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engines/mohawk/myst_stacks/demo.h
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66
engines/mohawk/myst_stacks/demo.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef MYST_SCRIPTS_DEMO_H
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#define MYST_SCRIPTS_DEMO_H
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#include "common/scummsys.h"
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#include "common/util.h"
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#include "mohawk/myst_stacks/intro.h"
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namespace Mohawk {
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struct MystScriptEntry;
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namespace MystStacks {
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#define DECLARE_OPCODE(x) void x(uint16 var, const ArgumentsArray &args)
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class Demo : public Intro {
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public:
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explicit Demo(MohawkEngine_Myst *vm);
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~Demo() override;
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void disablePersistentScripts() override;
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void runPersistentScripts() override;
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private:
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void setupOpcodes();
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DECLARE_OPCODE(o_stopIntro);
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DECLARE_OPCODE(o_fadeFromBlack);
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DECLARE_OPCODE(o_fadeToBlack);
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DECLARE_OPCODE(o_returnToMenu_init);
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bool _returnToMenuRunning;
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uint16 _returnToMenuStep; // 42
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uint32 _returnToMenuNextTime; // 6
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void returnToMenu_run();
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};
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} // End of namespace MystStacks
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} // End of namespace Mohawk
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#undef DECLARE_OPCODE
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#endif
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