Initial commit
This commit is contained in:
152
engines/mohawk/myst_stacks/selenitic.h
Normal file
152
engines/mohawk/myst_stacks/selenitic.h
Normal file
@@ -0,0 +1,152 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef MYST_SCRIPTS_SELENITIC_H
|
||||
#define MYST_SCRIPTS_SELENITIC_H
|
||||
|
||||
#include "common/scummsys.h"
|
||||
#include "common/util.h"
|
||||
#include "mohawk/myst_scripts.h"
|
||||
|
||||
namespace Mohawk {
|
||||
|
||||
class MystAreaImageSwitch;
|
||||
struct MystScriptEntry;
|
||||
|
||||
namespace MystStacks {
|
||||
|
||||
#define DECLARE_OPCODE(x) void x(uint16 var, const ArgumentsArray &args)
|
||||
|
||||
class Selenitic : public MystScriptParser {
|
||||
public:
|
||||
explicit Selenitic(MohawkEngine_Myst *vm);
|
||||
~Selenitic() override;
|
||||
|
||||
void disablePersistentScripts() override;
|
||||
void runPersistentScripts() override;
|
||||
|
||||
private:
|
||||
void setupOpcodes();
|
||||
uint16 getVar(uint16 var) override;
|
||||
void toggleVar(uint16 var) override;
|
||||
bool setVarValue(uint16 var, uint16 value) override;
|
||||
|
||||
uint16 getMap() override { return 9930; }
|
||||
|
||||
DECLARE_OPCODE(o_mazeRunnerMove);
|
||||
DECLARE_OPCODE(o_mazeRunnerSoundRepeat);
|
||||
DECLARE_OPCODE(o_soundReceiverSigma);
|
||||
DECLARE_OPCODE(o_soundReceiverRight);
|
||||
DECLARE_OPCODE(o_soundReceiverLeft);
|
||||
DECLARE_OPCODE(o_soundReceiverSource);
|
||||
DECLARE_OPCODE(o_mazeRunnerDoorButton);
|
||||
DECLARE_OPCODE(o_soundReceiverUpdateSound);
|
||||
DECLARE_OPCODE(o_soundLockMove);
|
||||
DECLARE_OPCODE(o_soundLockStartMove);
|
||||
DECLARE_OPCODE(o_soundLockEndMove);
|
||||
DECLARE_OPCODE(o_soundLockButton);
|
||||
DECLARE_OPCODE(o_soundReceiverEndMove);
|
||||
|
||||
DECLARE_OPCODE(o_mazeRunnerCompass_init);
|
||||
DECLARE_OPCODE(o_mazeRunnerWindow_init);
|
||||
DECLARE_OPCODE(o_mazeRunnerLight_init);
|
||||
DECLARE_OPCODE(o_soundReceiver_init);
|
||||
DECLARE_OPCODE(o_soundLock_init);
|
||||
DECLARE_OPCODE(o_mazeRunnerRight_init);
|
||||
DECLARE_OPCODE(o_mazeRunnerLeft_init);
|
||||
|
||||
enum SoundReceiverSpeed {
|
||||
kSoundReceiverSpeedStill = 0,
|
||||
kSoundReceiverSpeedSlow = 1,
|
||||
kSoundReceiverSpeedNormal = 5, // The original has this at 10
|
||||
kSoundReceiverSpeedFast = 10, // The original has this at 50 too fast!
|
||||
kSoundReceiverSpeedFaster = 13 // The original has this at 100, way too fast!
|
||||
};
|
||||
|
||||
void soundReceiver_run();
|
||||
|
||||
MystGameState::Selenitic &_state;
|
||||
|
||||
bool _soundReceiverRunning;
|
||||
bool _soundReceiverSigmaPressed; // 6
|
||||
MystAreaImageSwitch *_soundReceiverSources[5]; // 92 -> 108
|
||||
MystAreaImageSwitch *_soundReceiverCurrentSource; // 112
|
||||
uint16 *_soundReceiverPosition; // 116
|
||||
uint16 _soundReceiverDirection; // 120
|
||||
SoundReceiverSpeed _soundReceiverSpeed; // 122
|
||||
uint32 _soundReceiverStartTime; //124
|
||||
uint _soundReceiverNearBlinkCounter;
|
||||
MystAreaImageSwitch *_soundReceiverViewer; // 128
|
||||
MystAreaImageSwitch *_soundReceiverRightButton; // 132
|
||||
MystAreaImageSwitch *_soundReceiverLeftButton; // 136
|
||||
MystAreaImageSwitch *_soundReceiverAngle1; // 140
|
||||
MystAreaImageSwitch *_soundReceiverAngle2; // 144
|
||||
MystAreaImageSwitch *_soundReceiverAngle3; // 148
|
||||
MystAreaImageSwitch *_soundReceiverAngle4; // 152
|
||||
MystAreaImageSwitch *_soundReceiverSigmaButton; // 156
|
||||
|
||||
static const uint16 _mazeRunnerMap[300][4];
|
||||
static const uint8 _mazeRunnerVideos[300][4];
|
||||
|
||||
uint16 _mazeRunnerPosition; // 56
|
||||
uint16 _mazeRunnerDirection; // 58
|
||||
MystAreaImageSwitch *_mazeRunnerWindow; // 68
|
||||
MystAreaImageSwitch *_mazeRunnerCompass; // 72
|
||||
MystAreaImageSwitch *_mazeRunnerLight; // 76
|
||||
MystAreaImageSwitch *_mazeRunnerRightButton; // 80
|
||||
MystAreaImageSwitch *_mazeRunnerLeftButton; // 84
|
||||
bool _mazeRunnerDoorOpened; // 160
|
||||
|
||||
uint16 _soundLockSoundId;
|
||||
MystAreaSlider *_soundLockSlider1; // 164
|
||||
MystAreaSlider *_soundLockSlider2; // 168
|
||||
MystAreaSlider *_soundLockSlider3; // 172
|
||||
MystAreaSlider *_soundLockSlider4; // 176
|
||||
MystAreaSlider *_soundLockSlider5; // 180
|
||||
MystAreaImageSwitch *_soundLockButton; // 184
|
||||
|
||||
void soundReceiverLeftRight(uint direction);
|
||||
void soundReceiverUpdate();
|
||||
void soundReceiverSetSubimageRect() const;
|
||||
void soundReceiverDrawView();
|
||||
void soundReceiverDrawAngle();
|
||||
void soundReceiverIncreaseSpeed();
|
||||
void soundReceiverUpdateSound();
|
||||
uint16 soundReceiverCurrentSound(uint16 source, uint16 position);
|
||||
void soundReceiverSolution(uint16 source, uint16 &solution, bool &enabled);
|
||||
|
||||
uint16 soundLockCurrentSound(uint16 position, bool pixels);
|
||||
MystAreaSlider *soundLockSliderFromVar(uint16 var);
|
||||
void soundLockCheckSolution(MystAreaSlider *slider, uint16 value, uint16 solution, bool &solved);
|
||||
|
||||
bool mazeRunnerForwardAllowed(uint16 position);
|
||||
void mazeRunnerUpdateCompass();
|
||||
void mazeRunnerPlaySoundHelp();
|
||||
void mazeRunnerPlayVideo(uint16 video, uint16 pos);
|
||||
void mazeRunnerBacktrack(uint16 &oldPosition);
|
||||
};
|
||||
|
||||
} // End of namespace MystStacks
|
||||
}
|
||||
|
||||
#undef DECLARE_OPCODE
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user