Initial commit
This commit is contained in:
229
engines/mm/xeen/files.h
Normal file
229
engines/mm/xeen/files.h
Normal file
@@ -0,0 +1,229 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef XEEN_FILES_H
|
||||
#define XEEN_FILES_H
|
||||
|
||||
#include "common/scummsys.h"
|
||||
#include "common/array.h"
|
||||
#include "common/file.h"
|
||||
#include "common/memstream.h"
|
||||
#include "common/savefile.h"
|
||||
#include "common/serializer.h"
|
||||
#include "common/str-array.h"
|
||||
#include "graphics/surface.h"
|
||||
#include "mm/shared/xeen/cc_archive.h"
|
||||
#include "mm/shared/xeen/file.h"
|
||||
|
||||
namespace MM {
|
||||
namespace Xeen {
|
||||
|
||||
using Shared::Xeen::BaseCCArchive;
|
||||
using Shared::Xeen::CCArchive;
|
||||
using Shared::Xeen::CCEntry;
|
||||
using Shared::Xeen::File;
|
||||
|
||||
class XeenEngine;
|
||||
class SaveArchive;
|
||||
class Party;
|
||||
class OutFile;
|
||||
class SavesManager;
|
||||
|
||||
#define SYNC_AS(SUFFIX,STREAM,TYPE,SIZE) \
|
||||
template<typename T> \
|
||||
void syncAs ## SUFFIX(T &val, Version minVersion = 0, Version maxVersion = kLastVersion) { \
|
||||
if (_version < minVersion || _version > maxVersion) \
|
||||
return; \
|
||||
if (_loadStream) \
|
||||
val = static_cast<TYPE>(_loadStream->read ## STREAM()); \
|
||||
else { \
|
||||
TYPE tmp = (TYPE)val; \
|
||||
_saveStream->write ## STREAM(tmp); \
|
||||
} \
|
||||
_bytesSynced += SIZE; \
|
||||
}
|
||||
|
||||
/*
|
||||
* Main resource manager
|
||||
*/
|
||||
class FileManager {
|
||||
public:
|
||||
int _ccNum = 0;
|
||||
CCArchive *_xeenCc = nullptr, *_darkCc = nullptr,
|
||||
*_introCc = nullptr;
|
||||
SaveArchive *_xeenSave = nullptr, *_darkSave = nullptr;
|
||||
BaseCCArchive *_currentArchive = nullptr;
|
||||
SaveArchive *_currentSave = nullptr;
|
||||
|
||||
public:
|
||||
/**
|
||||
* Constructor
|
||||
*/
|
||||
FileManager(XeenEngine *vm);
|
||||
|
||||
/**
|
||||
* Destructor
|
||||
*/
|
||||
~FileManager();
|
||||
|
||||
/**
|
||||
* Sets up the CC files
|
||||
* @returns Returns true if the setup was successful
|
||||
*/
|
||||
bool setup();
|
||||
|
||||
/**
|
||||
* Set which game side files to use
|
||||
* @param ccMode 0=Clouds, 1=Dark Side
|
||||
*/
|
||||
void setGameCc(int ccMode);
|
||||
|
||||
/**
|
||||
* Loads a save archive from a stream
|
||||
*/
|
||||
void load(Common::SeekableReadStream &stream);
|
||||
|
||||
/**
|
||||
* Saves a save archive to a savegame
|
||||
*/
|
||||
void save(Common::WriteStream &s);
|
||||
};
|
||||
|
||||
/**
|
||||
* SubWriteStream provides a way of compartmentalizing writing to a subsection of
|
||||
* a file. This is primarily useful for the pos() function which can, for example,
|
||||
* be used in asserts to ensure writing is being done at the correct offset within
|
||||
* the bounds of the structure being written.
|
||||
*/
|
||||
class SubWriteStream : virtual public Common::WriteStream {
|
||||
protected:
|
||||
Common::WriteStream *_parentStream;
|
||||
uint32 _begin;
|
||||
public:
|
||||
SubWriteStream(Common::WriteStream *parentStream) :
|
||||
_parentStream(parentStream), _begin(parentStream->pos()) {
|
||||
}
|
||||
|
||||
uint32 write(const void *dataPtr, uint32 dataSize) override {
|
||||
return _parentStream->write(dataPtr, dataSize);
|
||||
}
|
||||
bool flush() override { return _parentStream->flush(); }
|
||||
void finalize() override {}
|
||||
int64 pos() const override { return _parentStream->pos() - _begin; }
|
||||
};
|
||||
|
||||
class XeenSerializer : public Common::Serializer {
|
||||
private:
|
||||
Common::SeekableReadStream *_in;
|
||||
int _filesize;
|
||||
public:
|
||||
XeenSerializer(Common::SeekableReadStream *in, Common::WriteStream *out) :
|
||||
Common::Serializer(in, out), _in(in), _filesize(-1) {}
|
||||
|
||||
SYNC_AS(Sint8, Byte, int8, 1)
|
||||
|
||||
bool finished() {
|
||||
if (_in && _filesize == -1)
|
||||
_filesize = _in->size();
|
||||
return _in != nullptr && _in->pos() >= _filesize;
|
||||
}
|
||||
};
|
||||
|
||||
class SaveArchive : public BaseCCArchive {
|
||||
friend class OutFile;
|
||||
private:
|
||||
Party *_party;
|
||||
byte *_data;
|
||||
uint32 _dataSize;
|
||||
Common::HashMap<uint16, Common::MemoryWriteStreamDynamic *> _newData;
|
||||
public:
|
||||
SaveArchive(Party *party);
|
||||
~SaveArchive() override;
|
||||
|
||||
/**
|
||||
* Sets up the dynamic data for the game for a new game
|
||||
*/
|
||||
void reset(CCArchive *src);
|
||||
|
||||
/**
|
||||
* Archive implementation
|
||||
*/
|
||||
Common::SeekableReadStream *createReadStreamForMember(const Common::Path &path) const override;
|
||||
|
||||
/**
|
||||
* Archive implementation
|
||||
*/
|
||||
virtual Common::SeekableReadStream *createReadStreamForMember(uint16 id) const;
|
||||
|
||||
/**
|
||||
* Loads a save archive from a stream
|
||||
*/
|
||||
void load(Common::SeekableReadStream &stream);
|
||||
|
||||
/**
|
||||
* Saves a save archive to a savegame
|
||||
*/
|
||||
void save(Common::WriteStream &s);
|
||||
|
||||
/**
|
||||
* Load the character roster and party
|
||||
*/
|
||||
void loadParty();
|
||||
|
||||
/**
|
||||
* Sets a new resource entry
|
||||
*/
|
||||
void replaceEntry(uint16 id, const byte *data, size_t size);
|
||||
};
|
||||
|
||||
/**
|
||||
* Provides an interface to updating files within the in-memory save state
|
||||
*/
|
||||
class OutFile : public Common::WriteStream {
|
||||
private:
|
||||
SaveArchive *_archive;
|
||||
Common::Path _filename;
|
||||
Common::MemoryWriteStreamDynamic _backingStream;
|
||||
public:
|
||||
OutFile(const Common::Path &filename);
|
||||
OutFile(const Common::Path &filename, SaveArchive *archive);
|
||||
OutFile(const Common::Path &filename, int ccMode);
|
||||
|
||||
/**
|
||||
* Finishes any pending writes, pushing out the written data
|
||||
*/
|
||||
void finalize() override;
|
||||
|
||||
/**
|
||||
* Writes data
|
||||
*/
|
||||
uint32 write(const void *dataPtr, uint32 dataSize) override;
|
||||
|
||||
/**
|
||||
* Returns the current position
|
||||
*/
|
||||
int64 pos() const override;
|
||||
};
|
||||
|
||||
} // End of namespace Xeen
|
||||
} // End of namespace MM
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user