Initial commit
This commit is contained in:
115
engines/mm/mm1/views_enh/interactions/prisoners.h
Normal file
115
engines/mm/mm1/views_enh/interactions/prisoners.h
Normal file
@@ -0,0 +1,115 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef MM1_VIEWS_ENH_INTERACTIONS_PRISONERS_H
|
||||
#define MM1_VIEWS_ENH_INTERACTIONS_PRISONERS_H
|
||||
|
||||
#include "mm/mm1/views_enh/interactions/interaction.h"
|
||||
#include "mm/mm1/data/character.h"
|
||||
|
||||
namespace MM {
|
||||
namespace MM1 {
|
||||
namespace ViewsEnh {
|
||||
namespace Interactions {
|
||||
|
||||
class Prisoner : public Interaction {
|
||||
private:
|
||||
Common::String _line;
|
||||
byte _flag;
|
||||
Alignment _freeAlignment;
|
||||
Alignment _leaveAlignment;
|
||||
protected:
|
||||
virtual void flee() {}
|
||||
|
||||
/**
|
||||
* Return true if the selected character can be switched
|
||||
*/
|
||||
bool canSwitchChar() override {
|
||||
return false;
|
||||
}
|
||||
|
||||
public:
|
||||
Prisoner(const Common::String &name, int portrait, const Common::String &line1,
|
||||
byte flag, Alignment freeAlignment, Alignment leaveAlignment);
|
||||
virtual ~Prisoner() {}
|
||||
|
||||
bool msgFocus(const FocusMessage &msg) override;
|
||||
bool msgKeypress(const KeypressMessage &msg) override;
|
||||
void timeout() override;
|
||||
};
|
||||
|
||||
class ChildPrisoner : public Prisoner {
|
||||
public:
|
||||
ChildPrisoner();
|
||||
virtual ~ChildPrisoner() {}
|
||||
};
|
||||
|
||||
class ManPrisoner : public Prisoner {
|
||||
public:
|
||||
ManPrisoner();
|
||||
virtual ~ManPrisoner() {}
|
||||
};
|
||||
|
||||
class CloakedPrisoner : public Prisoner {
|
||||
public:
|
||||
CloakedPrisoner();
|
||||
virtual ~CloakedPrisoner() {
|
||||
}
|
||||
};
|
||||
|
||||
class DemonPrisoner : public Prisoner {
|
||||
public:
|
||||
DemonPrisoner();
|
||||
virtual ~DemonPrisoner() {
|
||||
}
|
||||
};
|
||||
|
||||
class MutatedPrisoner : public Prisoner {
|
||||
public:
|
||||
MutatedPrisoner();
|
||||
virtual ~MutatedPrisoner() {
|
||||
}
|
||||
};
|
||||
|
||||
class MaidenPrisoner : public Prisoner {
|
||||
protected:
|
||||
void flee() override;
|
||||
public:
|
||||
MaidenPrisoner();
|
||||
virtual ~MaidenPrisoner() {
|
||||
}
|
||||
};
|
||||
|
||||
class VirginPrisoner : public Interaction {
|
||||
public:
|
||||
VirginPrisoner();
|
||||
virtual ~VirginPrisoner() {
|
||||
}
|
||||
bool msgKeypress(const KeypressMessage &msg) override;
|
||||
bool msgAction(const ActionMessage &msg) override;
|
||||
};
|
||||
|
||||
} // namespace Interactions
|
||||
} // namespace ViewsEnh
|
||||
} // namespace MM1
|
||||
} // namespace MM
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user