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engines/mm/mm1/views/interactions/inspectron.cpp
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107
engines/mm/mm1/views/interactions/inspectron.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "mm/mm1/views/interactions/inspectron.h"
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#include "mm/mm1/maps/map35.h"
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#include "mm/mm1/globals.h"
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#include "mm/mm1/sound.h"
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namespace MM {
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namespace MM1 {
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namespace Views {
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namespace Interactions {
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#define VAL1 123
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#define ANSWER_OFFSET 167
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Inspectron::Inspectron() : TextView("Inspectron") {
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_bounds = getLineBounds(20, 24);
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}
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bool Inspectron::msgGame(const GameMessage &msg) {
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if (msg._name != "DISPLAY")
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return false;
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g_globals->_currCharacter = &g_globals->_party[0];
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_canAccept = !g_globals->_currCharacter->_quest;
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if (_canAccept) {
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// Open the view for display
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Sound::sound(SOUND_2);
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addView();
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} else {
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// There's an active quest, so any result will simply be
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// displayed as a game message
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MM1::Maps::Map35 &map = *static_cast<MM1::Maps::Map35 *>(g_maps->_currentMap);
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int questNum = g_globals->_party[0]._quest;
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Common::String line;
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if (questNum >= 8 && questNum <= 14)
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line = map.checkQuestComplete();
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else
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line = STRING["maps.map35.inspectron4"];
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g_maps->_mapPos.y++;
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map.redrawGame();
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send(SoundMessage(
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0, 1, STRING["maps.map35.inspectron1"],
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0, 2, line
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));
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}
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return true;
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}
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void Inspectron::draw() {
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clearSurface();
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writeString(0, 1, STRING["maps.map35.inspectron1"]);
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writeString(0, 2, STRING["maps.map35.inspectron2"]);
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}
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bool Inspectron::msgKeypress(const KeypressMessage &msg) {
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MM1::Maps::Map35 &map = *static_cast<MM1::Maps::Map35 *>(g_maps->_currentMap);
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if (msg.keycode == Common::KEYCODE_y) {
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map.acceptQuest();
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close();
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send(InfoMessage(
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0, 1, STRING["maps.map35.inspectron1"],
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0, 2, STRING[Common::String::format(
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"maps.map35.quests.%d",
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g_globals->_party[0]._quest - 8
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)]
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));
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} else if (msg.keycode == Common::KEYCODE_n) {
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close();
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map.redrawGame();
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}
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return true;
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}
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} // namespace Interactions
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} // namespace Views
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} // namespace MM1
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} // namespace MM
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