Initial commit
This commit is contained in:
126
engines/mm/xeen/sprites.h
Normal file
126
engines/mm/xeen/sprites.h
Normal file
@@ -0,0 +1,126 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef XEEN_SPRITES_H
|
||||
#define XEEN_SPRITES_H
|
||||
|
||||
#include "mm/shared/xeen/sprites.h"
|
||||
#include "mm/shared/xeen/xsurface.h"
|
||||
|
||||
namespace MM {
|
||||
namespace Xeen {
|
||||
|
||||
using namespace Shared::Xeen;
|
||||
|
||||
class SpriteResource : public MM::Shared::Xeen::SpriteResource {
|
||||
private:
|
||||
/**
|
||||
* Draw the sprite onto a given window
|
||||
*/
|
||||
void draw(int windowNum, int frame, const Common::Point &destPos,
|
||||
const Common::Rect &bounds, uint flags = 0, int scale = 0);
|
||||
|
||||
public:
|
||||
SpriteResource() : Shared::Xeen::SpriteResource() {}
|
||||
SpriteResource(const Common::Path &filename) :
|
||||
Shared::Xeen::SpriteResource(filename) {}
|
||||
SpriteResource(const Common::Path &filename, int ccMode);
|
||||
|
||||
/**
|
||||
* Load a sprite resource from a given file
|
||||
*/
|
||||
void load(const Common::Path &filename) {
|
||||
Shared::Xeen::SpriteResource::load(filename);
|
||||
}
|
||||
|
||||
/**
|
||||
* Load a sprite resource from a given file and archive
|
||||
*/
|
||||
void load(const Common::Path &filename, int ccMode);
|
||||
|
||||
/**
|
||||
* Draw a sprite onto a surface
|
||||
* @param dest Destination surface
|
||||
* @param frame Frame number
|
||||
* @param destPos Destination position
|
||||
* @param flags Flags
|
||||
* @param scale Scale: 0=No scale, SCALE_ENLARGE=Enlarge it
|
||||
* 1..15 -> reduces the sprite: the higher, the smaller it'll be
|
||||
*/
|
||||
void draw(Shared::Xeen::XSurface &dest, int frame, const Common::Point &destPos,
|
||||
uint flags = 0, int scale = 0) {
|
||||
Shared::Xeen::SpriteResource::draw(dest, frame, destPos, flags, 0);
|
||||
}
|
||||
|
||||
/**
|
||||
* Draw the sprite onto the given surface
|
||||
* @param dest Destination surface
|
||||
* @param frame Frame number
|
||||
*/
|
||||
void draw(Shared::Xeen::XSurface &dest, int frame) {
|
||||
Shared::Xeen::SpriteResource::draw(dest, frame);
|
||||
}
|
||||
|
||||
/**
|
||||
* Draw the sprite onto a given surface
|
||||
*/
|
||||
void draw(Graphics::ManagedSurface *dest, int frame, const Common::Point &destPos) {
|
||||
Shared::Xeen::SpriteResource::draw(dest, frame, destPos);
|
||||
}
|
||||
|
||||
/**
|
||||
* Draw a sprite onto a specific window
|
||||
* @param dest Destination window
|
||||
* @param frame Frame number
|
||||
* @param destPos Destination position
|
||||
* @param flags Flags
|
||||
* @param scale Scale: 0=No scale, SCALE_ENLARGE=Enlarge it
|
||||
* 1..15 -> reduces the sprite: the higher, the smaller it'll be
|
||||
*/
|
||||
void draw(Window &dest, int frame, const Common::Point &destPos,
|
||||
uint flags = 0, int scale = 0);
|
||||
|
||||
/**
|
||||
* Draw the sprite onto the given window
|
||||
* @param windowIndex Destination window number
|
||||
* @param frame Frame number
|
||||
*/
|
||||
void draw(int windowIndex, int frame);
|
||||
|
||||
/**
|
||||
* Draw a sprite onto a given window
|
||||
* @param windowIndex Destination window number
|
||||
* @param frame Frame number
|
||||
* @param destPos Destination position
|
||||
* @param flags Flags
|
||||
* @param scale Scale: 0=No scale, SCALE_ENLARGE=Enlarge it
|
||||
* 1..15 -> reduces the sprite: the higher, the smaller it'll be
|
||||
*/
|
||||
void draw(int windowIndex, int frame, const Common::Point &destPos,
|
||||
uint flags = 0, int scale = 0);
|
||||
};
|
||||
|
||||
using namespace MM::Shared;
|
||||
|
||||
} // End of namespace Xeen
|
||||
} // End of namespace MM
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user