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325
engines/mm/xeen/worldofxeen/worldofxeen_menu.h
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325
engines/mm/xeen/worldofxeen/worldofxeen_menu.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef XEEN_WORLDOFXEEN_WORLDOFXEEN_MENU_H
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#define XEEN_WORLDOFXEEN_WORLDOFXEEN_MENU_H
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#include "mm/xeen/xeen.h"
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#include "mm/xeen/dialogs/dialogs.h"
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#include "common/array.h"
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namespace MM {
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namespace Xeen {
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namespace WorldOfXeen {
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class MenuContainerDialog;
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class MainMenuContainer {
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private:
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uint _animateCtr;
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uint _frameCount;
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Common::Array<SpriteResource> _backgroundSprites;
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MenuContainerDialog *_dialog;
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protected:
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/**
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* Draws the main menu background
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*/
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void draw();
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/**
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* Called when the menu screen is first shown
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*/
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virtual void display() = 0;
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/**
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* Shows the main menu dialog
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*/
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virtual void showMenuDialog() = 0;
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public:
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/**
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* Show the main menu for the correct game
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*/
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static void show();
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public:
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/**
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* Constructor
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*/
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MainMenuContainer(const char *spritesName1, const char *spritesName2 = nullptr, const char *spritesName3 = nullptr);
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/**
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* Destructor
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*/
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virtual ~MainMenuContainer();
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/**
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* Execute the menu
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*/
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void execute();
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/**
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* Sets the dialog being displayed in the menu
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*/
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void setOwner(MenuContainerDialog *dlalog) {
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_dialog = dlalog;
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}
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};
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class CloudsMainMenuContainer : public MainMenuContainer {
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protected:
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/**
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* Called when the menu screen is first shown
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*/
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void display() override;
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/**
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* Shows the main menu dialog
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*/
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void showMenuDialog() override;
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public:
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CloudsMainMenuContainer();
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};
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class DarkSideMainMenuContainer : public MainMenuContainer {
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private:
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SpriteResource _background;
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protected:
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/**
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* Called when the menu screen is first shown
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*/
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void display() override;
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/**
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* Shows the main menu dialog
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*/
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void showMenuDialog() override;
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public:
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DarkSideMainMenuContainer();
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};
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class WorldOfXeenMainMenuContainer : public MainMenuContainer {
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protected:
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/**
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* Called when the menu screen is first shown
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*/
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void display() override;
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/**
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* Shows the main menu dialog
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*/
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void showMenuDialog() override;
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public:
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WorldOfXeenMainMenuContainer();
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};
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class WorldOfXeenCDMainMenuContainer : public MainMenuContainer {
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protected:
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/**
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* Called when the menu screen is first shown
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*/
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void display() override;
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/**
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* Shows the main menu dialog
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*/
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void showMenuDialog() override;
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public:
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WorldOfXeenCDMainMenuContainer();
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};
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class MenuContainerDialog : public ButtonContainer {
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protected:
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MainMenuContainer *_owner;
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public:
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bool _ttsVoiceText;
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public:
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/**
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* Constructor
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*/
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MenuContainerDialog(MainMenuContainer *owner) : ButtonContainer(g_vm), _owner(owner), _ttsVoiceText(true) {}
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/**
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* Destructor
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*/
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~MenuContainerDialog() override {
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_owner->setOwner(nullptr);
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}
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/**
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* Draws the dialog
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*/
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virtual void draw() = 0;
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/**
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* Handles events
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*/
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virtual bool handleEvents() = 0;
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};
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class MainMenuDialog : public MenuContainerDialog {
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public:
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/**
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* Constructor
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*/
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MainMenuDialog(MainMenuContainer *owner) : MenuContainerDialog(owner) {}
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/**
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* Destructor
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*/
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~MainMenuDialog() override {}
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/**
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* Draws the dialog
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*/
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void draw() override = 0;
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/**
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* Handles events
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*/
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bool handleEvents() override;
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};
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class CloudsMenuDialog : public MainMenuDialog {
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private:
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SpriteResource _buttonSprites;
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private:
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/**
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* Loads buttons for the dialog
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*/
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void loadButtons();
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public:
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/**
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* Constructor
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*/
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CloudsMenuDialog(MainMenuContainer *owner);
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/**
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* Destructor
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*/
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~CloudsMenuDialog() override;
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/**
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* Draws the dialog
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*/
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void draw() override;
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/**
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* Handles events
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*/
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bool handleEvents() override;
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};
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class DarkSideMenuDialog : public MainMenuDialog {
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private:
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SpriteResource _buttonSprites;
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bool _firstDraw;
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private:
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/**
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* Loads buttons for the dialog
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*/
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void loadButtons();
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public:
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/**
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* Constructor
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*/
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DarkSideMenuDialog(MainMenuContainer *owner);
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/**
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* Destructor
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*/
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~DarkSideMenuDialog() override;
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/**
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* Draws the dialog
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*/
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void draw() override;
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/**
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* Handles events
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*/
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bool handleEvents() override;
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};
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class WorldMenuDialog : public MainMenuDialog {
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private:
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SpriteResource _buttonSprites;
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private:
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/**
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* Loads buttons for the dialog
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*/
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void loadButtons();
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public:
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/**
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* Constructor
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*/
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WorldMenuDialog(MainMenuContainer *owner);
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/**
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* Destructor
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*/
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~WorldMenuDialog() override;
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/**
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* Draws the dialog
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*/
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void draw() override;
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/**
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* Handles events
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*/
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bool handleEvents() override;
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};
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class OtherOptionsDialog : public MenuContainerDialog {
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private:
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SpriteResource _buttonSprites;
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private:
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/**
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* Loads buttons for the dialog
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*/
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void loadButtons();
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public:
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/**
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* Constructor
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*/
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OtherOptionsDialog(MainMenuContainer *owner);
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/**
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* Destructor
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*/
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~OtherOptionsDialog() override;
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/**
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* Draws the dialog
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*/
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void draw() override;
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/**
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* Handles events
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*/
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bool handleEvents() override;
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};
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} // End of namespace WorldOfXeen
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} // End of namespace Xeen
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} // End of namespace MM
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#endif
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