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203
engines/mm/shared/xeen/file.cpp
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203
engines/mm/shared/xeen/file.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "mm/shared/xeen/file.h"
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#ifdef ENABLE_XEEN
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#include "mm/xeen/files.h"
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#include "mm/xeen/xeen.h"
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#endif
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namespace MM {
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namespace Shared {
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namespace Xeen {
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File::File(const Common::Path &filename) {
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File::open(filename);
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}
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File::File(const Common::Path &filename, Common::Archive &archive) {
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File::open(filename, archive);
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}
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#ifdef ENABLE_XEEN
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File::File(const Common::Path &filename, int ccMode) {
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File::open(filename, ccMode);
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}
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#endif
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bool File::open(const Common::Path &filename) {
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#ifdef ENABLE_XEEN
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MM::Xeen::XeenEngine *engine = dynamic_cast<MM::Xeen::XeenEngine *>(g_engine);
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if (engine) {
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MM::Xeen::FileManager &fm = *engine->_files;
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if (!fm._currentSave || !Common::File::open(filename, *fm._currentSave)) {
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if (!fm._currentArchive || !Common::File::open(filename, *fm._currentArchive)) {
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// Could not find in current archive, so try intro.cc or in folder
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if (!Common::File::open(filename))
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error("Could not open file - %s", filename.toString(Common::Path::kNativeSeparator).c_str());
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}
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}
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} else {
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if (!Common::File::open(filename))
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error("Could not open file - %s", filename.toString(Common::Path::kNativeSeparator).c_str());
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}
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#else
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if (!Common::File::open(filename))
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error("Could not open file - %s", filename.toString(Common::Path::kNativeSeparator).c_str());
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#endif
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return true;
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}
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bool File::open(const Common::Path &filename, Common::Archive &archive) {
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if (!Common::File::open(filename, archive))
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error("Could not open file - %s", filename.toString(Common::Path::kNativeSeparator).c_str());
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return true;
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}
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#ifdef ENABLE_XEEN
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bool File::open(const Common::Path &filename, int ccMode) {
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MM::Xeen::XeenEngine *engine = dynamic_cast<MM::Xeen::XeenEngine *>(g_engine);
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assert(engine);
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MM::Xeen::FileManager &fm = *engine->_files;
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int oldNum = fm._ccNum;
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fm.setGameCc(ccMode);
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if (File::exists(filename, *fm._currentArchive))
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File::open(filename, *fm._currentArchive);
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else
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File::open(filename);
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fm.setGameCc(oldNum);
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return true;
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}
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void File::setCurrentArchive(int ccMode) {
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MM::Xeen::XeenEngine *engine = dynamic_cast<MM::Xeen::XeenEngine *>(g_engine);
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assert(engine);
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MM::Xeen::FileManager &fm = *engine->_files;
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switch (ccMode) {
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case 0:
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fm._currentArchive = fm._xeenCc;
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fm._currentSave = fm._xeenSave;
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break;
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case 1:
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fm._currentArchive = fm._darkCc;
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fm._currentSave = fm._darkSave;
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break;
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case 2:
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fm._currentArchive = fm._introCc;
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fm._currentSave = nullptr;
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break;
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default:
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break;
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}
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assert(fm._currentArchive);
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}
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#endif
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Common::String File::readString() {
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Common::String result;
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char c;
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while (pos() < size() && (c = (char)readByte()) != '\0')
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result += c;
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return result;
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}
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bool File::exists(const Common::Path &filename) {
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#ifdef ENABLE_XEEN
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MM::Xeen::XeenEngine *engine = dynamic_cast<MM::Xeen::XeenEngine *>(g_engine);
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if (engine) {
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MM::Xeen::FileManager &fm = *engine->_files;
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if (!fm._currentSave || !fm._currentSave->hasFile(filename)) {
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if (!fm._currentArchive->hasFile(filename)) {
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// Could not find in current archive, so try intro.cc or in folder
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return Common::File::exists(filename);
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}
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}
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return true;
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} else {
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return Common::File::exists(filename);
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}
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#else
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return Common::File::exists(filename);
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#endif
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}
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#ifdef ENABLE_XEEN
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bool File::exists(const Common::Path &filename, int ccMode) {
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MM::Xeen::XeenEngine *engine = dynamic_cast<MM::Xeen::XeenEngine *>(g_engine);
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assert(engine);
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MM::Xeen::FileManager &fm = *engine->_files;
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int oldNum = fm._ccNum;
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fm.setGameCc(ccMode);
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bool result = exists(filename);
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fm.setGameCc(oldNum);
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return result;
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}
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#endif
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bool File::exists(const Common::Path &filename, Common::Archive &archive) {
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return archive.hasFile(filename);
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}
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void File::syncBitFlags(Common::Serializer &s, bool *startP, bool *endP) {
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byte data = 0;
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int bitCounter = 0;
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for (bool *p = startP; p < endP; ++p, bitCounter = (bitCounter + 1) % 8) {
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if (bitCounter == 0) {
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if (s.isLoading() || p != startP)
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s.syncAsByte(data);
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if (s.isSaving())
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data = 0;
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}
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if (s.isLoading())
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*p = ((data >> bitCounter) & 1) != 0;
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else if (*p)
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data |= 1 << bitCounter;
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}
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if (s.isSaving())
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s.syncAsByte(data);
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}
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} // namespace Xeen
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} // namespace Shared
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} // namespace MM
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