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188
engines/mm/mm1/views_enh/interactions/prisoners.cpp
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188
engines/mm/mm1/views_enh/interactions/prisoners.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "mm/mm1/views_enh/interactions/prisoners.h"
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#include "mm/mm1/maps/map11.h"
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#include "mm/mm1/globals.h"
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#include "mm/mm1/sound.h"
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namespace MM {
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namespace MM1 {
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namespace ViewsEnh {
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namespace Interactions {
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Prisoner::Prisoner(const Common::String &name, int portrait, const Common::String &line1,
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byte flag, Alignment freeAlignment, Alignment leaveAlignment) :
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Interaction(name, portrait), _line(line1), _flag(flag),
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_freeAlignment(freeAlignment), _leaveAlignment(leaveAlignment) {
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_title = STRING["maps.eprisoners.title"];
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}
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bool Prisoner::msgFocus(const FocusMessage &msg) {
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Interaction::msgFocus(msg);
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addText(_line);
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clearButtons();
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addButton(STRING["maps.eprisoners.options1"], '1');
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addButton(STRING["maps.eprisoners.options2"], '2');
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addButton(STRING["maps.eprisoners.options3"], '3');
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// Since the prisoner options are 1 to 3, disable party bindings
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MetaEngine::setKeybindingMode(KeybindingMode::KBMODE_MENUS);
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return true;
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}
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bool Prisoner::msgKeypress(const KeypressMessage &msg) {
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if (endDelay())
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return true;
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if (msg.keycode < Common::KEYCODE_1 || msg.keycode > Common::KEYCODE_3)
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return true;
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Common::String line;
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int align;
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switch (msg.keycode) {
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case Common::KEYCODE_1:
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line = STRING["maps.prisoners.flees"];
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align = _freeAlignment;
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g_maps->clearSpecial();
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flee();
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break;
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case Common::KEYCODE_2:
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line = STRING["maps.prisoners.cowers"];
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align = _leaveAlignment;
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break;
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default:
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align = NEUTRAL;
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break;
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}
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for (uint i = 0; i < g_globals->_party.size(); ++i) {
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Character &c = g_globals->_party[i];
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if (!(c._flags[1] & _flag)) {
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c._flags[1] |= _flag;
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if (align == c._alignment)
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c._worthiness += 32;
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}
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}
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if (align != NEUTRAL) {
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clearButtons();
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addText(line);
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redraw();
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delaySeconds(3);
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Sound::sound(SOUND_2);
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} else {
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close();
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}
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return true;
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}
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void Prisoner::timeout() {
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close();
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}
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/*------------------------------------------------------------------------*/
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ChildPrisoner::ChildPrisoner() :
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Prisoner("ChildPrisoner", 34, STRING["maps.prisoners.child"],
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CHARFLAG1_4, GOOD, EVIL) {
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}
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ManPrisoner::ManPrisoner() :
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Prisoner("ManPrisoner", 23, STRING["maps.prisoners.man"],
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CHARFLAG1_20, EVIL, GOOD) {
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}
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CloakedPrisoner::CloakedPrisoner() :
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Prisoner("CloakedPrisoner", 16, STRING["maps.prisoners.cloaked"],
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CHARFLAG1_40, EVIL, GOOD) {
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_animated = false;
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}
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DemonPrisoner::DemonPrisoner() :
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Prisoner("DemonPrisoner", 41, STRING["maps.prisoners.demon"],
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CHARFLAG1_10, EVIL, GOOD) {
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}
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MutatedPrisoner::MutatedPrisoner() :
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Prisoner("MutatedPrisoner", 1, STRING["maps.prisoners.mutated"],
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CHARFLAG1_2, GOOD, EVIL) {
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}
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MaidenPrisoner::MaidenPrisoner() :
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Prisoner("MaidenPrisoner", 2, STRING["maps.prisoners.maiden"],
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CHARFLAG1_8, GOOD, EVIL) {
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}
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void MaidenPrisoner::flee() {
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MM1::Maps::Map &map = *g_maps->_currentMap;
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map._walls[48] &= 0x7f;
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}
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/*------------------------------------------------------------------------*/
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VirginPrisoner::VirginPrisoner() : Interaction("VirginPrisoner", 2) {
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addText(STRING["maps.emap11.virgin"]);
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addButton(STRING["maps.emap11.virgin_a"], 'A');
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addButton(STRING["maps.emap11.virgin_b"], 'B');
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addButton(STRING["maps.emap11.virgin_c"], 'C');
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}
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bool VirginPrisoner::msgKeypress(const KeypressMessage &msg) {
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switch (msg.keycode) {
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case Common::KEYCODE_a:
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g_events->close();
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g_events->send(SoundMessage(STRING["maps.map11.tip1"]));
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break;
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case Common::KEYCODE_b:
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g_events->close();
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static_cast<MM1::Maps::Map11 *>(g_maps->_currentMap)->challenge();
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break;
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case Common::KEYCODE_c:
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g_events->close();
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break;
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default:
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return Interaction::msgKeypress(msg);
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}
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return true;
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}
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bool VirginPrisoner::msgAction(const ActionMessage &msg) {
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if (msg._action == KEYBIND_ESCAPE) {
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g_events->close();
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return true;
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} else {
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return Interaction::msgAction(msg);
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}
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}
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} // namespace Interactions
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} // namespace ViewsEnh
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} // namespace MM1
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} // namespace MM
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