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84
engines/mm/mm1/views_enh/interactions/resistances.cpp
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84
engines/mm/mm1/views_enh/interactions/resistances.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "mm/mm1/views_enh/interactions/resistances.h"
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#include "mm/mm1/globals.h"
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namespace MM {
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namespace MM1 {
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namespace ViewsEnh {
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namespace Interactions {
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Resistances::Resistances() : Interaction("Resistances", 4) {
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_title = STRING["maps.emap02.resistances"];
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}
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bool Resistances::msgFocus(const FocusMessage &msg) {
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PartyView::msgFocus(msg);
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addText(STRING["maps.map02.morango"]);
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return true;
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}
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void Resistances::draw() {
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Interaction::draw();
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if (_lines.empty()) {
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const Character &c = *g_globals->_currCharacter;
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setReduced(true);
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writeLine(0, STRING["maps.emap02.magic"], ALIGN_LEFT, 0);
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writeLine(0, c._resistances._s._magic, ALIGN_RIGHT, 45);
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writeLine(0, STRING["maps.emap02.fire"], ALIGN_LEFT, 50);
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writeLine(0, c._resistances._s._fire, ALIGN_RIGHT, 90);
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writeLine(0, STRING["maps.emap02.cold"], ALIGN_LEFT, 95);
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writeLine(0, c._resistances._s._cold, ALIGN_RIGHT, 145);
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writeLine(0, STRING["maps.emap02.electricity"], ALIGN_LEFT, 150);
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writeLine(0, c._resistances._s._electricity, ALIGN_RIGHT, 195);
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writeLine(1, STRING["maps.emap02.acid"], ALIGN_LEFT, 0);
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writeLine(1, c._resistances._s._acid, ALIGN_RIGHT, 45);
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writeLine(1, STRING["maps.emap02.fear"], ALIGN_LEFT, 50);
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writeLine(1, c._resistances._s._fear, ALIGN_RIGHT, 90);
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writeLine(1, STRING["maps.emap02.poison"], ALIGN_LEFT, 95);
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writeLine(1, c._resistances._s._poison, ALIGN_RIGHT, 145);
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writeLine(1, STRING["maps.emap02.sleep"], ALIGN_LEFT, 150);
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writeLine(1, c._resistances._s._psychic, ALIGN_RIGHT, 195);
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}
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}
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void Resistances::viewAction() {
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// When already showing resistances, any click/key will close view
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if (_lines.empty())
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close();
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}
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void Resistances::charSwitched(Character *priorChar) {
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Interaction::charSwitched(priorChar);
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_lines.clear();
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redraw();
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}
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} // namespace Interactions
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} // namespace ViewsEnh
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} // namespace MM1
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} // namespace MM
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