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engines/mortevielle/menu.h
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123
engines/mortevielle/menu.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* This code is based on original Mortville Manor DOS source code
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* Copyright (c) 1987-1989 Lankhor
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*/
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#ifndef MORTEVIELLE_MENU_H
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#define MORTEVIELLE_MENU_H
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#include "common/rect.h"
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#include "common/str.h"
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namespace Mortevielle {
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class MortevielleEngine;
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enum {
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MENU_NONE = 0, MENU_INVENTORY = 1, MENU_MOVE = 2, MENU_ACTION = 3,
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MENU_SELF = 4, MENU_DISCUSS = 5, MENU_FILE = 6, MENU_SAVE = 7,
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MENU_LOAD = 8
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};
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const int OPCODE_NONE = 0;
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struct MenuItem {
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int _menuId;
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int _actionId;
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};
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class Menu {
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private:
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MortevielleEngine *_vm;
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byte _charArr[6][24];
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int _msg3;
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int _msg4;
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void util(Common::Point pos);
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void invert(int indx);
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void menuDown(int ii);
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public:
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Menu(MortevielleEngine *vm);
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bool _menuActive;
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bool _menuSelected;
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bool _multiTitle;
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bool _menuDisplayed;
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Common::String _inventoryStringArray[9];
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Common::String _moveStringArray[8];
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Common::String _actionStringArray[22];
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Common::String _selfStringArray[7];
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Common::String _discussStringArray[9];
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MenuItem _discussMenu[9];
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MenuItem _inventoryMenu[9];
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MenuItem _moveMenu[8];
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int _opcodeAttach;
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int _opcodeWait;
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int _opcodeForce;
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int _opcodeSleep;
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int _opcodeListen;
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int _opcodeEnter;
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int _opcodeClose;
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int _opcodeSearch;
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int _opcodeKnock;
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int _opcodeScratch;
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int _opcodeRead;
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int _opcodeEat;
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int _opcodePlace;
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int _opcodeOpen;
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int _opcodeTake;
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int _opcodeLook;
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int _opcodeSmell;
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int _opcodeSound;
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int _opcodeLeave;
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int _opcodeLift;
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int _opcodeTurn;
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int _opcodeSHide;
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int _opcodeSSearch;
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int _opcodeSRead;
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int _opcodeSPut;
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int _opcodeSLook;
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MenuItem _actionMenu[12];
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void readVerbNums(Common::File &f, int dataSize);
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void setText(MenuItem item, Common::String name);
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void setDestinationText(int roomId);
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void setInventoryText();
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void disableMenuItem(MenuItem item);
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void enableMenuItem(MenuItem item);
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void displayMenu();
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void drawMenu();
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void menuUp(int msgId);
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void eraseMenu();
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void updateMenu();
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void initMenu();
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void setSearchMenu();
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void unsetSearchMenu();
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};
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} // End of namespace Mortevielle
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#endif
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