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engines/mm/mm1/views/interactions/alamar.cpp
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101
engines/mm/mm1/views/interactions/alamar.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "mm/mm1/views/interactions/alamar.h"
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#include "mm/mm1/maps/map49.h"
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#include "mm/mm1/globals.h"
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#include "mm/mm1/sound.h"
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namespace MM {
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namespace MM1 {
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namespace Views {
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namespace Interactions {
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#define VAL1 952
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#define HAS_EYE 154
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Alamar::Alamar() : TextView("Alamar") {
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_bounds = getLineBounds(17, 24);
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}
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bool Alamar::msgFocus(const FocusMessage &msg) {
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MM1::Maps::Map49 &map = *static_cast<MM1::Maps::Map49 *>(g_maps->_currentMap);
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_succeeded = false;
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for (uint i = 0; i < g_globals->_party.size() && !_succeeded; ++i)
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_succeeded = (g_globals->_party[i]._flags[13] & CHARFLAG13_ALAMAR) != 0;
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map[HAS_EYE] = g_globals->_party.hasItem(EYE_OF_GOROS_ID) ? 1 : 0;
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if (!_succeeded && !map[HAS_EYE]) {
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for (uint i = 0; i < g_globals->_party.size() && !_succeeded; ++i)
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g_globals->_party[i]._quest = 255;
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}
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Sound::sound(SOUND_2);
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Sound::sound(SOUND_2);
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return TextView::msgFocus(msg);
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}
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void Alamar::draw() {
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MM1::Maps::Map49 &map = *static_cast<MM1::Maps::Map49 *>(g_maps->_currentMap);
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clearSurface();
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if (_succeeded) {
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writeString(0, 0, STRING["maps.map49.alamar1"]);
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writeString(STRING["maps.map49.alamar3"]);
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} else if (map[HAS_EYE]) {
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send("View", DrawGraphicMessage(65 + 7));
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send("View", DrawGraphicMessage(65 + 8));
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writeString(0, 0, STRING["maps.map49.alamar1"]);
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writeString(STRING["maps.map49.alamar4"]);
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for (int i = 0; i < 6; ++i)
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Sound::sound(SOUND_2);
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} else {
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writeString(0, 0, STRING["maps.map49.alamar1"]);
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writeString(STRING["maps.map49.alamar2"]);
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}
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}
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bool Alamar::msgKeypress(const KeypressMessage &msg) {
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MM1::Maps::Map49 &map = *static_cast<MM1::Maps::Map49 *>(g_maps->_currentMap);
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close();
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if (map[HAS_EYE]) {
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map[VAL1]++;
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map.updateGame();
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} else {
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g_maps->_mapPos.x = 8;
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map.updateGame();
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}
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return true;
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}
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} // namespace Interactions
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} // namespace Views
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} // namespace MM1
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} // namespace MM
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