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engines/mm/mm1/views/interactions/answer_entry.cpp
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80
engines/mm/mm1/views/interactions/answer_entry.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "mm/mm1/views/interactions/answer_entry.h"
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#include "mm/mm1/globals.h"
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#include "mm/mm1/sound.h"
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namespace MM {
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namespace MM1 {
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namespace Views {
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namespace Interactions {
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AnswerEntry::AnswerEntry(const Common::String &name,
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const Common::Point &pos, size_t maxLength) :
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TextView(name), _pos(pos), _maxLength(maxLength) {
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_bounds = getLineBounds(20, 24);
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}
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bool AnswerEntry::msgFocus(const FocusMessage &msg) {
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TextView::msgFocus(msg);
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MetaEngine::setKeybindingMode(KeybindingMode::KBMODE_MINIMAL);
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Sound::sound(SOUND_2);
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_answer = "";
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return true;
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}
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void AnswerEntry::draw() {
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writeString(_pos.x, _pos.y, _answer);
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for (uint i = 0; i < (_maxLength - _answer.size()); ++i)
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writeChar(_blank);
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}
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bool AnswerEntry::msgKeypress(const KeypressMessage &msg) {
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if (!isDelayActive()) {
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if (msg.keycode == Common::KEYCODE_RETURN) {
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answerEntered();
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return true;
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} else if (msg.keycode == Common::KEYCODE_SPACE ||
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(msg.keycode >= Common::KEYCODE_0 &&
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msg.keycode <= Common::KEYCODE_z)) {
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_answer += toupper(msg.ascii);
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redraw();
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if (_answer.size() == _maxLength)
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answerEntered();
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} else if (msg.keycode == Common::KEYCODE_BACKSPACE && !_answer.empty()) {
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_answer.deleteLastChar();
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redraw();
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}
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}
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return true;
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}
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} // namespace Interactions
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} // namespace Views
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} // namespace MM1
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} // namespace MM
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