != endPos) {
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// Record.
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const uint32 length = file.readUint32LE();
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const uint16 recordId = file.readUint16LE();
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const uint16 subrecords = file.readUint16LE();
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// Skip 8 empty bytes.
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file.seek(8, SEEK_CUR);
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// Subrecords.
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if (recordId == 0xF1FA) {
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if ((_fromFrame != -1 && frameNo < _fromFrame) || (_toFrame != -1 && frameNo > _toFrame)) {
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file.seek(length - 16, SEEK_CUR);
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} else {
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if (subrecords == 0) {
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if (callback) {
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callback->onFrame(frameNo, _surface); // Empty record, frame identical to the previous one.
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}
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} else {
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for (int i = 0; i < subrecords; ++i) {
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int32 filePos = file.pos();
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const uint32 subLength = file.readUint32LE();
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const uint16 type = file.readUint16LE();
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if (type == 0x0B) {
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loadPalette(file);
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if (callback) {
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callback->onPaletteUpdated(_palette);
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}
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} else if (type == 0x0F) {
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loadFullFrame(file, subLength - 6);
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if (callback) {
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callback->onFrame(frameNo, _surface);
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}
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} else if (type == 0x0C) {
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loadDiffFrame(file, subLength - 6);
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if (callback) {
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callback->onFrame(frameNo, _surface);
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}
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} else {
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debug("Unsupported record type %02X.", type);
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file.seek(subLength - 6, SEEK_CUR);
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}
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// Makes decoding more robust, because for some reason records might have extra data at the end.
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file.seek(filePos + subLength, SEEK_SET);
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}
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}
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}
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frameNo++;
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} else {
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file.seek(length - 16, SEEK_CUR);
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}
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}
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file.close();
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return true;
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}
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void AnimationDecoder::setPartialMode(int fromFrame, int toFrame, const Common::Rect &area, uint8 threshold) {
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_fromFrame = fromFrame;
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_toFrame = toFrame;
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_area = area;
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_threshold = threshold;
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}
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void AnimationDecoder::loadPalette(Common::SeekableReadStream &file) {
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uint16 packets = file.readUint16LE();
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const uint8 skipCount = file.readByte();
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int copyCount = file.readByte();
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if (copyCount == 0) {
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copyCount = PALETTE_COLORS;
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}
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while (packets--) {
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file.read(_palette + skipCount * 3, copyCount * 3);
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for (int j = skipCount * 3; j < (skipCount + copyCount) * 3; ++j) {
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_palette[j] <<= 2; // Uses 6-bit colors.
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}
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}
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}
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void AnimationDecoder::loadFullFrame(EncryptedFile &file, uint32 size) {
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uint8 *const pixels = reinterpret_cast<uint8 *>(_surface.getPixels());
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uint8 *ptr = pixels;
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uint32 readBytes = 0;
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uint32 lines = 0;
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while (readBytes != size) {
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if (lines == 200) {
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// Some full frames have an unknown byte at the end,
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// so break when we encounter all 200 lines.
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break;
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}
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uint8 no = file.readByte();
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readBytes++;
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while (no--) {
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uint8 n = file.readByte();
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readBytes++;
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if (n < 0x80) {
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// RLE - Copy color n times.
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uint8 color = file.readByte();
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readBytes++;
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while (n--) {
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*ptr++ = color;
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}
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} else {
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// Take next 0x100 - n bytes as they are.
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const uint32 rawlen = 0x100 - n;
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file.read(ptr, rawlen);
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readBytes += rawlen;
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ptr += rawlen;
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}
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}
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lines++;
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}
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}
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void AnimationDecoder::loadDiffFrame(EncryptedFile &file, uint32) {
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const uint16 firstLine = file.readUint16LE();
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const uint16 numLines = file.readUint16LE();
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for (uint16 line = firstLine; line < firstLine + numLines; ++line) {
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uint8 *imageData = reinterpret_cast<uint8 *>(_surface.getBasePtr(0, line));
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uint16 lineOffset = 0;
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// Optimization for skipping the whole line if outside of confined area.
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const bool skipLineOutput = !_area.isEmpty() && (line < _area.top || line >= _area.bottom);
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uint8 buf[0x80];
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uint8 runs = file.readByte();
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while (runs--) {
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uint8 localOffset = file.readByte();
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uint8 num = file.readByte();
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imageData += localOffset;
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lineOffset += localOffset;
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if (num == 0) {
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// Ignore?
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debug("Zero RLE number found.");
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} else if (num < 0x80) {
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if (!skipLineOutput) {
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if (_area.isEmpty() && _threshold == 0xFF) {
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file.read(imageData, num);
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} else {
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file.read(buf, num);
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for (uint16 i = 0; i < num; i++) {
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if ((_area.isEmpty() || _area.contains(lineOffset + i, line)) && imageData[i] <= _threshold)
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imageData[i] = buf[i];
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}
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}
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} else {
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file.skip(num);
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}
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imageData += num;
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lineOffset += num;
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} else {
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const uint8 color = file.readByte();
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const int no = 0x100 - num;
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if (!skipLineOutput) {
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if (_area.isEmpty() && _threshold == 0xFF) {
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memset(imageData, color, no);
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} else {
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for (int i = 0; i < no; i++) {
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if ((_area.isEmpty() || _area.contains(lineOffset + i, line)) && imageData[i] <= _threshold)
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imageData[i] = color;
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}
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}
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}
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imageData += no;
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lineOffset += no;
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}
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}
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}
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}
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AnimationDecoder::~AnimationDecoder() {
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if (_owningSurface)
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_surface.free();
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}
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}
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