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engines/mm/mm1/views_enh/text_view.cpp
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266
engines/mm/mm1/views_enh/text_view.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "mm/mm1/globals.h"
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#include "mm/mm1/gfx/gfx.h"
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#include "mm/mm1/views_enh/text_view.h"
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#include "mm/mm1/mm1.h"
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#include "mm/shared/utils/strings.h"
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namespace MM {
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namespace MM1 {
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namespace ViewsEnh {
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#define ROW_HEIGHT 9
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#define TEXT_COLOR 9
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TextView::TextView(const Common::String &name) :
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UIElement(name, g_engine) {
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}
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TextView::TextView(const Common::String &name, UIElement *owner) :
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UIElement(name, owner) {
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}
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byte TextView::setTextColor(byte col) {
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byte oldColor = _colorsNum;
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_colorsNum = col;
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return oldColor;
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}
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XeenFont *TextView::getFont() const {
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return _fontReduced ? &g_globals->_fontReduced :
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&g_globals->_fontNormal;
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}
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static bool flag = false;
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void TextView::writeChar(unsigned char c) {
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XeenFont::setColors(_colorsNum);
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XeenFont &font = *getFont();
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if (c == '\r' || c == '\n') {
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_textPos.x = 0;
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_textPos.y += font.getFontHeight();
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} else {
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Graphics::ManagedSurface s = getSurface();
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if (c != ' ')
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font.drawChar(&s, c,
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_bounds.borderSize() + _textPos.x,
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_bounds.borderSize() + _textPos.y,
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TEXT_COLOR);
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_textPos.x += font.getCharWidth(c);
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if (_textPos.x >= _innerBounds.width()) {
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_textPos.x = 0;
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_textPos.y += font.getFontHeight();
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}
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}
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}
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void TextView::writeChar(int x, int y, unsigned char c) {
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_textPos.x = x;
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_textPos.y = y;
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writeChar(c);
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}
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void TextView::rawWriteString(const Common::String &str) {
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int y = _textPos.y;
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for (const char *s = (const char *)str.c_str(); *s; ++s) {
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char c = *s;
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if (c == '\x01') {
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// Highlight next character for buttons
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int colNum = atoi(Common::String(s + 1, s + 3).c_str());
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byte oldCol = setTextColor(colNum);
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s += 3;
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writeChar(*s);
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setTextColor(oldCol);
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} else if (c == '\x02') {
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int colNum = atoi(Common::String(s + 1, s + 3).c_str());
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setTextColor(colNum);
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s += 2;
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} else {
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writeChar(c);
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}
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}
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_textPos.y = y;
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}
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void TextView::writeString(const Common::String &str, TextAlign align) {
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if (_textPos.x == 0) {
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if (align == ALIGN_RIGHT)
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_textPos.x = _innerBounds.width();
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else if (align == ALIGN_MIDDLE)
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_textPos.x = _innerBounds.width() / 2;
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}
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// Figure out line widths
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int lineWidth;
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switch (align) {
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case ALIGN_RIGHT:
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lineWidth = _textPos.x;
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break;
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case ALIGN_MIDDLE:
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lineWidth = MIN(_textPos.x, (int16)(_innerBounds.width() - _textPos.x)) * 2;
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break;
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default:
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lineWidth = _innerBounds.width() - _textPos.x;
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break;
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}
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// Split the string into lines
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Common::StringArray lines = splitLines(str, lineWidth);
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int xStart = _textPos.x;
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for (const auto &line : lines) {
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if (line != lines.front()) {
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newLine();
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_textPos.x = xStart;
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}
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if (align != ALIGN_LEFT) {
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int strWidth = getFont()->getStringWidth(line);
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if (align == ALIGN_MIDDLE)
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_textPos.x = xStart - strWidth / 2;
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else
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// Right align
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_textPos.x = xStart - strWidth;
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}
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rawWriteString(line);
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}
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}
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void TextView::writeString(int x, int y, const Common::String &str,
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TextAlign align) {
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_textPos.x = x;
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_textPos.y = y;
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writeString(str, align);
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}
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void TextView::writeNumber(int val) {
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writeString(Common::String::format("%d", val));
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}
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void TextView::writeNumber(int x, int y, int val) {
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_textPos.x = x;
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_textPos.y = y;
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writeNumber(val);
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}
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void TextView::writeLine(int lineNum, const Common::String &str,
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TextAlign align, int xp) {
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writeString(xp, lineNum * ROW_HEIGHT, str, align);
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}
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size_t TextView::getStringWidth(const Common::String &str) {
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return getFont()->getStringWidth(str);
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}
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void TextView::newLine() {
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_textPos.x = 0;
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_textPos.y += ROW_HEIGHT;
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}
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Common::StringArray TextView::splitLines(const Common::String &str,
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int lineWidth) {
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XeenFont &font = _fontReduced ?
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g_globals->_fontReduced : g_globals->_fontNormal;
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const Common::String CONTROL_CHARS = "\x01\x02";
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bool hasControlChars = str.findFirstOf(CONTROL_CHARS) != Common::String::npos;
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const char *startP = str.c_str();
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const char *endP;
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if (lineWidth == -1)
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lineWidth = _innerBounds.width();
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Common::StringArray lines;
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if (str.empty())
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return lines;
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do {
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endP = strchr(startP, '\n');
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int strWidth = font.getStringWidth(endP ?
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Common::String(startP, endP) : Common::String(startP));
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if (strWidth > lineWidth) {
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// Find the last space before a full line
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endP = startP + strlen(startP) - 1;
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while (strWidth > lineWidth) {
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// Move back to a prior space
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for (--endP; endP > startP && *endP != ' '; --endP) {
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if (hasControlChars) {
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// Strings can have a byte value of 1 or 2 (for changing the
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// color of the next character/all text), followed by 2 characters
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// for the color. So in such cases, skip over the digits
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size_t p = Common::String(startP).findLastOf(CONTROL_CHARS);
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if (p != Common::String::npos && endP >= (startP + p) &&
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endP < (startP + p + 3))
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endP = startP + p;
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}
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}
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if (endP <= startP) {
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// No place to word wrap, and it's longer than the width.
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// So just use the entirety of the remainder
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endP = startP + strlen(startP) - 1;
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break;
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}
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strWidth = font.getStringWidth(Common::String(startP, endP));
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}
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}
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// Add line to results
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lines.push_back(endP ? Common::String(startP, endP) : Common::String(startP));
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if (!endP)
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break;
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// Start next line after space or carriage return
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startP = endP + 1;
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} while (*startP);
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return lines;
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}
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void TextView::clearSurface() {
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UIElement::clearSurface();
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_textPos.x = _textPos.y = 0;
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}
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void TextView::drawGraphic(int gfxNum) {
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const Graphics::ManagedSurface img =
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g_globals->_monsters->getMonsterImage(gfxNum);
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getSurface().blitFrom(img, Common::Point(64, 30));
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}
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} // namespace ViewsEnh
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} // namespace MM1
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} // namespace MM
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