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engines/mm/mm1/views/interactions/trivia.cpp
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76
engines/mm/mm1/views/interactions/trivia.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "mm/mm1/views/interactions/trivia.h"
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#include "mm/mm1/maps/map21.h"
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#include "mm/mm1/globals.h"
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#include "mm/mm1/sound.h"
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namespace MM {
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namespace MM1 {
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namespace Views {
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namespace Interactions {
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Trivia::Trivia() :
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AnswerEntry("Trivia", Common::Point(9, 7), 14) {
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_bounds = getLineBounds(17, 24);
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}
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bool Trivia::msgGame(const GameMessage &msg) {
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if (msg._name == "TRIVIA") {
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_question = STRING[Common::String::format(
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"maps.map21.questions.%d", msg._value)];
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_correctAnswer = STRING[Common::String::format(
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"maps.map21.answers.%d", msg._value)];
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open();
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return true;
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}
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return false;
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}
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void Trivia::draw() {
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clearSurface();
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writeString(0, 1, _question);
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writeString(0, 7, STRING["maps.map21.answer"]);
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AnswerEntry::draw();
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}
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void Trivia::answerEntered() {
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close();
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if (_answer.equalsIgnoreCase(_correctAnswer)) {
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send(InfoMessage(STRING["maps.map21.correct"]));
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g_globals->_party[0]._gems += 50;
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Sound::sound(SOUND_3);
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} else {
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g_maps->_mapPos.x = 15;
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g_events->send("Game", GameMessage("UPDATE"));
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send(InfoMessage(STRING["maps.map21.incorrect"]));
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}
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}
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} // namespace Interactions
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} // namespace Views
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} // namespace MM1
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} // namespace MM
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