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engines/mtropolis/vthread.cpp
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243
engines/mtropolis/vthread.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "mtropolis/coroutines.h"
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#include "mtropolis/coroutine_manager.h"
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#include "mtropolis/vthread.h"
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namespace MTropolis {
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VThreadTaskData::VThreadTaskData() {
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}
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VThreadTaskData::~VThreadTaskData() {
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}
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VThreadStackChunk::VThreadStackChunk(size_t capacity)
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: _memory(nullptr), _size(capacity), _topFrame(nullptr) {
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_memory = static_cast<byte *>(malloc(capacity));
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if (!_memory)
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error("Out of memory");
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}
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VThreadStackChunk::VThreadStackChunk(VThreadStackChunk &&other)
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: _memory(other._memory), _size(other._size), _topFrame(other._topFrame) {
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other._memory = nullptr;
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other._size = 0;
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other._topFrame = nullptr;
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}
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VThreadStackChunk::~VThreadStackChunk() {
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if (_memory)
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free(_memory);
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}
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#ifdef MTROPOLIS_DEBUG_ENABLE
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void VThreadTaskData::debugInit(const char *name) {
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_debugName = name;
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}
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void VThreadTaskData::debugInspect(IDebugInspectionReport *report) const {
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}
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#endif
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VThread::VThread(ICoroutineManager *coroManager)
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: _numActiveStackChunks(0), _coroManager(coroManager) {
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}
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VThread::~VThread() {
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while (popFrame()) {
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}
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}
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VThreadState VThread::step() {
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while (hasTasks()) {
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VThreadStackFrame *frame = _stackChunks[_numActiveStackChunks - 1]._topFrame;
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VThreadState state = frame->data->execute(this);
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if (state != kVThreadReturn)
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return state;
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}
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return kVThreadReturn;
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}
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bool VThread::hasTasks() const {
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return _numActiveStackChunks > 0;
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}
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bool VThread::reserveFrameInChunk(VThreadStackChunk *chunk, size_t frameAlignment, size_t frameSize, VThreadStackFrame *&outFramePtr, size_t dataAlignment, size_t dataSize, void *&outDataPtr) {
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VThreadStackFrame *framePtr = nullptr;
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void *dataPtr = nullptr;
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uintptr address = 0;
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size_t bytesAvailable = 0;
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if (chunk->_topFrame) {
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address = reinterpret_cast<uintptr>(chunk->_topFrame);
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bytesAvailable = static_cast<size_t>(reinterpret_cast<const byte *>(chunk->_topFrame) - chunk->_memory);
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} else {
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address = reinterpret_cast<uintptr>(chunk->_memory + chunk->_size);
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bytesAvailable = chunk->_size;
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}
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if (bytesAvailable < dataSize)
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return false;
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bytesAvailable -= dataSize;
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address -= dataSize;
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size_t dataAlignPadding = static_cast<size_t>(address % dataAlignment);
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if (bytesAvailable < dataAlignPadding)
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return false;
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bytesAvailable -= dataAlignPadding;
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address -= dataAlignPadding;
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dataPtr = reinterpret_cast<void *>(address);
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if (bytesAvailable < frameSize)
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return false;
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bytesAvailable -= frameSize;
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address -= frameSize;
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size_t frameAlignPadding = static_cast<size_t>(address % frameAlignment);
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if (bytesAvailable < frameAlignPadding)
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return false;
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bytesAvailable -= frameAlignPadding;
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address -= frameAlignPadding;
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framePtr = reinterpret_cast<VThreadStackFrame *>(address);
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chunk->_topFrame = framePtr;
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outDataPtr = dataPtr;
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outFramePtr = framePtr;
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return true;
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}
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void VThread::reserveFrame(size_t frameAlignment, size_t frameSize, VThreadStackFrame *&outFramePtr, size_t dataAlignment, size_t dataSize, void *&outDataPtr, bool &outIsNewChunk) {
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// See if this fits in the last active chunk
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if (_numActiveStackChunks > 0) {
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VThreadStackChunk &lastChunk = _stackChunks[_numActiveStackChunks - 1];
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if (reserveFrameInChunk(&lastChunk, frameAlignment, frameSize, outFramePtr, dataAlignment, dataSize, outDataPtr)) {
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outIsNewChunk = false;
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return;
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}
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}
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// Didn't fit, this is the first one in the chunk
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size_t requiredSize = (frameAlignment - 1) + (dataAlignment - 1) + frameSize + dataSize;
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if (_numActiveStackChunks >= _stackChunks.size() || _stackChunks[_numActiveStackChunks]._size < requiredSize) {
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// Doesn't fit in the next chunk, deallocate the chunk and all subsequent chunks and reallocate
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const size_t kChunkMinSize = 1024 * 1024; // 1MB chunks
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size_t chunkSize = requiredSize;
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if (chunkSize < kChunkMinSize)
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chunkSize = kChunkMinSize;
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while (_stackChunks.size() > _numActiveStackChunks)
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_stackChunks.pop_back();
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_stackChunks.push_back(VThreadStackChunk(chunkSize));
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}
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VThreadStackChunk &lastChunk = _stackChunks[_numActiveStackChunks++];
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bool reservedOK = reserveFrameInChunk(&lastChunk, frameAlignment, frameSize, outFramePtr, dataAlignment, dataSize, outDataPtr);
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assert(reservedOK);
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(void)reservedOK;
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outIsNewChunk = true;
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}
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void VThread::pushCoroutineInternal(CompiledCoroutine **compiledCoroPtr, CoroutineCompileFunction_t compileFunction, bool isVoidReturn, const CoroutineParamsBase ¶ms, const CoroutineReturnValueRefBase &returnValueRef) {
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const CompiledCoroutine *compiledCoro = *compiledCoroPtr;
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if (compiledCoro == nullptr) {
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_coroManager->compileCoroutine(compiledCoroPtr, compileFunction, isVoidReturn);
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compiledCoro = *compiledCoroPtr;
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assert(compiledCoro);
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}
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pushCoroutineFrame(compiledCoro, params, returnValueRef);
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}
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VThreadTaskData *VThread::pushCoroutineFrame(const CompiledCoroutine *compiledCoro, const CoroutineParamsBase ¶ms, const CoroutineReturnValueRefBase &returnValueRef) {
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const size_t frameAlignment = alignof(VThreadStackFrame);
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size_t dataAlignment = 0;
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size_t dataSize = 0;
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compiledCoro->_getFrameParameters(dataSize, dataAlignment);
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VThreadStackFrame *prevFrame = nullptr;
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if (_numActiveStackChunks > 0)
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prevFrame = _stackChunks[_numActiveStackChunks - 1]._topFrame;
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VThreadStackFrame *framePtr = nullptr;
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void *dataPtr = nullptr;
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bool isNewChunk = false;
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reserveFrame(frameAlignment, sizeof(VThreadStackFrame), framePtr, dataAlignment, dataSize, dataPtr, isNewChunk);
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VThreadStackFrame *frame = new (framePtr) VThreadStackFrame();
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VThreadTaskData *frameData = compiledCoro->_frameConstructor(dataPtr, compiledCoro, params, returnValueRef);
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frame->data = frameData;
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frame->prevFrame = prevFrame;
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frame->isLastInChunk = isNewChunk;
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return frameData;
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}
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bool VThread::popFrame() {
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if (_numActiveStackChunks == 0)
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return false;
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VThreadStackChunk &lastChunk = _stackChunks[_numActiveStackChunks - 1];
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VThreadStackFrame *topFrame = lastChunk._topFrame;
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VThreadStackFrame *secondFrame = topFrame->prevFrame;
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bool isLastFrameInChunk = topFrame->isLastInChunk;
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if (isLastFrameInChunk) {
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lastChunk._topFrame = nullptr;
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_numActiveStackChunks--;
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} else {
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assert(reinterpret_cast<byte *>(secondFrame) >= lastChunk._memory);
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assert(reinterpret_cast<byte *>(secondFrame) < lastChunk._memory + lastChunk._size);
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lastChunk._topFrame = secondFrame;
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}
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topFrame->data->~VThreadTaskData();
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topFrame->~VThreadStackFrame();
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return true;
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}
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} // End of namespace MTropolis
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